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  Click here to go to the first Dev post in this thread.   Thread: New Bael nd Krunch Spawn places

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    Senior Member Desperoto's Avatar
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    Default New Bael nd Krunch Spawn places

    Bael spawns AFTER Boss
    Thnx to denx he confirmed it.
    He already was seen in:
    -Windmoore Harbor, after Boss (Confirmed)
    -Crystal Caverns after Boss (Confirmed)
    -Shuyal tower
    -Hall of Valheim

    He's not farmable anymore, killing a boss takes much longer then run to his spot and keep doing this till he's there. Even with the 'just run' strategy it could take up to 4-5 hours to find him. Now u have to kill the boss first to let him spawn. Running to the boss takes 30 seconds+ killing him 1-3 minutes (Bluecrab 30+ seconds) Imagine how long it could take? Ok, maybe u are lucky and u find him after a few runs... But that won't happen a lot! U still can Bael hunt, but trust me, it will take a lot longer!
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    Last edited by Desperoto; 09-19-2013 at 08:14 AM.
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    Wow, youre nice! Thanks. Add me too I need farming friends.

    Velvetblossom

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    Forum Adept Bullox's Avatar
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    Nice

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    Thanx dude i was just thinking someone needs to do this now!!!!!!!!! Awesome

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    Yes ty u very much

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    Quote Originally Posted by Desperoto View Post
    The update is coming. My guildies and me are big bael hunters.
    I'll note the new spawn places and post screenshots of his spots.
    Stay tuned for updates!
    Tips are welcome.

    Where they aren't:
    -Grog beach
    -Jurn woods
    -Hall of Valheim
    -Crystal Caverns
    (Killed everyone, no new mob spawned somewhere.)
    I don't mean to rain on your parade, but it was previously mentioned that the whole place holder mechanic of Bael/Krunch spawning has been completely revamped. We can't say for sure that this is still the manner in which they spawn, thus making your information somewhat speculative. However, I appreciate you and your guild's efforts to provide information to the community, and hope you figure it out soon!

    EDIT:

    Quote Originally Posted by Swede
    We're looking at quite a few changes to Bael II and Krunch II with this upcoming patch. They were never intended to be farmed, but rather something lower level players would get lucky and find and then tell their guild/friends about.

    Their loot tables have been changed to have less chance of dropping the very best items out of them. They're still chock-full of only pinks but won't have as big of a chance to drop Architect etc.

    In addition, they have now been moved and have a different way of spawning in that won't be so easy to figure out by just running up to the spot where you know they are and see if they're there.
    Last edited by Taejo; 09-13-2013 at 12:59 PM.

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    this is not accurate, as you killed every mob the "new" one sure spawned without noticing
    “The moment you doubt whether you can fly, you cease for ever to be able to do it.”

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    Senior Member Desperoto's Avatar
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    Quote Originally Posted by Victorj View Post
    this is not accurate, as you killed every mob the "new" one sure spawned without noticing
    I understand, but they place a specific new mob in the spot. It haves space and dont move.
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    Senior Member Taejo's Avatar
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    Quote Originally Posted by Desperoto View Post
    I understand, but they place a specific new mob in the spot. It haves space and dont move.
    That Shadowmancer in Forest Breech has always been there. Also, if you run straight to that location without killing any mobs, he's already spawned. I don't think they would have made it that easy. Keep trying

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    Senior Member lethaljade's Avatar
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    Hope someone finds him soon ie check the whole of dead city not there everyone's assuming new shuyal but who knows haha , hope someone finds him soon

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    You don't kill a certain number of mobs anymore to spawn them. Mechanics have changed to spawn them.

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    Senior Member Desperoto's Avatar
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    Quote Originally Posted by Taejo View Post
    That Shadowmancer in Forest Breech has always been there. Also, if you run straight to that location without killing any mobs, he's already spawned. I don't think they would have made it that easy. Keep trying
    Ok thnx!
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    I think, they spawn after Boss killing...

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    Quote Originally Posted by Bullox View Post
    I think, they spawn after Boss killing...
    well that wud clearly destroys the bael hunting season
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    Could it be possible that's there a extremely rare chance that they spawn in there normal maps (rooks nest and dead city) and take the place of the "normal" version (either there just randomly there or kill the boss then they spawn there)

    ~Just My 2 Cents

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    Senior Member Taejo's Avatar
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    Quote Originally Posted by Derezzzed View Post
    Could it be possible that's there a extremely rare chance that they spawn in there normal maps (rooks nest and dead city) and take the place of the "normal" version (either there just randomly there or kill the boss then they spawn there)

    ~Just My 2 Cents
    Yes. This was Energizeric's idea, and it could very well be the new spawning mechanic.

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    Quote Originally Posted by Taejo View Post
    Yes. This was Energizeric's idea, and it could very well be the new spawning mechanic.
    Ya I remembered him saying that, imma give this a try see if I find them I'll get bak to you guys

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    Senior Member Alrisaia's Avatar
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    Quote Originally Posted by Desperoto View Post
    U're like master Yoda, u learned me that i just was pissed off.. Thnx!
    HAHA - He is like Master Yoda isn't he?

    Thanks Tae!

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    HUrrah! Even more wild goose chasing for bosses I never managed to find the first time round despite hours of searching.

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    Quote Originally Posted by Chaim Nail View Post
    HUrrah! Even more wild goose chasing for bosses I never managed to find the first time round despite hours of searching.
    ^THIS

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