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    Spacetime Studios Dev Swede's Avatar
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    Default Gale Force Changes

    Upcoming Gale Force changes, thoughts?

    • Normal Gale Force can now hit up to 6 enemies, instead of only 4
    • Charged Gale Force can now hit up to 8 enemies, instead of only 4
    • Protective Current now grants 50% extra Armor instead of 25% Dodge and lasts 4 seconds instead of 3
    • Speed of Wind upgrade will now make a non-charged Gale Force move the sorcerer backwards rapidly for a few seconds. Charged version will still give the 25% movement speed buff
    Last edited by Swede; 06-18-2013 at 05:41 PM.

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