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Thread: Player Vs Player Rogue skill and combos

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    Senior Member Limsi's Avatar
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    Default Player Vs Player Rogue skill and combos

    Short and simple:

    Pure Dex base stat

    Aimed Shot 5/5
    Noxious Bolt 4/5 Except the increased radius upgrade
    Shadow Pierce 2/5 Plus the lifesteal
    Medic Pack 4/5 Except the self heal for caster
    Agility Passive 5/5 (Dex)
    Might Passive 5/5 (Str)
    Knowledge Passive 5/5 (Int)

    Combo using a bow:

    Against a rouge:
    - Charged normal attack - Tap aimed - Tap nox - Tap Pierce - Tap medic (rinse and repeat)
    - Tap medic - Charged Stun - Tap aimed - tap nox - tap pierce (if you're on low hp while doing this, just run around your packs)

    Against a Mage: (assuming he will shield first and fireball) Remember, if he shields that's 2 sec invulnerability so don't waste mana. Proceed with attacking once 2 secs has passed - he will take minimal damage already.

    Charged Stun- Tap/Hold medic - Run around medic packs - tap aimed - tap nox- tap pierce


    Against a Tank:

    When shielded, just don't attack and run around med packs.. don't waste mana

    - Hold medic- Charge stun - tap aimed - tap nox - pierce
    - Charged stun - hold medic - tap aimed - tap nox - pierce (assuming he sheilds first)
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    thx for tips & trik

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    Considering you already get full health back from medic is the extra point on Shadow Piercer worth it? And it's only 75%.
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    Can i ask related to the noxius bolt upgrade skill ?

    1. Fragmentation
    "each second a target is damaged by noxius bolt poison, they receive an additional 10% damage "
    What does it mean ?
    Is it if i do :
    Charged normal attack - Tap aimed - Tap nox - Tap Pierce - Charged normal attack - Tap aimed
    The damage will be :
    Charged normal attack - Tap aimed - Tap nox - Tap Pierce(+10% damage) - Charged normal attack(+10% damage) - Tap aimed(+10% damage) ?

    2. Serrated Arrowhead
    "impact damage increase 15%"
    Does it mean improve the damage on the main target OR improve damage on enemy that near the main target (improve cleavage damage) ?

    I'm lv 16 twink. If you only can choose 1 skill from those two , what will you choose ?
    Thanks

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    Quote Originally Posted by Jetzzz View Post
    Can i ask related to the noxius bolt upgrade skill ?

    1. Fragmentation
    "each second a target is damaged by noxius bolt poison, they receive an additional 10% damage "
    What does it mean ?
    Is it if i do :
    Charged normal attack - Tap aimed - Tap nox - Tap Pierce - Charged normal attack - Tap aimed
    The damage will be :
    Charged normal attack - Tap aimed - Tap nox - Tap Pierce(+10% damage) - Charged normal attack(+10% damage) - Tap aimed(+10% damage) ?

    2. Serrated Arrowhead
    "impact damage increase 15%"
    Does it mean improve the damage on the main target OR improve damage on enemy that near the main target (improve cleavage damage) ?

    I'm lv 16 twink. If you only can choose 1 skill from those two , what will you choose ?
    Thanks
    1. The 10% damage increase is only for the poison dmg of Nox
    2. Impact damage does 15% more dmg on main target. Unrelated to poison dmg


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    For 1v1 a rouge, you might wanna drop packs first, unless you're fully geared and can survive without packs for a while. Which brings me to, max out packs, so when you cast your packs you'll get self heal.
    Same for warr, get self heal, drop charged packs for your own heal benefit.
    Last edited by Soundlesskill; 07-16-2013 at 07:59 AM.

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    Thanks just what i need-ed.

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    Thx.

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    Great advice coming from a very good PvPer. I would say in my lifetime I've never killed Limsy in CTF, even though our paths haven't crossed very much. Maybe if I study this thread hard enough I can formulate some countermeasures :P

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    Quote Originally Posted by Soundlesskill:1178809
    For 1v1 a rouge, you might wanna drop packs first, unless you're fully geared and can survive without packs for a while. Which brings me to, max out packs, so when you cast your packs you'll get self heal.
    Same for warr, get self heal, drop charged packs for your own heal benefit.
    yep
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    Hey, Lims, I just have to make a few suggestions! I hope you don't mind!

    First off, the 2nd upgrade to the shadow pierce, IMO, is not worth it. Why? First of all, most of the time, it'll pierce away from your packs. Secondly, even if you crit 800 (which is the near max of the SP damage) that is only 80 health returned. To me, that's hardly worth it.

    Secondly, the charge heal, IMO, it actually amazing! It's pretty much like having a 4th heal and allows you ample time to get to your other packs. Also, keep in mind that if your health is higher, this self cast heal is awesome!
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    I shall reserve my comments
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    Quote Originally Posted by Apollo View Post
    Hey, Lims, I just have to make a few suggestions! I hope you don't mind!

    First off, the 2nd upgrade to the shadow pierce, IMO, is not worth it. Why? First of all, most of the time, it'll pierce away from your packs. Secondly, even if you crit 800 (which is the near max of the SP damage) that is only 80 health returned. To me, that's hardly worth it.

    Secondly, the charge heal, IMO, it actually amazing! It's pretty much like having a 4th heal and allows you ample time to get to your other packs. Also, keep in mind that if your health is higher, this self cast heal is awesome!
    That's not how the ten percent health thingie works, it's actually 10% of your total health. So if you had 3k health it would return 300 health.
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    Both are good addition..mana return from sp and self heal from health packs...the thing is,when skill points is extremely exact for your build,which one would u sacrifice? Or else, i get both..
    Last edited by kharmel; 10-16-2013 at 11:59 PM. Reason: health return
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    thanks fr the tip but do i have a chance as rogue? legend armor..my only mythc is ring n fang?using
    ths guild?vs ful mythc player?pls i need advise

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    Quote Originally Posted by Lui Delos Santos View Post
    thanks fr the tip but do i have a chance as rogue? legend armor..my only mythc is ring n fang?using
    ths guild?vs ful mythc player?pls i need advise
    U can still work your way out but you gotta play with range and be sneaky.ruby gives you a good stat buff,with malison pet.i wont be easy but can be done still.
    Theres 1 rogue from season 1 who just played back with 0 mhytic.and still rocking it now.as long as you can find the balance on gears and be tactical i think it can be done.
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    thanks i tried it already but it seems end game pvp is so hard i cn kil 2player by rare chance hehe

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    very nice tips there

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    Quote Originally Posted by bramer View Post
    That's not how the ten percent health thingie works, it's actually 10% of your total health. So if you had 3k health it would return 300 health.
    Ah, thanks Bramer! That makes tons of sense.
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    Quote Originally Posted by Apollo View Post
    Hey, Lims, I just have to make a few suggestions! I hope you don't mind!

    First off, the 2nd upgrade to the shadow pierce, IMO, is not worth it. Why? First of all, most of the time, it'll pierce away from your packs. Secondly, even if you crit 800 (which is the near max of the SP damage) that is only 80 health returned. To me, that's hardly worth it.

    Secondly, the charge heal, IMO, it actually amazing! It's pretty much like having a 4th heal and allows you ample time to get to your other packs. Also, keep in mind that if your health is higher, this self cast heal is awesome!
    Take advantage of the people who always go close range then! You dont necessarily have to pierce away, stay close to your packs if the person comes near you pierce and 10% free hp and 700 dmg
    Credits to Iady

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