To add to this thread I'd like to see somenthing else added to guilds.
I have a phenomenal idea which would incorporate factions and guild vs guild pvp. Late one night, my Officers and I began discussing a sort of event that would make for a new twist to pvp and make things A LOT more interesting.
I call it:
WAR
FACTIONS ARE:
Arlorian
Nordian
Kelysian
Pirate
Neutral (would be exempt from the conflict and would see no adverse effects)
Each guild would be given the opportunity to join a faction of thier chosing upon creation. Neutralily can be opted, but later changed to a faction of their chosing (ONCE PER GUILD CAREER)
OBJECT:
The object of this would be to conquer a capital by including a new PVP castle zone for each city to attack or defend.
HOW IT WORKS:
During the day of WAR, Each faction will have a new found pvp zone representing the Castle of each city, which can be immediately joined to start the conflict
A queue would start up, much like any PVP zone.
Each member of thier respective Faction will be given a notification and an invite would pop up in the world map menu in the pvp zones. Thus opening the conflict. A corresponding Faction banner would be applied to the player for the duration of the conflict, and ONLY for the conflict.
An ongoing war could only happen once per week for the whole day.
PVP points would be tallied from the results of all the games played (Whether that be twink pvp or end game pvp) Thus giving everyone the opportunity to join and attack or defend any given capital.
THE REWARD:
Winners would now "own" the land for one week. and the winning factions flags would be setup throughout the conquered city for that duration.
A small discount would be given to winners throughout the regular vendors of the city. (and I mean small) as a representation of winning factions new found authority
A small increase in price would be incurred to all pricing to a losing faction like potions (and I mean small) as a representation of the losing teams fielty being given to the new conquerers.
Neutral guilds would remain unaffected by this
small change.
Should a certain faction reach a goal of "X" consecutive wins throughout the weeks, they can win a Banner representing thier faction. (Only one type of faction banner can be given to any character, so chose your faction with your toon wisely)
After the week passes, everything can reset and the conflict can start anew.
Comments, suggestions and tweaks requested
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