In pvp, rogues mana lacks, face it, you cant even do 3 pierce-aim-nox combos without running out of mana, and no mana means rogue will die within 10seconds.
Two ideas:
1. Combat Medic: Each combat medic pack could heal 5% mana. This wouldnt be OP because its only 5% per pack, (15% per use - with extra pack upgrade). It would help and it is used commonly in PvP. Supported by almost every pack user.
2. The Mythic bow proc to be revised. The proc atm isnt very useful (sinister bow proc is way better, the mythi bow stun snare is weak, make it like 80% slowness and ill be impressed) and it has an uber rare chance of proccing. The proc could be changed to "heal 50% of the max mana". The proc like the architect pylon has. Very useful proc.
The rogue class DESERVES a skill that heals mana. Why? Every other class can heal mana (vengeful blood and lifegiver) and I believe, since rogues really lack mana this expansion, these two suggestions would help.
Criticise if you want, devs will most likely implement something if they see the whole communitys input...and no this isnt that long winded post with fancy numbers and a wall of text, but valid suggestion.
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