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  Click here to go to the first Dev post in this thread.   Thread: Has rouge crit been Nerfed?

  1. #21
    Banned Derezzzed's Avatar
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    Quote Originally Posted by Kraze View Post
    Wouldn't that require a patch? Pains me to admit Apollo could be right.
    It could be possible that no one really noticed/said anything till today, it could be possible that Apollo is right but if that true wouldn't it effect all classes and not just rouges??

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    Senior Member Kraze's Avatar
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    Quote Originally Posted by Derezzzed View Post
    Quote Originally Posted by Kraze View Post
    Wouldn't that require a patch? Pains me to admit Apollo could be right.
    It could be possible that no one really noticed/said anything till today, it could be possible that Apollo is right but if that true wouldn't it effect all classes and not just rouges??
    I don't know if there was a flat reduction in damage to all three classes one line of code could fix but if the % drop was not even its possible the rouge could of been written to include both
    Just my 2 plat

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    Quote Originally Posted by Kraze View Post
    I don't know if there was a flat reduction in damage to all three classes one line of code could fix but if the % drop was not even its possible the rouge could of been written to include both
    Yes that's quite possible actually, guess we won't know till a dev comments but it's a little frustration feeling like its less crit dmg when we dmg got nerfed earlier in the season :/

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    *bump*

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    Maybe there's a reason that the devs aren't replying... like (cough) it's true (cough)

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    I've noticed the 'nerf' on crit not dmg..

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    bump

    I had the same feeling yesterday - taking down Ferrix took forever and I thought our sorc's pet was to blame (lousy pets he had).

    It can very well be that my crit bow shots did not work as usual.

    I am sure there have been hidden changes (like crate drop rate) during the last patch.

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    As far as i can tell it seems fine. Dont play rogue much but in pvp im getting taken down quick with or without shield on sorc from rogue crits and in pve i see rogues hittin crits alot
    Last edited by xcainnblecterx; 09-16-2013 at 03:40 AM.
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    Quote Originally Posted by xcainnblecterx View Post
    As far as i can tell it seems fine. Dont play rogue much but in pvp im getting taken down quick with or without shield on sorc from rogue crits and in pve i see rogues hittin crits alot
    Quote Originally Posted by Soundlesskill View Post
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    Senior Member iluvataris's Avatar
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    I noticed this aswell. Over the course of about 10 runs I did not hit an aimed shot higher then 1.6 on normal frostbite.
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    thank god.. i almost think that i've messed around my setup or forgot to wear a gear

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    Quote Originally Posted by ooommmggg View Post
    Maybe there's a reason that the devs aren't replying... like (cough) it's true (cough)
    *bump* I hope it's not

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    Can you explain the nerf on crit that you speak of. Do you mean less crits, all your crits are hitting for less damage, or specific skills are critting for less damage?

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    I don't think it's just crit. I have seen all around lower damage output during this pass weekend while running elite.
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    My best guess is the high armor of Shuyal Mobs.

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    Quote Originally Posted by Apollo View Post
    Perhaps they accidentally applied the damage reduction nerf to PvE as well? That's a likely possibility.
    Haha it wouldn't be the first time. I remember when they first adjusted stuns for pvp, mages couldn't freeze anything in pve that had already been stunned by a fireball. I guess the newly implemented immunity was being applied in pve too.

    Hopefully a dev sees this thread and can check on this. Watered down rogue crits kind of defeats the purpose of the class.

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    And not just shuya or elite. My case was normal frostbite in crystal caverns.
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    If it is ~just~ arena, then that would make sense. It means they finally upped the enemies there to 36. The enemies ~should~ have armor that does a 45% damage reduction and if they were level 31 before, then the damage modifier of an attacking level 36 would 'nerf the mobs armor'. It is the same way a level 31 can one shot crit Mother for 6K while Ribit farming. Players may have just been over powered before.

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    Quote Originally Posted by Alrisaia View Post
    My best guess is the high armor of Shuyal Mobs.
    Yea. I think it is this. Elite Rooks seems about the same. Perhaps you're just now noticing the lower numbers in Shuyal and Nordr.

    Dev comment would be nice though.

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    I wish there was a log we could parse to see what the numbers actually are

    Single pulling as much as I can in elite Ashral Tower, only using AS and Haze as pet, the highest crit I made on a trash mob was 3423. Low crit range 1700's, most between 1900 and 2200. This is with 370 skill damage and 346% damage bonus.

    I tried Elite Brackenridge and was able to score a crit of 4500 using AS, so I think maybe Shuyal mobs in general may have had an armor increase?

    Does anyone know the formula for max theoretical damage on an unarmored target using charged AS?
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