Moving discussion to feedback thread (link) now that the event is live.
-ALS
Type: Posts; User: asommers
Moving discussion to feedback thread (link) now that the event is live.
-ALS
+ Return to Castle Vyromir to defend the Arcane Royal Family during the Stronghold Siege event!
+ New this year: No Energy! No Class Restrictions! Full Party Support! Scores accumulate!
+ Look for...
Let us know what you think!
The preview thread is located here (link).
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Yes, preview post updated.
The new stones/jewels do not stack with themselves (only one of each type applies to your character).
Sorry, the leaderboard for this event will remain...
1) The top 50 guilds by total achievement points make the list.
2) Only the top 500 characters in each guild that have played in the last 7 days are included.
3) Guilds are ranked by total...
Craftable Event Items
Vendor Items
Leaderboard Rewards
Royal Alchemy (ST)
1 King Vyromir's Favor
1 Queen Prethana's Favor
1 Prince Abethon's Favor
1 Princess Wymelda's Favor
Sorry, no plans to do this.
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See this thread (link) and this thread (link) about a wiki.
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Sorry, no plans to add this. However, if we had a wiki, the chest contents could be listed in the wiki and you can then search that. It's ready easy for us to add/release 'dumps' of data. I talked...
Since we were talking about bows, I was talking about bows. If you need clarification, replace 'basic attack' in my response above with 'basic attack for bows'.
At any rate, we'll look into...
This is effectively an event and and we have two of those per month if you check the roadmap.
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Sorry, no plans to change this.
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The way our system is designed, we cannot use haste to affect basic attack for bows, but we could introduce new statistics (basic attack speed, [faster] basic charge, and [faster] skill charge) that...
We're actively working on Account Rewards (link).
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Players have been asking for a way to remap for while (Hedourah remapping is the most recent instance). It's on the list of things to figure out.
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We'll look into it, but pets have always been like this. You'll need the pet to be within range, so you have to take that into consideration. Now, if your pet misses because the client/server are...
A small daily active buff sounds interesting. We have something like this with Klass/Shazbot, but we could streamline it. It could be granted randomly via the login reward or activated by a user...
Sorry, that's exclusive to the weapon.
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Sorry, opened badges belong to a character and we have no plans to allow you to transfer them.
Account badges can be used by all characters. We do have some existing account badges (seasonals)...
We can take a look at this. We reduced the XP required to get to 81, but didn't touch spirit weapons.
Since they take so long to level, I think leveling at least one spirit weapon should be a...
There's an idea similar to this we have that will make trash loot a little more useful (similar to the forge in PLA). No details at this time.
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Health and other stats are somewhat difficult to convey since the damage/health potentially scales per encounter based on varying factors.
That said, there's probably more information we can share...
Sorry, no plans to change this.
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Added to the list of things to do.
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The refire rate on the Blade is lower. DPS (damage per second) = base damage / refire time.
If weapon A does 100 damage every 2 seconds, that's 50 DPS, but if weapon B does 75 damage every...