Thread closed due drama,
If you wanna read it again, look at quates,
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Thread closed due drama,
If you wanna read it again, look at quates,
thanks you.
Yeahh..Rog ult need to be buff !! 🥹🥹
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I agree bow attacks needs haste to work idk why they won't implement it, if that's the case then remove haste on auto attack for all classes. War ult needs nerf that is obvious.
Arc weapons all need to be heavily buffed except dags. These things are ups and downs in numbers, not sure why it's taking so long to implement these
got few good points
Lets see whats the reaction of warrior/mage user on your thread bro :3
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To be honest I don't have problem if new dagger's kill extreme fast bosses, because the user is the 1 that not waiting the others and not the weapon.
About warriors ultimate: some warriors not strong enough and after gother enemies waiting his ultimate to do some damage.
About mage ultimate energized: it gives to all ,so I don't find a reason to lower it.(if lowering maybe better make it give to mage only)
About rogues ultimates : for sure they need some development!
About bows and haste: I don't have opinion, I see my gun attacks faster only with ebon armor not from energized ultimate.
I agree with this:
1.I accept that kraken daggers needs a nerf. There was even lots of threads popping up everyday.So majority of us wish for a nerf.
2.War ultimate will become more and more broken as lv cap goes up.Note that it is not 6x damage but 6x str buff. I mentioned this many times. Either they should nerf it or give other classes a similar buff.
3.Mage haste is not broken that much, because it's possible to reach 70% haste even without that ult. So I don't agree with this since the buff benefits other classes too except rouge bow.
Additional comments:
1.It's very clear that all classes wants to deal damage the most. I feel it's better to increase wars base damage for every str stat point so they don't have to rely on the 6x str ult.
2.I find that the game is progressing in a way where all classes are able to do everything. New arcane weapons are designed in a way where every class will be able to kill mobs and bosses.
3.Also people are mentioning that mage should do aoe damage, war should tank and rouge should kill bosses. But this is not how the game is going currently. I feel slowly there will be no difference between each class.
What do you guys think? Feel free to share your thoughts. If I'm wrong, correct me with valid reasons.
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Ultimate "skill" vs Broken "Equipment"
Dumbos tend to make this two similar when it's not Equipment and skill are two different thing
Energizer is fine as it is mage intend to support more for the team as mob cleaner u can see its skill set made for AoE damage. Problem is rogue are crying about dagger getting it's deserve nerf because they don't have a decent ultimate (main problem) which is fair enuf couz it's true they don't , i was suggesting rogues gets new set of Ultimate full rework but i think admins dislike my idea of Ultimate skill rework and just went straight delete my thread in suggestions section with no explanation why
Excuse me? This is completely biased and im shocked you even tried to say "balance"
Daggers are completely broken. PERIOD
The moment you can run naked and still wreck everything around you, it should be obvious. Increase the dmg aura overall? Is it a joke? These daggers can be last nail in game coffin, so they better nerf them
Your calculations on energize dmg output are "surprisingly" wrong. You switch words intentionally to create a false statement, because energize does NOT give double dmg, it gives faster ATTACK SPEED and reduces cooldown, which is not the same. Time is huge factor on haste effectiveness, as well as enemy you are fighting.
I love when you say "ppl have haste effects anyway so ppl will reach 50-60% haste anyway" but you forgot to apply this logic to daggers nerf xD
For example, we could say "ppl have dmg-increasing procs anyway so ppl will reach high dmg output anyway, so let's nerf daggers hard"
I am ok, thanks for caring. If you read what OP said, you may understand that while asking for a nerf at boss, the intention is to make daggers even stronger at mobs, and right after the talk derails about nerfing other 2 classes.
That's the way i see it, and im not the one implying anything, im always pretty clear
Warrior with ultimate can still easily die to temple mobs / zodias gauntlet mobs at higher waves. To think about it the devs might be making the arcane weapons for the gauntlet map but the thing is those weapons will be too op for every other map in the game.
Warrior ult definitely needs to get nerfed, but not like what you said. as time passes they gain even more STR therefore if we just nerf it to 3-4x STR we'll find ourselves arguing about this skill again and again.
Instead, STS should stop making Stats multiplier and make a fixed amount of stats somewhere between 1800-3500 STR.
I agree that the Kraken Daggers needs to be nerfed I understand as a Rogue myself. But I don't have anything in mind on what changes it needs but a nerf it is.
Energize should stay as it is.
+1 Add haste on bows
+1 Buff UAS by a bit.
I don't understand why people get mad, just give your own input and respect OP's opinion. We're gathering information as to what people think is the right changes, why y'all have to make it so hard. lol
what you are saying make no sense.
first answer this question:
If I do 100 Damage per second, and then I get 50% haste (which is x2 attack speed) so you are saying I will not do 200 damage per second?
Logic to the daggers nerf is right there,you might wanna read it again.