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  Click here to go to the first Dev post in this thread.   Thread: The Ultimate Solution to our PvP Woes: Equipment Rarity Room Filtering!

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    Lightbulb The Ultimate Solution to our PvP Woes: Equipment Rarity Room Filtering!

    First off, I’m sorry if a thread has already been posted offering a similar solution. I tried my best to search through previous threads and I found several complaining about the lack of fairness in PvP, but none offering this particular solution.

    As I mentioned, many threads out there talk about the unbalance in PvP. And I agree; I find the current PvP system to be very broken. Back when mythics weren’t as common as they are now and not too many people owned them, I used to love to PvP. I love the thrill and the challenge of going up against other players with different strategies and tactics, and testing mine against theirs. However, as we all know, since the increase in the circulation of mythic items, many issues have developed with regards to fairness and balance. And with the way it has been recently, I’ve stepped away from PvP.

    I am not here to slander mythic items or their users, but in order to continue onto my solution, I need to acknowledge that a problem exists, so I’m just going be honest: a non-mythic user will always be at a disadvantage compared to a full mythic user. Regardless of player skill and strategy, the fact that a fully geared mythic players can take more hits and dish out more damage gives them an edge, even if their tactics are terrible.

    Now, I’ve read a lot of threads out there that like to place the blame on someone, which isn’t right. Some non-mythic users may say that mythics should be prohibited in PvP, but that isn’t right considering those people probably worked hard to acquire those items and should be allowed to enjoy their benefits. Some mythic users say that “non-mythic users just need to work harder” and devote more time/effort to the game in order to gain those items, but that isn’t fair to say either. Personally, I am a level 36 capped rogue who has been playing since the level 16 cap days. I’ve always worked hard to be successful in this game and I’ve farmed my butt off, but I’ve never managed to make over 500k in my entire time playing (laugh at me if you want, but I’m serious). I don’t own any mythic gear aside from my Slag and Leprechaun pendent (plat purchases from doing free offers), and I’ve come to accept that I probably never will obtain a mythic helm/armor/weapon/necklace/pendant. My life and schedule just don’t allow for the time necessary to play enough/merch efficiently to accumulate those items, and that’s okay. But that doesn’t mean I still don’t like to enjoy PvP. I relish being able to go on and play PvP in short 10-20 minute bursts here and there throughout the day. That gives me my gaming fix as opposed to PvE, which I find rather boring.

    So in order to appease everyone so that everyone can walk away satisfied, I propose filtering PvP rooms not only by level as it currently is, but also by equipment rarity. Rooms would be divided into the categories of Common, Rare, Epic, Legendary, Mythic, Arcane, and Any. Below are what the rules would be:

    • The current level bracket grouping system would still be intact, allowing you to fight players a couple levels higher or lower than you, but nothing too drastic.

    • The Any room would be similar to how current PvP is, where any rarity equipment can be used against other players. You will be able to fight players geared similarly, higher, or lower than yourself.

    • For all of the rooms excluding the Any room, players can wear equipment lower than or at the rarity of the room they want to join, but not beyond it. So you can fight in rooms where people are geared higher than you, but not lower than you (the sole exception is the Any room). For example, I could wear all Epic items and play in the Epic, Legendary, or Mythic room if I wanted. But players with even one Legendary item and the rest Epic would be prohibited from entering the Epic or below room.

    • Pet rarity will also be taken into account. For example, if I am wearing all Epic items but am using Malison (a Legendary pet), I cannot enter the Epic room. I would be forced to either swap out Malison or enter the Legendary/Mythic/Arcane/Any room.

    • To prevent players from abusing the system, once you enter the room, you are bound to that equipment rarity or lower. For example, if I went into the Legendary room and wanted to switch weapons, I can switch to any weapon Legendary or below, but no Mythics or Arcanes. This applies towards pets as well. So if I am in the Legendary room, I can swap out my Malison for another pet Legendary or lower, but I wouldn’t be able to call out a pet like Slag, which is mythic.


    By adopting these rules, players of all levels would be able to truly thrive and enjoy PvP, regardless of what equipment or pets they may or may not have. Imagine the possibilities. Just for fun, level 36 end-game players could gear up in all Common equipment and face other players in the same level bracket wearing similar gear. Gutsy players who want a challenge can fight against players with better equipment than themselves. It wouldn’t matter if you’re rich or poor, mythic user or non-mythic user, plat-user or not, or just somewhere in-between. No one would be forced to fight against better-geared players unless they choose to. No one would be able to totally obliterate another player in PvP because the individuals that players fight against would be similarly geared (unless a player is gutsy and walks into a higher geared room, where in that case the lower geared player made a conscious decision to do that, instead of being forced against his will). Balance and fairness would be maintained. PvP would be fun for all again!

    Please devs, I hope you really consider this proposal. PvP is one of the major selling points for me in any game I play, whether it’s a game on a console, computer, or phone. Once I do all there is to do in PvE, the only real reason for me to play is the thrill of going up against other real people out there. I know a ton of people feel similar to how I do. Please make this happen, devs. The community will thank you for it, big time!

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    Amazing idea, however, I doubt it would be implemented.

    First off, what is the point of using mythics if it does not give an advantage? There's a reason why many players pay the millions that these mythics are worth. If one could just downgrade, a big portion of the demand for mythics may disappear.

    Secondly, mythics have dropped so far in value that many players who are regular PvPers can now obtain them. Previously, this was not the case. A mythic set will now cost somebody approximately 10M gold. Is that really that bad for an advantage? Players used to pay 30M for this same set.

    Thirdly, going against somebody 1v1, sure, mythics are definitely going to win. However, in team play? I've had many players come on my team that were non-mythic players yet we still somehow end up winning the match. Why? It's simple, our team coordination was much better. In teamplay, these large 1v1 advantages that one sees is not as apparent anymore.

    Lastly, those who do not have much money but still want to PvP and think that gear is the shortcoming, well, that's why there's twinking. Lets face it, a major reason why twinking was invented in many MMOs was to allow other players have their PvP fill without having to pay millions for the best gear.
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    Best idea ever. I concur.

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    Quote Originally Posted by Apollo View Post
    Amazing idea, however, I doubt it would be implemented.

    First off, what is the point of using mythics if it does not give an advantage? There's a reason why many players pay the millions that these mythics are worth. If one could just downgrade, a big portion of the demand for mythics may disappear.

    Secondly, mythics have dropped so far in value that many players who are regular PvPers can now obtain them. Previously, this was not the case. A mythic set will now cost somebody approximately 10M gold. Is that really that bad for an advantage? Players used to pay 30M for this same set.

    Thirdly, going against somebody 1v1, sure, mythics are definitely going to win. However, in team play? I've had many players come on my team that were non-mythic players yet we still somehow end up winning the match. Why? It's simple, our team coordination was much better. In teamplay, these large 1v1 advantages that one sees is not as apparent anymore.

    Lastly, those who do not have much money but still want to PvP and think that gear is the shortcoming, well, that's why there's twinking. Lets face it, a major reason why twinking was invented in many MMOs was to allow other players have their PvP fill without having to pay millions for the best gear.
    1) My suggestion also takes into account the feelings of mythic users and I am not suggesting to take away your advantage (which is why I included the Any room), but merely to expand our options so that those who do not have advantages can still enjoy PvP. Let's face it, those in power will always fight to maintain their power, those who don't have any will fight to overthrow it. It's not about suppressing the poor/weak, and I don't want anyone losing out on what advantages they have going for them; I am merely trying to suggest a way to give players more options. There will always be people out there who want to be the biggest and the baddest and the most powerful. I happen to think that even if the PvP playing field were equalized, people would still crave mythics. If not for PvP, than for the PvE advantage.

    2) Sure, you can say mythic prices have declined since they first came out, and that's great for those who can afford it, but some of us will probably never accumulate 10mil and it's insulting to be told by some to "quit whining, save up, lolz".

    3) You talk about team play, and you're right, in a mixed team anything is possible. But how about a team of full-mythics vs a team of non-mythics? In that scenario, tactics will still be a moot point. The underlying issue of balance still would need fixing.

    4) Not everyone wants to twink. This proposal will allow end-game players, such as myself, who do not have the luxury of ever owning a mythic, to enjoy using our end-game skills without having to resort to twinking, which limits skill usage and allocation.

    Overall, my main message here is that balance needs to be an option, not even a neccessity. That's the whole point of why the devs strive to create balance amongst the classes of warrior, mage, and rogue. If one class was unquestionably superior to all the rest, everyone would only play that class and ignore the rest. PvP is becoming a realm where it's go Mythic or go home. But every player deserves the right to stand a chance in PvP regardless of how good or bad their gear is.

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    Quote Originally Posted by Reflexivity View Post
    1) My suggestion also takes into account the feelings of mythic users and I am not suggesting to take away your advantage (which is why I included the Any room), but merely to expand our options so that those who do not have advantages can still enjoy PvP. Let's face it, those in power will always fight to maintain their power, those who don't have any will fight to overthrow it. It's not about suppressing the poor/weak, and I don't want anyone losing out on what advantages they have going for them; I am merely trying to suggest a way to give players more options. There will always be people out there who want to be the biggest and the baddest and the most powerful. I happen to think that even if the PvP playing field were equalized, people would still crave mythics. If not for PvP, than for the PvE advantage.

    2) Sure, you can say mythic prices have declined since they first came out, and that's great for those who can afford it, but some of us will probably never accumulate 10mil and it's insulting to be told by some to "quit whining, save up, lolz".

    3) You talk about team play, and you're right, in a mixed team anything is possible. But how about a team of full-mythics vs a team of non-mythics? In that scenario, tactics will still be a moot point. The underlying issue of balance still would need fixing.

    4) Not everyone wants to twink. This proposal will allow end-game players, such as myself, who do not have the luxury of ever owning a mythic, to enjoy using our end-game skills without having to resort to twinking, which limits skill usage and allocation.

    Overall, my main message here is that balance needs to be an option, not even a neccessity. That's the whole point of why the devs strive to create balance amongst the classes of warrior, mage, and rogue. If one class was unquestionably superior to all the rest, everyone would only play that class and ignore the rest. PvP is becoming a realm where it's go Mythic or go home. But every player deserves the right to stand a chance in PvP regardless of how good or bad their gear is.
    Hello,

    How many players do you expect actually PvP at a given time? Honestly, there's not that many. There's probably like 30-40 people PvPing at one level, at a given time, max. Usually though, the numbers are much lower.

    I hope that you realize that this suggestion would take those 30-40 players and divide them up based on the selections you chose. It's already quite a wait to get a CTF match going. How much will this problem extrapolate with this suggestion put into place? I'd rather PvP a little than not PvP at all, you know?

    Secondly, giving mythic users the "Any" room will not work either. Why? Well, who in their right mind is going to want to PvP against them? Not many. Again, this goes back to my issue I pointed out. This game simply does not have a steady flow of PvPers where this suggestion wouldn't affect gameplay. I certainly do not want to be waiting 20 minutes for a game to start. 20 minutes on a mobile phone playing a demanding MMO can be 10% of your battery!

    I could go on and on and end up turning this into one big debate, but the reason(s) I have stated above is a big reason why this suggestion will never be implemented. There's just simply not enough PvP players online at a given time for this suggestion to be anywhere near effective.
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    Great idea. It would make pvp endgame alot more fair. It Also would make alot more people play pvp. Alot of non mythic equip people just don't play pvp because they don't have mythic gear to compete with.
    Last edited by Wutzgood; 10-08-2013 at 07:27 PM. Reason: Add on

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    Great post, 100% agree

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    Quote Originally Posted by Apollo View Post
    Hello,

    How many players do you expect actually PvP at a given time? Honestly, there's not that many. There's probably like 30-40 people PvPing at one level, at a given time, max. Usually though, the numbers are much lower.

    I hope that you realize that this suggestion would take those 30-40 players and divide them up based on the selections you chose. It's already quite a wait to get a CTF match going. How much will this problem extrapolate with this suggestion put into place? I'd rather PvP a little than not PvP at all, you know?

    Secondly, giving mythic users the "Any" room will not work either. Why? Well, who in their right mind is going to want to PvP against them? Not many. Again, this goes back to my issue I pointed out. This game simply does not have a steady flow of PvPers where this suggestion wouldn't affect gameplay. I certainly do not want to be waiting 20 minutes for a game to start. 20 minutes on a mobile phone playing a demanding MMO can be 10% of your battery!

    I could go on and on and end up turning this into one big debate, but the reason(s) I have stated above is a big reason why this suggestion will never be implemented. There's just simply not enough PvP players online at a given time for this suggestion to be anywhere near effective.
    Hi Apollo,

    While I acknowledge and respect your point of view, I kindly disagree with it, and that's alright. We can agree to disagree.

    I think Wutzgood is onto something though with his/her statement of "It Also would make alot more people play pvp. Alot of non mythic equip people just don't play pvp because they don't have mythic gear to compete with." That's along the lines of where I'm coming from. If players wouldn't be forced to play against mythic users, more players would PvP rather than shy away from it, causing the overall PvP population to expand. This would counteract your point about dividing around 30-40 players into categories and not having enough PvPers on at once.

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    Quote Originally Posted by Reflexivity View Post
    Hi Apollo,

    While I acknowledge and respect your point of view, I kindly disagree with it, and that's alright. We can agree to disagree.

    I think Wutzgood is onto something though with his/her statement of "It Also would make alot more people play pvp. Alot of non mythic equip people just don't play pvp because they don't have mythic gear to compete with." That's along the lines of where I'm coming from. If players wouldn't be forced to play against mythic users, more players would PvP rather than shy away from it, causing the overall PvP population to expand. This would counteract your point about dividing around 30-40 players into categories and not having enough PvPers on at once.
    It would not counteract my point. Why? Again, not enough people have mythics either. So, now you'd be asking the mythic players not to PvP with their gear because people did not want to save up for the gear.

    I played non-mythic, I've also played mythic. Also, as I've stated... I've gone against full mythic teams where I am the only mythic user and the rest of my team is using crate gear/the lowest tier of elite gear. However, due to our strategies being better, we still end up winning.

    Honestly, most players are not even full mythic. All you really need is a mythic weapon and you're set.

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    First off, what is the point of using mythics if it does not give an advantage?
    Well, this is the part I don't understand. What is the fun (or glory if you want to put it that way) if you win the race with Ferrari over VW Golf? Wouldn't you like to compete with equally geared oponents? I've commented it before so I won't repeat it all over again.

    My case is similar. Used to be in PvP all the time back in the beginings an now quited almost entirely. It is just not fun anymore. Same situation as reflex . . . I have a life outside of AL and don't have enough time (or willingness if you want) to do the farming, merching, etc. PvE is kind of boring for me too and I just don't see much point in continuing.

    Idea is great. Will it be implemented? I think not. I think that elite PvP-ers are not looking for duels with equals. However, It would be great to hear their feedbeck on subject.

    And lastly, I think that twinking is not really what Reflex is aming for? Most certanly it isn't for me. It is completely different aspect of game.

    You have my vote for sure.
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    Quote Originally Posted by Vjerevica View Post
    Well, this is the part I don't understand. What is the fun (or glory if you want to put it that way) if you win the race with Ferrari over VW Golf? Wouldn't you like to compete with equally geared oponents? I've commented it before so I won't repeat it all over again.

    My case is similar. Used to be in PvP all the time back in the beginings an now quited almost entirely. It is just not fun anymore. Same situation as reflex . . . I have a life outside of AL and don't have enough time (or willingness if you want) to do the farming, merching, etc. PvE is kind of boring for me too and I just don't see much point in continuing.

    Idea is great. Will it be implemented? I think not. I think that elite PvP-ers are not looking for duels with equals. However, It would be great to hear their feedbeck on subject.

    And lastly, I think that twinking is not really what Reflex is aming for? Most certanly it isn't for me. It is completely different aspect of game.

    You have my vote for sure.
    It's a broken system. If there was enough population of players of each gear tier to fight, I'd be fine. However, there isn't.

    As a result, this suggestion is most likely never going to be implemented, as you have stated.
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    good idea;-) BUT easily can be tweaked! As Apollo pointed out in some, we lack quantity doing pvp and filtering out would drastically lessen out more.
    > I can use full mythic except I will use bling bauble of potency or full circuit of potency thus will not make me categorized as MYTHIC PVPER rather put me in "ANY"(category) wherein my stats is almost same as mythic users. There are always a way to tweak this.
    > Just farm out more, if others can get mythics without getting plats, why cant others do it as well. If your goal is to get good KDR and by that means having mythics, then that individual should worked it out to get those GOAL.
    > In real life, there is no segregation of people based on what they have. Those who worked hard will be rewarded, but those who stagnate, who would hire them? IMO
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    Quote Originally Posted by Vjerevica View Post
    Well, this is the part I don't understand. What is the fun (or glory if you want to put it that way) if you win the race with Ferrari over VW Golf? Wouldn't you like to compete with equally geared oponents? I've commented it before so I won't repeat it all over again.

    My case is similar. Used to be in PvP all the time back in the beginings an now quited almost entirely. It is just not fun anymore. Same situation as reflex . . . I have a life outside of AL and don't have enough time (or willingness if you want) to do the farming, merching, etc. PvE is kind of boring for me too and I just don't see much point in continuing.

    Idea is great. Will it be implemented? I think not. I think that elite PvP-ers are not looking for duels with equals. However, It would be great to hear their feedbeck on subject.

    And lastly, I think that twinking is not really what Reflex is aming for? Most certanly it isn't for me. It is completely different aspect of game.

    You have my vote for sure.
    It's as if you're in my head, haha. You're definitely right, I'm not looking to twink. I agree with everything you said, 110%. There's nothing left for me to say, you already did.

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    I do not understand the meaning of this thread. What is the point of this game at all, if not to get the best gear there is, and play in the most succesful way possibble?
    To give the same advantage to pink players as to the myth players would erase the motivation of getting myth gear.

    Im sorry to say that. But reflexs idea is undermining the whole meaning of a game like this. Instead of insisting on medeocricy to have the same chances on winning (a pvp match e.g.) as the top gears wich has the potential to destroy the drive of the game i think it is a much more success-promising idea to go for the best gear. And as apollo said, its not as hard anymore as many might think.

    i never have spent a dime on this game, im playing it two or three hours a day on average and i have myth gear and success on the lb.

    and another thing: with the right strategy it is possible to succeed in pvp even with only legendary gear. I did it for quite a while and there are other players to proof it, like gormeort.


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    Id like to add that what you need most to be competitive in PVP is armor and helm. So 5M can in theory be enough. A couple of people in Leaderboard are not even full mythic just armor and helm.

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    The whole point of working hard to gain better gear is to have an advantage in PvP. You don't really need the best gear for PvE. Right now I'm spending every moment of my time in AL saving up for an arcane staff. If I couldn't use it to whoop those with lesser gear, then there would be no point at all to having one. Same goes for mythic items.

    Sorry but this is a very bad idea.

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    Quote Originally Posted by Samhayne View Post
    Hey guys,

    This happens in just about every online game that has an economy. The term that has been coined for it is "Mudflation". This hearkens back to MUDs that were the pre-cursors to modern MMORPGs. More on wikipedia if you're interested: http://en.wikipedia.org/wiki/Mudflation

    This is always going to happen. In order for new items to be interesting, they need to be "better" in some way over previous gear. So, items will always be replaced by new stuff. Always. It's just part of how such games work.

    Just wanted to throw that out there.
    Quote Originally Posted by Samhayne View Post
    Because if there was only 1 point of stat difference between a Mythic and the best Legendary, the Mythics wouldn't have any value. The difference has to be at least something to make it worthwhile.

    Sorry matey, if you want to compete, you'll need to gear up. If not, then know that and play CTF and don't get into 1v1s.
    So nope.you gotta elevate.the game is moving upwards on gears.whata rarity ia becoming common.so you have room of mhytic users and compete their skills.

    I remember when mhytic is so rare and seeing someone with mhytic helm is so hard (back when theres no amu rinf or bow)..so pvp is played by pink gears who try to get the best high end pink and compete.its actually the same cyxle now except its in orange.
    Last edited by Alfai; 10-08-2013 at 09:31 PM.
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    Quote Originally Posted by Energizeric View Post
    The whole point of working hard to gain better gear is to have an advantage in PvP. You don't really need the best gear for PvE. Right now I'm spending every moment of my time in AL saving up for an arcane staff. If I couldn't use it to whoop those with lesser gear, then there would be no point at all to having one. Same goes for mythic items.

    Sorry but this is a very bad idea.
    That may be your opinion, but there are many out there who are in favor of this idea. So whether it is "good" or "bad", as you say, is a matter of preference.

    As a person without mythic equipment, I am trying to at least be fair and see both sides of where people are coming from. Not only my perspective, but that of the other side as well. I am trying to find a way to stick up for mythic users, too. But it seems like all the mythic users want to do is bash and suppress those who don't have the same advantages as them, without acknowledging what the rest of us have to say. I find that mindset deplorable. People keep commenting that "mythics don't cost that much anymore" and that "you don't need a full mythic set to be competitive", but they're missing the point. It's about the principle.

    If some people want to play until their minds go numb and their eyeballs fall out of their socket, that's fine. I and many others have a busy life out of this game. I don't have the time/willingness to be able to spend countless hours saving up/farming/merching for items I will hardly have the time to use. I'm fine with not having the latest and the greatest, especially since I'm a casual player and am not playing all too often. However, that doesn't mean I shouldn't be able to enjoy PvP against people I stand a chance against.

    I personally don't find satisfaction in beating opponents who aren't on equal footing with myself, and then stroking my ego about it. That would be akin to a grown man bragging about smoking 5-year-old child at a game of basketball. Like Vjerevica stated, it really does seem like elite PvPers are not looking for duels with equals.

    To each their own, I suppose.

  27. #19
    Senior Member Alfai's Avatar
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    Quote Originally Posted by Reflexivity View Post
    That may be your opinion, but there are many out there who are in favor of this idea. So whether it is "good" or "bad", as you say, is a matter of preference.

    As a person without mythic equipment, I am trying to at least be fair and see both sides of where people are coming from. Not only my perspective, but that of the other side as well. I am trying to find a way to stick up for mythic users, too. But it seems like all the mythic users want to do is bash and suppress those who don't have the same advantages as them, without acknowledging what the rest of us have to say. I find that mindset deplorable. People keep commenting that "mythics don't cost that much anymore" and that "you don't need a full mythic set to be competitive", but they're missing the point. It's about the principle.

    If some people want to play until their minds go numb and their eyeballs fall out of their socket, that's fine. I and many others have a busy life out of this game. I don't have the time/willingness to be able to spend countless hours saving up/farming/merching for items I will hardly have the time to use. I'm fine with not having the latest and the greatest, especially since I'm a casual player and am not playing all too often. However, that doesn't mean I shouldn't be able to enjoy PvP against people I stand a chance against.

    I personally don't find satisfaction in beating opponents who aren't on equal footing with myself, and then stroking my ego about it. That would be akin to a grown man bragging about smoking 5-year-old child at a game of basketball. Like Vjerevica stated, it really does seem like elite PvPers are not looking for duels with equals.

    To each their own, I suppose.
    Like i said.its a cycle.only the gears are changing.

    Back when pvp is dominated by pinks epic and rare users stand no chance.people trying to get the high end pink.and mhytic user were very scarce in fact they did not own pvp.i reached warmonger using bonechill.it wasnt an issue coz the gears are branded legendary and ppl have the equal chance to either farm,loot or buy and earn their gears.

    Now mhytics is on the rise.more people can afford.more items in the market circulation.1 out of 5 would at least own one piece of mhytic.i earned mine and complete all at the end of season 4 and it was a long and painful journey when mhytic weekend ws announce as i had to work my *$# off to earn but double odds make othets loot it easier.

    Im a wotking professional either and i agree squeezing the demand of personal life makes it lesser time to play.but i did try my best to put some hours and mk it worthwhile.nt saying others not but what we choose or what we can so should not change the game mechanism.and we have kids playing this game too who has ample of time but no access to plats.so we try to make amend and the more we squeeze in the more edge we gain.

    So tk it as the new pink.my 2cents.
    Last edited by Alfai; 10-09-2013 at 01:21 AM.
    semi-retired

  28. #20
    Forum Adept faychen's Avatar
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    Just wanna speak it out, when I first stepped in pvp, a player told me to flag and no kill, but they killed me bfore I flag and they laughed at me. Since then I never step into pvp again.

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