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  Click here to go to the first Dev post in this thread.   Thread: Realm of Shadows Expansion: First Look At Sorcerer Arcane Weapon

  1. #41
    New Member cxstine16's Avatar
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    can't wait!.. want to be like that mage!.. plats burning just to get that arcane

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    hoping will get it when open the crates

  3.   Click here to go to the next Dev post in this thread.   #43
    Spacetime Studios Dev Swede's Avatar
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    Quote Originally Posted by Taejo View Post
    Hi Samhayne. Can you clarify for us as to whether or not the "Shadowflare" spell will cause the typical stun that results from charged attacks? Also, does only the Shadowflare ball project outward or is it in unison with the typical staff "flash" attack? Thanks for reading.

    EDIT: Added 2nd question.
    Shadowflare replaces the typical staff charged attack. It does not stun like the regular Fireball does.

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  5. #44
    Forum Adept iacito's Avatar
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    Quote Originally Posted by Swede View Post
    Shadowflare replaces the typical staff charged attack. It does not stun like the regular Fireball does.
    But..but typical charged attack stuns for both staves and guns.
    Iacito My guess: 2900

  6. #45
    Senior Member Zanpakuto's Avatar
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    Stuff like this should never have an expiry date

  7. #46
    Junior Member utkarshrocks's Avatar
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    gonna open 400+ lock after expansion..hoping fo this

  8. #47
    Forum Adept Meljann's Avatar
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    Dam that little guy looks op @.@!!!

  9. #48
    Forum Adept Erdnase's Avatar
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    Looks completely and utterly awesome. And not to question its OPness, but I am wondering how useful the 10+ regen is going to be. With the 60 int I don't think mana would even run out. *goes back to dreaming of owning one*
    Last edited by Erdnase; 08-22-2013 at 11:29 PM.
    ERDNASE
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  10. #49
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    Cool!

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    Quote Originally Posted by Samhayne View Post
    • Normal attacks have a chance to proc +60 int, +10 mana regen for 8 seconds, and chance on hit to apply a pushback to enemies
    PLEASE rethink this, random pushback is one of the WORST things for sorcerers. We rely on crowd control, scattering things is the opposite. Take it out, or replace, either way... knockback is bad for crowd control.

    Do these effects apply to charged attacks as well (as in, chance to get +60 INT)? Looking at the warrior one, it just says on hit (which would imply normal and charged attacks), so I'm wondering if the charged attacks of this (since it has it's own effect) also has that chance.

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  13. #51
    Senior Member matanofx's Avatar
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    The devs keep surprising me for the better lately, that 100% proc sounds simply awesome

  14. #52
    Senior Member Taejo's Avatar
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    Quote Originally Posted by Swede View Post
    Shadowflare replaces the typical staff charged attack. It does not stun like the regular Fireball does.
    Thanks for the reply, Swede. My apologies, perhaps I could have worded my question better. You mentioned "It does not stun like the regular fireball does". What I'm referring to is the 1 second stun effect that normal, charged attacks from a weapon emit - not fireball's. Since Shadowflare is the charged attack from the staff, does it stun like any other weapon would?
    Last edited by Taejo; 08-23-2013 at 02:03 AM.

  15. #53
    Junior Member cave quester's Avatar
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    looks awesome like the smurf look xD

  16.   Click here to go to the next Dev post in this thread.   #54
    Spacetime Studios Dev Swede's Avatar
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    Quote Originally Posted by Taejo View Post
    Thanks for the reply, Swede. My apologies, perhaps I could have worded my question better. You mentioned "It does not stun like the regular fireball does". What I'm referring to is the 1 second stun effect that normal, charged attacks from a weapon emit - not fireball's. Since Shadowflare is the charged attack from the staff, does it stun like any other weapon would?
    No. No stun at all.

  17. #55
    Senior Member Linkincena's Avatar
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    The working description of Arcane staff reflects that it would work more like support function for team with the Arcane sorcerer

  18. #56
    Senior Member Xstealthxx's Avatar
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    Good im now a smurfie haha

  19. #57
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    Hmmmm

    Rogues-kraken islands
    Warriors-Nodr
    smurfs err....sorcerers-Shuyal?!

    Al
    COOLNESS OVERDOSE

  20. #58
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    Swede:
    Quote Originally Posted by Samhayne View Post
    Normal attacks have a chance to proc +60 int, +10 mana regen for 8 seconds, and chance on hit to apply a pushback to enemies
    Charged Attack will 100% of the time cast a new Shadowflare spell. This is a shadow fireball with a chance to reduce enemy crit chance, and/or snare movement by 30%. It is an AoE spell with the area being equivalent to a charged fireball. This costs 0 mana, but does a little bit less damage than charged fireball. Charging takes 1.8 seconds.
    Can you change push back to snare (normal attack) and to root (on charged attack)? It makes more sense..
    Will shadowflare be also a new sorc skill?

    mana regen is not very usefull now.. please add a bonus to HP or STR instead..
    Last edited by Obi; 08-23-2013 at 06:09 AM.
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    Quote Originally Posted by Obi View Post
    Swede:

    Can you change push back to snare (normal attack) and to root (on charged attack)? It makes more sense..
    Will shadowflare be also a new sorc skill?

    mana regen is not very usefull now.. please add a bonus to HP or STR instead..
    I like pushback effect but i agree that mana regen is useless. Bytheway it's a very powerful staff

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  22. #60
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    Quote Originally Posted by Obi View Post
    Swede:

    Can you change push back to snare (normal attack) and to root (on charged attack)? It makes more sense..
    Will shadowflare be also a new sorc skill?

    mana regen is not very usefull now.. please add a bonus to HP or STR instead..
    AGREE!!! We need HP, HP, HP.. and HP.. (maybe HP will be good also)


    Geez... As i said.. A stick wid ball in it. Simple but it make ppl enjoy it XD Great Job STS.. A simple statistic says You had to do somethin great in time XD Yes. Aplause from me Nice look. And procs. :3 Now Tell me the name XD

    NOTE TO JELAOUS ROGUES () : This is arcane weap so we can be "Super duper" too with it.


    Quote Originally Posted by JaytB View Post
    Now that would be cool... dual hand staffs and guns. Maybe an idea for the future STS/G
    Duel guns would be.. AWESOMMMM XD

    Rogues have dual knives... why Sorcerers don't need to have dual guns?
    Last edited by Deadroth; 08-23-2013 at 08:44 AM.

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