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Thread: Kill-Spawn System

  1. #1
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    Default Kill-Spawn System

    So recently Ive been farming the Hidden Passage #1 in search for lvl 14 twink items. I would one shot everything and get to the boss room, but i never saw the boss there. I had to kill a couple mobs for it to spawn. I started looking more into it, and i came across something really cool. "Kill-Spawn System"


    -i rushed without killing a single mob.
    -there is no boss
    -i notice 3 "mages"


    -i decide to take down a "mage" as my first kill


    -1 dead "mage" triggered the boss to spawn.

    First:I kept thinking, how cool. Then i remembered AO3-4. Gurgox has the same Kill-Spawn System. You have to kill the 3 "Contestants" (mini bosses) in order for him to spawn.

    Second: When i killed the boss (Picture 3) a second boss spawned. Only after i killed the boss though. So 3 kills and 2 bosses spawn. Interesting.

    Third: Why hasnt this been implemented to The Victory Lap (AO3-6)?
    Last edited by Chickdigcookies; 10-18-2010 at 01:44 PM.
    i saw her once, and swore i was in love...

  2. #2
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    KEwl. IS that how it works, never knew.

  3. #3
    Luminary Poster Arterra's Avatar
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    Default

    have a random mob be the trigger lol...
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