Results 1 to 6 of 6

Thread: Whisperwalk's New Definitive Guide to Rhinos (Post-Grand Nerf of 2013)

  1. #1
    Join Date
    Mar 2013
    Thanks Thanks Given 
    Thanks Thanks Received 
    Thanked in
    11 Posts

    Default Whisperwalk's New Definitive Guide to Rhinos (Post-Grand Nerf of 2013)

    Thanks to the Grand Nerf of 2013, I now have infinite re-specs to test the Rhino.

    1. Pure Str: Everything into STR
    2. Strex: 157 STR (to equip Savage Set), rest DEX
    3. Strint: 157 STR (to equip Savage Set), rest INT

    Which one is the best? There is no longer any debate.

    Name:  rhino1.png
Views: 2078
Size:  65.4 KB

    Name:  img2.png
Views: 1932
Size:  73.6 KB

    Compared to Pure STR, STREX increases damage by 7% and hitrate by 39%, in exchange for 18% less health, 5% less dodge, 2% less armor, and 8% less heal. STRINT increases damage by 4% and hitrate by 29%, but sacrifices 18% health, 9% dodge, and 3% armor. Other benefits of STRINT are 15% stronger Holy Tempest, 23% stronger heal, 19% higher MP, and 25% mana regeneration.

    The math supports "everything in STR", in order to maximize the full defensive potential of a Rhino. But this leaves it with only 92% hitrate, which is annoying. Therefore one final tweak is needed to avoid misses.

    1. DexStr: 46 DEX, rest STR
    2. Intstr: 74 INT, rest STR
    3. Assuming buffed Rhino with max Vital Force

    I recommend IntStr because there is no point surviving without doing something useful, such as healing.

    Alternatively, birds have been nerfed badly, so STREX practically eats them. There was this CTF game where I ran head-on into birds, killing them, then escaping with the flag. But I still don't see the Rhinos improving against Bears or Mages. Until that happens, Rhinos are weak in PVP. Stick to IntStr, or Pure Str.


    The rhino has a ton of defensive skills. The only proper offense is Charge + Redemption (combo). With the recent upgrade, Charge has been increased to 12m, meaning birds can't kite anymore. The Rhino also runs faster in CTF (Capture the Flag).

    Name:  Skills.png
Views: 1889
Size:  82.5 KB

    Skills have no "strictly best" build. It depends on your tolerance for danger. It starts from "birdkiller" which is already pretty defensive (absorb the punishment of an oncoming bird, then stomp it flat with Charge + Redemption). From there it morphs into the tankiest kind of tank. All 4 configurations can be used in PVE (questing), but they work differently in competitive matchups. CTF supportive is the most balanced.

    Name:  allocation.png
Views: 1814
Size:  43.0 KB

    In "total defence", the rhino learns both Brute Force and Vital Force which is not stackable. Thanks to a glitch (or feature) in the system, there is a way:

    1. Cast Vital Force
    2. Run some distance from party
    3. Cast Brute Force
    4. End result: Party +36 dmg, Self +10 dodge, +5 armor, +27 hit, + 10 crit

    But this is too much gymnastics for a lousy 10 dodge.

    Another skill that causes a lot of debate is Revive. AOE resurrection is cool, but why spend points to just to increase the range? At max level, Revive is 14m (the only 14m skill in the game), and each point increases the range by 1m. This 14m Revive is relevant in CTF, and CTF only.

    The CTF Supportive Rhino joins combat to apply its AOE stun, Holy Tempest, and Heal. It should attack the birds, since mages / bears are well shielded from Rhinos. Once your buffs run out, which they will (since Rhino dmg is so low), both mages and bears will kill you. So the key is to only target DEX-heavy birds or foxes that neglect their defence. Any other animal, leave it to your team.

    The CTF Runner Rhino avoids combat, but just tries to grab the flag and run. It uses 14m Revive to resurrect without entering combat, and only blesses the party from afar. If caught, the CTF Runner does what it does best - Stun and Run.

    BTW - two rhinos can engage each other in combat forever and neither will win. Truth.


    At max level, you should get

    • Savage Dragon Master Helmet (cheap)
    • Savage Dragon Master Scythe (affordable)
    • Savage Dragon Master Armor (freaking expensive)
    • Savage Dragon Master Buckler (expensive)
    • Hooch Hat (pennies)

    Name:  Screenshot_2013-09-28-15-11-24.png
Views: 2041
Size:  531.4 KB

    In other words you should wear like a bear. The Savage set is pretty high in demand because almost everyone is using it, even birds (warbirds).

    At lower levels, you should wear whatever your stats and cash allow.

    A STREX rhino has the option of using the Swift set. Not such a good idea because Rhinos are heavy-melee creatures.


    • Fine Crystal Ring of Life: 1 H/s, 3 M/s, 2 Damage (Earlygame)
    • Acrobat's Iron Band: 2% Dodge, 20 Health, 4 Damage (Endgame)
    • Black Ring of Valiant Glory (NOT YET AVAILABLE): 3 Str, 3 Dex, 3 Int, 5 Dodge, 5 Hit, 2 Crit, 67 Health, 1 H/s, 10 mana, 1 M/s, 10 Damage, 20 Armor

    Rings cost platinum. Defensive stats are better because with even 1HP you can cast Heal. Dodge > Armor > HP.

    Low level, the Fine Crystal Ring of Life lets you avoid running out of mana. You will never need pots because Heal = HP, and Ring = Mana to Heal.


    Dark and Stormy is my face of choice. It adds 8 HP. Faces cost platinum.

    The rhino needs as much HP as possible because it starts from a low base of 400 (lower than birds!).
    Attached Images Attached Images  
    Last edited by whisperwalk; 09-28-2013 at 02:58 AM.

  2. The Following 8 Users Say Thank You to whisperwalk For This Useful Post:

  3. #2
    Senior Member
    Join Date
    Feb 2012
    I live in the Shadow Caves, farming
    Thanks Thanks Given 
    Thanks Thanks Received 
    Thanked in
    91 Posts


    Thank you!

    I'm new to the Rhino and I was having trouble figuring out the best way to spend ATT points. Great job in breaking down the math for us!!
    EdtheEagle - Lvl 76 bird a.k.a. "Yeti fodder".
    Curiositee - Lvl 76 mage a.k.a. farmer alt
    Edthe Rhino - Lvl 76 Rhino / Gold Mule ha ha

  4. #3
    New Member
    Join Date
    Jun 2014
    Lloydminster, Saskatchewan, Canada
    Thanks Thanks Given 
    Thanks Thanks Received 
    Thanked in
    0 Posts


    H,i great guide along with you definitive guide to the Rhino the previous version.
    a few questions.
    One; will you edit your previous guide to reflect this new info? ( I know its a hasstle but it would help a lot of new playes and it's the best darn pali guie out there )
    Two; Why only 46 DEX or 74 INT, or did you mean 46 dex & 76 INT. (I'm more interested in the explanation for INT )
    Three; is there any more benefits for adding more into INT other than more heal and more DMG to holy tempest?
    I'm a PvE player ( I PvP once every blue moon just to do something different but meh ) and any info you could provide I would appreciate it inclined to that environment. I'm assuming the CTL supportive build is the better for PvE .
    thank you in advance I know the thread is old but I'm a new player , about 2 weeks maybe 3 and have restarted my Rhino a few times already and your previous guide is the best till I found this one. so I'll re start my pali for a 4th time lol.

  5. #4
    Member Prack's Avatar
    Join Date
    Nov 2012
    Lino Lakes, Minnesota
    Thanks Thanks Given 
    Thanks Thanks Received 
    Thanked in
    2 Posts


    Great Guide, not sure if whisperwalk is still around but this is much appreciated. Getting back into playing my paladin so any updates to this would be appreciated.
    Pocket Legends: Prack - Level 58 Paladin
    Star Legends: Prack - Level 46 Commando
    Dark Legends: Prack - Level 36 Vampire
    Arcane Legends: Prack - Level 28 Warrior

  6. #5
    New Member Dornnos's Avatar
    Join Date
    Aug 2017
    Michigan, USA
    Thanks Thanks Given 
    Thanks Thanks Received 
    Thanked in
    0 Posts


    Excellent information! Thank you.

  7. #6
    Junior Member
    Join Date
    Apr 2018
    Thanks Thanks Given 
    Thanks Thanks Received 
    Thanked in
    0 Posts


    Rhino is the best

Similar Threads

  1. Whisperwalk's Definitive Guide to Rhinos
    By whisperwalk in forum Paladin Class Discussion
    Replies: 46
    Last Post: 07-16-2015, 03:52 PM
  2. PL Balance after the Great Nerf of 2013
    By Justg in forum PL General Discussion
    Replies: 324
    Last Post: 04-10-2014, 06:07 AM
  3. pros and cons of 'the great nerf of 2013'
    By kitelikefk in forum PL Player vs. Player Discussion
    Replies: 10
    Last Post: 09-09-2013, 08:20 AM
  4. Definitive Guide to PL
    By Whisper72 in forum PL Player Guides
    Replies: 21
    Last Post: 01-23-2012, 06:42 PM
  5. The Definitive Archer Guide
    By Splurd in forum Archer Class Discussion
    Replies: 29
    Last Post: 08-12-2010, 08:01 AM


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts