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  Click here to go to the first Dev post in this thread.   Thread: 2013-09-10 Content Update (129489)

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    Quote Originally Posted by Skeletonlord View Post
    So in other words your saying the level 60 chunker like the one above basically is not worth having, as it isn't good for PvP or PvE?
    It isn't level dependent. Chunkers with 2.0 speed (as opposed to the 0.9 speed ones) have never been worth using.
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    Yesss thank u <3
     
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    Quote Originally Posted by Ciabarin View Post
    "Rebalance" because max skill lvl will increase from 9 -> 12 at next cap?
    new cap? dont think so
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    it seems that halloween paw wasent really nerfed, or was it? Still has that dmg

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    Is it just me or does anyone else predict an inflation on prices due to the large liquidate values?
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    .

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    Quote Originally Posted by CrimsonTider View Post
    I was afraid of the "rev" doing this. And what do you mean by "design flaw"? I can't log in for another couple of hours.
    I mean it as a design flaw as I do not suspect it was intended that mage's revive would grant invincibility as well. AfaIk the reason for the 3 sec invulnerability was to prevent spawning in CTF.

    If mages revive stays this way, the absolute best CTF team would consist from 3 pallies just reviving eachothers everywhere.

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    Quote Originally Posted by dudetus View Post
    I mean it as a design flaw as I do not suspect it was intended that mage's revive would grant invincibility as well. AfaIk the reason for the 3 sec invulnerability was to prevent spawning in CTF.

    If mages revive stays this way, the absolute best CTF team would consist from 3 pallies just reviving eachothers everywhere.
    I thought that is what you meant but wasn't sure. Thought you may have found another bug. And I agree... I logged on just for a sec early on my bird, found a CTF game where I was with two mages and purposely died only to be revived to wipe out the other team.

    Other thing I am noticing is that now dodge has been nerfed within skills and BoM was nerfed with mages, everyone is turning to strength gear to add the extra dodge lacking within skills and for greater survivability. If the Savage Scythe does get a nerf in damage, bears will be as worthless (damage wise) as rhino's.
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    Default 2013-09-10 Content Update (129489)

    What halloween weapons were put with higher liquidation prices?

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    Thx Guys!
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    Default 2013-09-10 Content Update (129489)

    The new nerf isnt helpful foxes,mages,bears and birds all suck at -40 pvp now and pve is bad

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    Quote Originally Posted by poiuytrewq View Post
    The new nerf isnt helpful foxes,mages,bears and birds all suck at -40 pvp now and pve is bad
    I would disagree from a PvE standpoint. People have "forgotten" (see what I did there.. ) how to use their class at all levels due to the bows and elixirs. If you disagree, I have 15 toons below 20 I would me more than happy to show you how to use in a PvE situation.

    Welcome to the forums, BTW.
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    Default 2013-09-10 Content Update (129489)

    I wanted to sell two of my chunkers lvl 60 and 70 though lvl 70 chunke is able to sell for 200k lvl 60 chunker can only sell at 197 gold pieces why is this so? sTS please fix this bug

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    Thanks STS

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    Wow, the black ice wand was finally fixed.

    Gj STS, this is really cool stuff.


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    You guys really need to nerf warrior and rhino sets, seriously.

  19.   Click here to go to the next Dev post in this thread.   #56
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    There will be a tweak to invulnerability in PvP that restricts players who spawn in PvP from casting, or being targeted by enemy or friendly players. This will negate the "benefit" currently tied to being revived mid-combat as the 3s of invulnerability won't provide anything other than the opportunity to reposition before the effect wears off.

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    To all those who are complaining about some liquidation prices (I see a lot of posts and quoting may take a while):
    Note that ONLY the Halloween 2012 Items have been Nerfed and their price Increased, liquidation wise. These include:
    -The Pumpkin Chunkers with 0.9 Speed (2.0 speed is from 2011, and as such weren't nerfed, as well as the fact they didn't need a nerf)
    -The Butcher Knives
    -The Reaper Blades
    -The Monkey Paws (STS doesn't seem to have addressed these items yet, but I'm sure they will soon )
    -VARIOUS Witch's Brooms (These were both released in 2011 AND 2012. It is relatively hard to notice which are from what year, but from what I have gathered, both year items have the same speed, but 2012 brooms have a slight damage buff from the 2011 brooms, despite them being nerfed. Remember that ONLY the 2012 brooms have the high liquidation price)

    Just wanted to clarify the issues for many players
    Last edited by Sparkzzz; 09-10-2013 at 06:17 PM. Reason: Tidied up the post
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  22. #58
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    After playing about 5 CTF games, birds feel "normal". Reminds me a lot of Sewers where range comes back into effect. The loss of crit is felt more than the loss of dodge, but that may be because I have played bird for 2+ years. New players use to the "dodge" may feel the effects more. I will say that pure INT mages are harder to take down, but that is fine.

    Have yet to test my bear and will provide my thoughts on it when I do.
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    Quote Originally Posted by Burstguard View Post
    it seems that halloween paw wasent really nerfed, or was it? Still has that dmg
    Paw have barely any dmg...
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  24. #60
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    Rhino might hasnt been increased in range.

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