Originally Posted by Hraefn Edit: I wonder if a fully trained heal will remove the Break Armor debuff. Time will tell, I suppose. Currently, heal with at least 3 points will remove debuffs. I'd guess that will stay the same.
Originally Posted by nerdherd Currently, heal with at least 3 points will remove debuffs. I'd guess that will stay the same. For game balance, I would hope that to counter a fully trained Break Armor, the heal would have to be fully trained. Just my 2 cents.
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