Originally Posted by
Enisceloz
Excellent thread. This is the first time I'm in this section hehe. I'll add my two cents here.
My style of play is to be as effective and efficient as I can be in all scenarios. What I mean by this is. If I'm playing in Normal Dungeons I want to be able to Tank and get lots of kills. If I'm playing any of the Gauntlet Maps (Watchers, Kraag Tombs, Hauntlet) I want to be able to keep aggro on the mobs (while using minimum pots), and also get some kills. If I'm playing Elite Maps I want to aggro the mobs or bosses stay alive (using pots as necessary to keep my health up) and give a chance for Rogues or Sorcerers to kill them off. So what has been working very well for me? Well as I read some of the posts here there's a lot of discussion on Windmill vs Skyward Smash, well how about this if you can't pick one USE BOTH!! Yeah, I have been using both of them along with maxed out (5/5) Horn of Renew and Vengeful Blood. Before I start battle I charge HoR (in the middle of a mob or near a boss), then hit a charged Vengeful, then hit with Skyward and finish off with Windmill, rinse and repeat.
I'm full STR, and with the new update I have spent 3 Skill Points on Might (3/5). I have Skyward Smash 3/5 (Except for the one that Stuns and returns Mana to you, don't need them) and Windmill 4/5 (except the Snare one I find it useless). Now don't get me wrong I think this build and every other one mentioned here will be useless if you don't have a good party that knows what their doing. The pressure on us Warriors is that we are the first ones into battle and we have to stay alive to make everything else working smoothly. Which basically means the survival of the group depends on your actions, especially in Elite. Well I hope you guys can give this a test spin. I have tried the other builds in one way or another, but I feel they are sort of geared to one or two tasks. And like I mentioned above I like to be effective and efficient in all scenarios AL challenges us with.