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    Sticky: So far as I can tell the individual debuffs are...

    So far as I can tell the individual debuffs are being applied unless the target is specifically immune. I’ll double check since you’re saying that it’s not behaving properly. I do not see visual...
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    Sticky: This isn't the place to rehash the years of...

    This isn't the place to rehash the years of conversation we've had on PvP - so I would encourage you to read some of the other feedback from the development team on the value of PvP.

    TLDR; the PvP...
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    Sticky: That's a cool idea worth considering. I don't...

    That's a cool idea worth considering. I don't know if it'll be quite as popular as applying a 'burn' DoT similar to the other Rusk Dynamo stuff.

    Indeed, if the Rusk Dyanmo sword followed the same...
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    Sticky: No need to apologize for your playstyle :-) It...

    No need to apologize for your playstyle :-)

    It sounds like you're pretty sold on the idea of removing the reflection all-together, and I can respect that. I personally like making the mobs take...
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    Sticky: Cool. We'll do a pass through all of the Star...

    Cool. We'll do a pass through all of the Star Beast weapon proc data and ensure that it's consistent with respect to immunity logic. The expected result will be Orbs won't proc in situations where...
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    Sticky: Ah! It sounds like the Orb is missing the logic...

    Ah! It sounds like the Orb is missing the logic that respects target immunities - which would mean the fix is either a nerf for the Orb or stripping the logic that the Staff uses to respect...
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    Sticky: The reflection gameplay is clearly stated in the...

    The reflection gameplay is clearly stated in the weapon details.

    Obviously this is for situations where slapping back a thousand percent of incoming damage is useful. If you are in a situation...
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    Sticky: This is true. The staff will not proc if your...

    This is true. The staff will not proc if your target is immune to the effect (in this case it's armor debuff effects). To reiterate: if your target has immunity to armor debuffs then it is working as...
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    Sticky: Appreciate it. To set expectations (this is...

    Appreciate it.

    To set expectations (this is very hard to do on the forums where every announcement is seen as the ultimate extreme variant of whatever we're talking about)... the changes to the...
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    Sticky: First thing I tried - and that breaks a bunch of...

    First thing I tried - and that breaks a bunch of other stuff. So it's not as simple as that, I'm sorry to say. Would've loved to just speed up those charge attacks :-)
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    Sticky: That's not a bug. When your target is immune to...

    That's not a bug. When your target is immune to the specific effect it's not going to proc the effect that is nullified by the target's buff.

    Other aspects of the proc will hit - but not the ones...
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    Sticky: Please be more specific. What is not working...

    Please be more specific. What is not working about the proc?

    From what you say, if I go into the game and it procs should I just assume it works and that you're not using it correctly? Is there no...
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    Sticky: I know. Haste and bows is still being...

    I know.

    Haste and bows is still being addressed and won't be ready for public consumption for a while.

    In the meantime you get a buff. It is far from a perfect solution - but it's better than...
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    Sticky: Help me out here: when you say "fix" do you mean...

    Help me out here: when you say "fix" do you mean "buff?"

    The one legit issue reported with the staff was fixed a while ago. Are you talking about something that remains unreported in this thread?...
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    Sticky: It's about the haste - and I didn't spell that...

    It's about the haste - and I didn't spell that out for players who aren't using the bow.

    Comparing Rusk Dynamo weaponry without the impact of haste puts the bow ahead by a small margin.
    ...
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    Sticky: Because so many players have responded indicating...

    Because so many players have responded indicating that they feel the bow is underpowered.

    And indeed, even though it performs better in internal testing the actual in-game performance of the bow...
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    Sticky: My data comes from dealing damage to monsters of...

    My data comes from dealing damage to monsters of varying types including the procs. In my test environment I have a variety of popular gear combos and the 'best' OP gear combos available to see...
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    Sticky: I literally said "The overall buff for the bow" -...

    I literally said "The overall buff for the bow" - and you quoted that.

    Read my earlier statement on the status of haste and its relationship to the projectile system. I think this will clear up...
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    Sticky: The overall buff for the bow is closer to ~15% ...

    The overall buff for the bow is closer to ~15%

    Reading this thread it's pretty clear that the other weaponry doesn't need a buff (so they don't get a buff :-)
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    Sticky: In terms of DPS, and sustained damage (DPM, max...

    In terms of DPS, and sustained damage (DPM, max damage) the Rusk Bow performs better than the other weapons by ~7.5%

    From what I'm reading here this is not enough to satisfy my Rogues ;-)

    We're...
  21. Sticky: Thanks for the feedback! We'll have a much more...

    Thanks for the feedback! We'll have a much more detailed post on what to expect from the (entirely f2p) "Lost Expedition" content for Elder Woods next week.

    In the meantime...



    All of the...
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    They’re not meant to shoot 360. Best wishes. ...

    They’re not meant to shoot 360.

    Best wishes.


    Sent from my iPhone using Tapatalk
  23. Thread: Vyromir Stone

    by Cinco
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    Very sorry to hear that you feel misled by the...

    Very sorry to hear that you feel misled by the item. We are not trying to trick anyone. To make sure you know what you're getting we indicate the jewel socketing parameters in the game in several...
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    Sticky: To be fair, the feedback isn't four pages of...

    To be fair, the feedback isn't four pages of complaints about boss encounters :-)

    Rusk Weapons are not meant to replace your existing OP loadout(s) but to supplement your overall playstyle with...
  25. Sticky: Low levels with friends can most certainly play...

    Low levels with friends can most certainly play (they get carried) - but if you insist on running solo with a Level 10 HC you're gonna die.
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