Originally Posted by
Blayzn
I must say it is really, really rewarding to see such active and involved devs. Kudos. I tried a PP run while on a coffee break (i.e. not much time, want to accomplish something, needing fast paced action fix) with my lvl 52 mage, solo. I died on Anubis (forgive my spelling)
I still do not like GCD.
BUT, it is better. Much. I am even be willing to readjust my expectations of what I am looking for and how to play. With a few more tweaks, and some time to try and play with a group, I will know more.
Here are my general suggestions:
1. Fix XP -- there have been several very good suggestions on granting more given the length of time, etc. I have one to add for typically solo players. Let us earn XP (albeit very reduced) in areas that we can solo (and which are now more challenging). For me that would be in AO2.
2. Fix buff, debuff, elixir timers to compensate for the reduced time it takes to get through a map. Again, there have been some really good suggestions.
3. Drop rates, weapon damage, etc. All very good suggestions and relevant to the length of time it takes to get through a map.
Overall, I sadly thought I was done. I can't express how happy I am that we are moving in the right direction and that the Devs are trying so hard.
But, for the record... I still don't like GCD.