Very very nice daniel, i was one of the first who tested it and it worked very well.
Marty.
Ps; back from half year break, hope to see you soon in-game!
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Very very nice daniel, i was one of the first who tested it and it worked very well.
Marty.
Ps; back from half year break, hope to see you soon in-game!
WOW great, now this is stuff that everyone at STS should have!
Cool.
Awesome website, you obviously put alot of thought into it.
Are you considering adding platinum pack items, winter fest items, and set bonuses anytime soon?
Regardless, very good website. PL is very lucky to have you.
OMFG just tried it: AWESOME :D
Will you keep updating it from time to time?
What a boss! Very nice!
Thankyou very much for making the stat calculator. I used it yesterday to play with a variety of builds for my new "dextrantress" to get that perfect mix of dps, hit%, and still get uber heals and spell damage. I would have had alot of trial and error otherwise without it. I wish Arcane Legends would have a stat calculator from the very start...wishful thinking. But again, thank you, this was fantastic.
really cool :D
Very Good
Looks really cool kinda interesting :P
MAJOR UPDATE: The PL Stat Calculator has now been updated to the all new and amazing interface and feature set that was created for the Arcane Legends version! Features include:
1. Add your own items to the database if were missing something!
2. Support for rings
3. Now fully compatible with any screen size, any device. Mobile ready with support for both iOS and Android.
4. Optimized - Overall the entire application is much much faster, and puts less stress on the server by utilizing data transfer through Json objects instead of server side calculations etc.
5. The choose a character tab can now be brought up again later on without having to refresh the page!
savage set as str mage cant be choosen?
What about for rhinos and foxes?
this is pretty cool, simnar aproved!
I remember beta testing this thing along time ago :). Nice job anyways it's really gud
I put in 110 as minimum and 186 as maximum, and OUT COMES 110 and 186 again. It's as if the calculator didn't see the weapon at all.
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