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Thread: EndGame PvP/PvE Build

  1. #21
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    Hi cero,

    Could u pls Post the whole build including passives?

    I dont know how much points u spend for each skill and u posted different builds... So I am a little bit confused

  2. #22
    Senior Member bhutkeyur's Avatar
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    Quote Originally Posted by inkredble View Post
    4 taunt skill hmm
    WM / JUGG/ HOR / AXE ?
    im not sure if axe would work great for pve ..
    only attached to 1.. so really your "keeping agro" of " one"

    (WM/HOR/ JUGG / SMASH ) 3 taunt is your best bet when theres a lot of mobs.. other wise if you use axe to keep agro.. youre wasting time and skill slot. The cool down takes too long and only hits one mob

    axe is pretty good against the boss , maybe like double feeble, two taunts

    Axe / CS/ HOR / JUGG - only good against boss - u might be force to do 5 skills and switching skills at boss
    this build isnt really great againt mobs



    though for me, i find CS/ SMASH/ HOR / JUGG best for pve elites
    you split more than one mobs for sure.. reduces crit.. cool down for cs is awesome
    umm u missed - cs/jugg/hor/wm (for thrash mobs) and for single target boss fight cs-wm-at-hor

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    Quote Originally Posted by Unxund View Post
    Hi cero,

    Could u pls Post the whole build including passives?

    I dont know how much points u spend for each skill and u posted different builds... So I am a little bit confused

    hey man, sorry if it took too long to edit my guide but here it is

  4. #24
    Junior Member EvoRagE's Avatar
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    Thanks for the write up , very useful to me

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    Forum Adept Xbadboyx's Avatar
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    Quote Originally Posted by Cero View Post
    -----------------


    Attachment 56699


    A Guide highly made for Non-Mythic Tanks





    Attachment 55875
    Attachment 55876


    Chest splitter -3/5(relentless strike & Staggering blow
    Skyward - Thundering Hammer & Quaking Earth
    Horn of Renew - Inc range, Inc duration and Prot Shield.
    Vengefull blood - Max
    Juggernaut - Max

    This isn't a build that I made. It is mainly a compilation of opinions from other warriors/friends that I put together.




    PvP Build
    Tank Mode:

    Juggernaut
    Skyward Mash
    Horn or Renew
    Vengefull Blood
    --------------------

    a) Juggernaut - Vengefull - Skyward - Slag Panic Arcane - Horn of Renew
    b&c) Horn - Vengefull - Juggernaut - Skyward - Slag Panic Arcane
    -----------------------
    Note: Ofc, there will be times that this skill pattern that i used are ineffective, for sometimes, I get stun+panic lock, or skills get canceled by stun/panic. skills being canceled is realy annoying. Sometimes I let my self get stunned to get immunity and start using skills.



    Tanking alone VS ......

    a) A team with Curse Bomber - I would suggest to delay your Invulne shield and use it
    after the smurf release Curse.

    b) A team with 2tanks - Based on my experience,
    b.a)Organized the team and ask them to "move forward,Dive in, ignore the tanks and Aim the backliners(rogue/smurf)"
    b.b) Become the Great Wall!!!!! stay infront, absorb and eat all the damage.

    c) A team with a "kiter" aka runner rogues -
    Best you can do is act like you're chasing him/her, But don't chase! A rogue who kites will always run even if you move just lil bit closer. Once he backs off, it will become 4v5, the rogue being far away not able to help his team GG.

    d) A team with 5mauls + Samael - LEAVE! -_-


    1v1

    You VS smurf/ Rogue/warrior

    Chest splitter
    Skyward Smash
    Vengefull
    Horn of Renew
    -----------------------
    Note: You can also use TankMode Build VS Smurf/Rogue





    PvE Build
    Elite Maps:

    Chest Splitter
    Juggernaut
    Skyward Smash
    Horn of Renew
    -----------------------
    I use 3taunt skills to "grab" arggo. In AL it is too challenging for a tank to Grab arggo and
    It's impossible to "Keep" the arggo.











    Alternative Hybrid build
    ----------------
    Windmill - max
    Skyward - 3/5
    Horn - max
    juggernaut - max
    ----------------
    Might
    Dex
    Int
    Dmg

    Most Vital thing you must do is to know the class skills, cooldowns and its upgrade of what they can add. The more you know them the more you can play the class to its peek.
    you will be always my hero , omg i feel so guilty and ashamed sorry for misunderstanding ;(, and thx for your delicate way in replying .
    Last edited by Xbadboyx; 12-31-2013 at 08:58 PM.

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  7. #26
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    Quote Originally Posted by Xbadboyx View Post
    you have made a promise bro...
    I send you the reply
    And as you can see i did not broke my promise.

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    Very nice build. I changed to it and it helped me a lot, I'm on way to make a positive kd))) But idk how it can be compared to 6 skill build. I lose to warriors with 6 skill build cuz they have 3 attack skills while I have only 2...

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    hi Cero, just want to as what pet to use in pvp same as well in pve.. mali should do the trick? or prance/orion?

  12. #29
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    Quote Originally Posted by S3adra:1412723
    hi Cero, just want to as what pet to use in pvp same as well in pve.. mali should do the trick? or prance/orion?

    For pvp i use valkin because it gives mana which is needed for the lack of mana the gears gives.
    But on some other situation like having to face 3+ warriors then i use vixen to scatter them up.
    Pets are there for different purposes. So knowing what the pets do is your best trick.

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    thanks

  14. #31
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    Do u think (( axe,CS,jugg,hor )) will be great in pvp

  15. #32
    Senior Member Jurmans's Avatar
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    Quote Originally Posted by Jamal_idris2 View Post
    Do u think (( axe,CS,jugg,hor )) will be great in pvp
    Nice necro-.-

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