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  Click here to go to the first Dev post in this thread.   Thread: Your Top Three Things that Need Fixin’ in PL

  1. #181
    Luminary Poster Caiahar's Avatar
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    Even as rhinos are tankers, I would like to see them boosted.

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    Senior Member Deathofan's Avatar
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    Quote Originally Posted by cheeniviepl67 View Post
    It only has less dodge... An int mages hits 400 on my pure str rhino :/
    You should make a bird or bear reference.

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    Quote Originally Posted by Deathofan View Post
    You should make a bird or bear reference.
    most a drain hit on my bear was 500 my bird 720 highest combo damage on my bird 300(ice)-100(auto)-600(drain)-375(fire)

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    1) Nerf all the forgottens and halloweens.
    2) Boost rhinos.
    3) Foxes dodge buff should last longer.

  5. #185
    Senior Member Jig's Avatar
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    See what's happening in EVERY POST, NERF FORG NERF FORG is what I'm seeing. I see that know one likes them and by taking them away and giving everyone 100-300k gold would make us very very happy do it you won't regret it justg

    Or just Nerf it :3 I want voodoo back so much , endgame was always unbalanced since past nuris... ;(
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  7. #186
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    Quote Originally Posted by Ks_Leon View Post
    Hello G.Thank you for making this thread.There are alot things and stuffs that I will list in this post.

    1.The prize of 5th Daily Blessing.First all I know that the plat prize was been removed because some player exploit those reward.Thus far,I suggest bring back the reward plat and make the plat prize only available on one character/toons only.For example,I got nine character/toons.And my Daily Blessing was on 5th.So I was on first toons and my prize will be plat.The one plat prize will be random on all toons in one account.So in other toons, the prize will be either vanity hats or elixir combo.I love to see the plat reward comeback because its help me alot if the offer on NativeX and TrialPay does not work.The plat prize increase in scale like this.First 5th Daily Blessing were 2 plat.The next 5th prize will be 4 plats.And next is 6 plats,8 plats and 10 plats.The limit of prize plat is 10 plats.After thats,the count will be reset and it will back to 2 plats.If the player do not took the 5th like the second 5th Daily Blessing which is the plat prize was 4 plat,the count of plat prize will be reset@back to 2 plat/first 5th Daily Blessing reward.If Dev do not like those scale,then its will be 1,2,3,4,5 plats.I love to see the plat prize back on PL.

    2.The merge PvP room like 76 on 35 games etc.And procs on Elite 76 Weapon,Bow give lava proc damage in PvE,Boulder give stomp proc like bear stomp skill proc in PvE.Also give some buff like Damage,Critical and HP regen.Branch give more support buff like increase HP,HP regen,Mana Regen,Damage,Armor etc.I hope there a procs on elite 76 weapon.And nerf the damage and critical of Elite bow because its too OP in PvP.The damage can remain same as the current now in PvE.

    3.The Forgotten Bow Damage on PvP should be lower but in PvE it is same as Forgotten Bow now.The damage and dodge should be nerf only in PvP but not in PvE.It is come in handy when figth PvE boss.And also nerf the skill rank, damage scythe and raise the HP,Armor,and Hit Percentage on bear because it is too low on endgames pvp.I like the savage set give more Hit Percentage.

    Hehehe.Sorry for my bad grammar.I still learn English as my secondary language .I hope those on my list will be fixed/implant in next patch.Love the community of PL.

    Sincerely,
    ~Ozu
    Even if you limit the plat reward to only one character to account, it can still be abused. I remember hearing about people who had made 20+ accounts back when plat was rewarded so they could receive large amounts of plat. Even though plat can't be traded between accounts, players could use the plat to buy gold or to buy crafting recipes and craft those into items which can be traded between accounts. Even though it doesn't seem like that much, the plat to gold option would really stack up with people who make tons of accounts.

  8. #187
    Senior Member Jig's Avatar
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    I just feel why Mages suck at bears are because now; Mages have veryyyy low Health, the builds that you need require no debuffs but yet you need them but when you need them you need the other dmg skills which makes it even harder...

    Decreasing the points in skills will help ease either birds and bears dodge haxators and takes that dam dmg down and actually give us int mages a chance to kill a bear damit.. At least birds we have a chance cause they're weaker.

    it's an MMO, not (Call of Duty Black Ops 2 on HARDCORE) a playlist for cod that takes less bullets to kill, which means 1-2 bullets kill, this is why I now want voodoo back again but no, FORG ruined it and now I'm trapped out of the game
    Last edited by Jig; 08-24-2013 at 08:55 PM. Reason: ;(
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    Quote Originally Posted by Jig View Post
    I just feel why Mages suck at bears are because now; Mages have veryyyy low Health, the builds that you need require no debuffs but yet you need them but when you need them you need the other dmg skills which makes it even harder...

    Decreasing the points in skills will help ease either birds and bears dodge haxators and takes that dam dmg down and actually give us int mages a chance to kill a bear damit.. At least birds we have a chance cause they're weaker.

    it's an MMO, not (Call of Duty Black Ops 2 on HARDCORE) a playlist for cod that takes less bullets to kill, which means 1-2 bullets kill, this is why I now want voodoo back again but no, FORG ruined it and now I'm trapped out of the game
    like good old sewer bears with their dodge in the 30's buffed

  10. #189
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    Quote Originally Posted by cheeniviepl67 View Post
    most a drain hit on my bear was 500 my bird 720 highest combo damage on my bird 300(ice)-100(auto)-600(drain)-375(fire)
    For some weird reason, my fire hits stronger crits than my drain even though they are the same rank and the Fire base damage is less.

    I hit 420 drain and 620 fire.

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    Quote Originally Posted by XghostzX View Post
    Rhino should not be meant for killing, it should be for tanking (taking damage) and support. If you're rhino isn't full STR there's a problem, because I tank without any real hassle on my Rhino.
    I kinda want to make a 55 pure strength rhino with maximum heal and a fortified set so I can see how 100+ health regen works.

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    Luminary Poster Caiahar's Avatar
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    My 40 rhino is str/int (str for gear, rest int cuz of mana Regen, barely any Regen, and also higher tempest dmg and heal power), and its really good at CTF for tanking and flagging.
    However, the forgotten bows peirced through as if its budder (and my rhino has 160+ armor buffed...) And ruins purpose..
    I want to say to devs, that please, please, please Nerf the forgotten items (not by like 10 dmg) so they're like a normal good bow, and also boost the rhinos/foxes, so they can match up with the other classes (more dmg, higher charge range, etc.).
    Forgotten mage spawners have too much DMG, especially at 40, and I have almost no way to fight back.
    Last edited by Caiahar; 08-25-2013 at 12:00 AM.

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    1) Nerf Forgotten and Hallowen items.
    2) Give PL more attention.
    3) Buff rhinos anf foxes.

    Thanks JustG!

  14. #193
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    Quote Originally Posted by Shadowstar View Post
    My 40 rhino is str/int (str for gear, rest int cuz of mana Regen, barely any Regen, and also higher tempest dmg and heal power), and its really good at CTF for tanking and flagging.
    However, the forgotten bows peirced through as if its budder (and my rhino has 160+ armor buffed...) And ruins purpose..
    I want to say to devs, that please, please, please Nerf the forgotten items (not by like 10 dmg) so they're like a normal good bow, and also boost the rhinos/foxes, so they can match up with the other classes (more dmg, higher charge range, etc.).
    Forgotten mage spawners have too much DMG, especially at 40, and I have almost no way to fight back.
    I think it should be a different decrease for each level. Like a 10%-20% decrease in damage.

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    Senior Member Faliziaga's Avatar
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    Quote Originally Posted by cheeniviepl67 View Post
    It only has less dodge... An int mages hits 400 on my pure str rhino :/
    Prices in cs for the fiery set speak the truth about the stats as you can see here:


    Lv 71 tiki set
    Name:  image.jpg
Views: 288
Size:  94.1 KB


    Lv76 fiery set with fossilized dragon egg
    Name:  image.jpg
Views: 285
Size:  101.9 KB


    Lv 76 fiery set with eye
    Name:  image.jpg
Views: 286
Size:  158.2 KB

    Lv 76 fiery set with egg and blue ring of valiant glory + decorated antlers
    Name:  image.jpg
Views: 301
Size:  136.5 KB


    Lv 71 tiki set with blue ring of valiant glory and antlers
    Name:  image.jpg
Views: 285
Size:  112.1 KB

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  17. #195
    Senior Member Faliziaga's Avatar
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    Comparison fiery - swift set with 3piece elite dragon ring + egg

    Name:  image.jpg
Views: 251
Size:  136.5 KB



    Name:  image.jpg
Views: 265
Size:  256.2 KB
    Last edited by Faliziaga; 08-25-2013 at 02:49 AM.

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    fair enough, now come to the real point and compare few skill damage please.....


    thus the point that was spoken is true...

  20. #197
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    Quote Originally Posted by tHelonestud View Post
    like good old sewer bears with their dodge in the 30's buffed
    Hmmmm

    lol
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    Quote Originally Posted by Faliziaga View Post
    Prices in cs for the fiery set speak the truth about the stats as you can see here:


    Lv 71 tiki set
    Name:  image.jpg
Views: 288
Size:  94.1 KB


    Lv76 fiery set with fossilized dragon egg
    Name:  image.jpg
Views: 285
Size:  101.9 KB


    Lv 76 fiery set with eye
    Name:  image.jpg
Views: 286
Size:  158.2 KB

    Lv 76 fiery set with egg and blue ring of valiant glory + decorated antlers
    Name:  image.jpg
Views: 301
Size:  136.5 KB


    Lv 71 tiki set with blue ring of valiant glory and antlers
    Name:  image.jpg
Views: 285
Size:  112.1 KB

    Take into account skill damage, buffs, crit, or possible debuffs as well. The damage on the weapons aren't the only damage in the game.

    edit: legendfb already said that

  22. #199
    Luminary Poster Caiahar's Avatar
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    Quote Originally Posted by Roberto077:1238363
    Quote Originally Posted by Shadowstar View Post
    My 40 rhino is str/int (str for gear, rest int cuz of mana Regen, barely any Regen, and also higher tempest dmg and heal power), and its really good at CTF for tanking and flagging.
    However, the forgotten bows peirced through as if its budder (and my rhino has 160+ armor buffed...) And ruins purpose..
    I want to say to devs, that please, please, please Nerf the forgotten items (not by like 10 dmg) so they're like a normal good bow, and also boost the rhinos/foxes, so they can match up with the other classes (more dmg, higher charge range, etc.).
    Forgotten mage spawners have too much DMG, especially at 40, and I have almost no way to fight back.
    I think it should be a different decrease for each level. Like a 10%-20% decrease in damage.
    The rhino or fb? Fb, maybe it would work.
    Rhino, they need to be increased and boosted ._.

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    Quote Originally Posted by legendfb View Post
    fair enough, now come to the real point and compare few skill damage please.....


    thus the point that was spoken is true...
    what is skill damage worth when enemies dodge all?

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