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  Click here to go to the first Dev post in this thread.   Thread: Feedback Request: No more Elite Dungeons

  1. #181
    Member Anymove's Avatar
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    Quote Originally Posted by Energizeric View Post
    I think if STS can handle it, it's a nice idea to have both the elite dungeons and have some elite bosses show up in regular dungeons the way bael 2 and krunch 2 do. That way if you don't want to run elites you can still run regular dungeons looking for elite bosses. You can also farm for eggs (rooks nest?) or crates (KM3?) and earn money that way. And if you have put together a good party and want to run elites, you can do that too.

    But I do think the elites should not all scale up. In the last expansion, the original elite dungeons only scaled to 26. So now in the next expansion I think dead city should only scale to 31, and so on. So there should only be the current expansion and the previous 2 that will scale to cap level. The others should start to slow down. That way there will even be elite farming for twink items later on.
    Very agree with this one.
    IGN(s): Anymove L40(a Rogue since S3)

  2. #182
    Senior Member Szangheili's Avatar
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    Oh yes! Please put this into the game ASAP!
    AB: Szangyoe
    AL: Szangtheman/Szangyoe/Szangheili

  3. #183
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    Quote Originally Posted by Haligali View Post
    I agree with you, finding bael more time consuming than the hardest elite maps, and depends on pure luck. 100+ runs at normal windmoore/mount/crystal/skull so boring.
    Also dont really like the arena, that is for rogues, elite bosses without mobs.
    I like the challenge of elite mobs, they need crowd control.
    This is what im talkin about:



    as a mage i really enjoy this map, but dont like the boss arena.

    Quote Originally Posted by Obi
    Maybe it would be a good idea to have some elite mobs (dropping more - like 200 gold - for each killed mob) instead of an elite boss (in arena or spawning on normal maps)? Or a new challenge arena with just wave of mobs?
    This sounds awesome for me.
    Last edited by Haligali; 08-12-2013 at 06:15 AM.

  4. #184
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    Something like the current spiders in nord, wave after wave. Each time (say maybe 10 waves) there is a mini boss, after that it starts over but slightly stronger. Starting out as normal mobs, but many waves in being closer to elite. The gold and loot drops would scale with the strength of the waves.

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