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Thread: L16 Rhino Help Please!

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    Default L16 Rhino Help Please!

    Hey guys I just made a 16 rhino, and I just have a few problems .-.

    #1. How much of a difference does 10 More armor do? I'm deciding between 3 Guardian (10 Armor, 3 Dodge) or 3 Redemption. (I believe 15 more dmg than 1.) I know 10 armor does make a difference, yet how much of a difference?

    #2. Redemption. What is the healing power of 1 Redemption vs. 3 Redemption? Is it enough to make a big difference? If so I'll obviously try it out, but I can't decide on it >.>

    #3. My skill build. It's no secret, so I just wanna see if it sounds correct or not, or if anyone has even had any experience with L16 Rhino :P

    6 Vital Force
    3 Guardian
    1 Charge
    1 Redemption
    4 Heal

    Attributes-

    7 Str
    22 Int
    57 Dex (I think)

    I'm using L15 Pink Paw/Bracer, and Expert's armor. All help is appreciated, I know combos perfectly and please don't tell me to go to L20, as I already have a L20 and I'm doing 16. I also do not plan on buying the L10 Paladin 3 Piece Plat Pack. Thanks again!

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    Senior Member IGN Storm's Avatar
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    #1+2 Redemption heals damage x2 if used before charge. So if lvl 3 has 15 more damage than lvl 1, then it would heal 30 more HP. 10 armor is a big deal especially since you are dex/int. Bears use talons which has .6 speed. That means if you have 10 more armor, you are taking ~15 less damage a sec which is far better than 3 redemp.

    Your skill build + attributes look fine, might want to do 11 int and rest dex with artisan so you don't miss redemption(vs bears+birds only).

    Based off my 15 pally ^_^

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    Default L16 Rhino Help Please!

    Stats: 22 str, rest dex.

    Gear: l15 experts armor, l10 dex pack helm and wing, l15 paw.

    Skills: 2 heal, 5 guardian, 6 vital force, 1 charge, 1 redemption.

    Combo: vital force, guardian, charge, redemption, heal when needed.

    I based this off my l18 rhino which used:

    Stats: 22 str, rest dex.

    Gear: l15 experts leather, l10 dex plat pack wing and helm, l15 paw.

    Skills: 6 guardian, 6 vital force, 1 charge, 1 redemption, 1 tempest, 2 heal.

    Combo: vital force, guardian, charge, redemption, tempest, heal when needed.

    In case you decide to go higher than 16 18 rhino can beat 20 str pack rhinos by kiting then while their charge is recharging.
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    Last edited by programmed; 10-20-2013 at 08:01 PM.

    Programmed-Level 85 mage, Praktica-Level 85 rhino

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    Quote Originally Posted by IGN Storm View Post
    #1+2 Redemption heals damage x2 if used before charge. So if lvl 3 has 15 more damage than lvl 1, then it would heal 30 more HP. 10 armor is a big deal especially since you are dex/int. Bears use talons which has .6 speed. That means if you have 10 more armor, you are taking ~15 less damage a sec which is far better than 3 redemp.

    Your skill build + attributes look fine, might want to do 11 int and rest dex with artisan so you don't miss redemption(vs bears+birds only).

    Based off my 15 pally ^_^
    Thank you I'm using 22 int for a regen loadout. (Alchemist) Even with experts on, I still end up with 110 hit% so I'm fine with that. Also, who's your 15?

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    Quote Originally Posted by TheScaryBeary View Post
    Stats: 22 str, rest dex.

    Gear: l15 experts armor, l10 dex pack helm and wing, l15 paw.

    Skills: 2 heal, 5 guardian, 6 vital force, 1 charge, 1 redemption.

    Combo: vital force, guardian, charge, redemption, heal when needed.

    I based this off my l18 rhino which used:

    Stats: 22 str, rest dex.

    Gear: l15 experts leather, l10 dex plat pack wing and helm, l15 paw.

    Skills: 6 guardian, 6 vital force, 1 charge, 1 redemption, 1 tempest, 2 heal.

    Combo: vital force, guardian, charge, redemption, tempest, heal when needed.

    In case you decide to go higher than 16 18 rhino can beat 20 str pack rhinos by kiting then while their charge is recharging.
    Sent from my iPod touch using Tapatalk - now Free
    What's the advantage of 22 str? You're not using any str gear :P Plus, my extra int adds to my healing/redemption power, so I think that's better. You also missed the fact of 5 int for L15 paw And have you actually been successful with 2 Heal? It seems to not "get the job done" for me, so I would think it wouldn't be as good >.> Thanks again

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    Quote Originally Posted by Trenton View Post
    What's the advantage of 22 str? You're not using any str gear :P Plus, my extra int adds to my healing/redemption power, so I think that's better. You also missed the fact of 5 int for L15 paw And have you actually been successful with 2 Heal? It seems to not "get the job done" for me, so I would think it wouldn't be as good >.> Thanks again
    I used str instead of int because just that little bit of extra health still helps. Int I tried and it makes you more squishy and die quicker. With experts I still had enough mana regen to fight without running out. And yes I did forget the 5 int for the paw . Also yes, when I had an 18 rhino 2 heal was enough with all that regen it still gives along with the heal. With 2 heal it allowed higher buffs to be able to do more damage and have higher dodge and armor.


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    Programmed-Level 85 mage, Praktica-Level 85 rhino

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    Quote Originally Posted by Trenton View Post
    Thank you I'm using 22 int for a regen loadout. (Alchemist) Even with experts on, I still end up with 110 hit% so I'm fine with that. Also, who's your 15?
    Just watch out for Stomp+HS, both reduces hit by 30 :0. My rhino was iihornyii but deleted since I have less than a 2.0 due to fbow bears. Regret that now >_<

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    Quote Originally Posted by TheScaryBeary View Post
    I used str instead of int because just that little bit of extra health still helps. Int I tried and it makes you more squishy and die quicker. With experts I still had enough mana regen to fight without running out. And yes I did forget the 5 int for the paw . Also yes, when I had an 18 rhino 2 heal was enough with all that regen it still gives along with the heal. With 2 heal it allowed higher buffs to be able to do more damage and have higher dodge and armor.


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    I'm pretty sure it's 2 Str= 1 Health, right? That'd only be 11 more health, no? D:

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    Quote Originally Posted by IGN Storm View Post
    Just watch out for Stomp+HS, both reduces hit by 30 :0. My rhino was iihornyii but deleted since I have less than a 2.0 due to fbow bears. Regret that now >_<
    Stomp has debuff too? -_- And can you heal out of HS debuff or not?

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    Quote Originally Posted by Trenton View Post
    I'm pretty sure it's 2 Str= 1 Health, right? That'd only be 11 more health, no? D:
    11 extra health is better than no extra health?


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    Quote Originally Posted by TheScaryBeary View Post
    11 extra health is better than no extra health?


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    I'm just saying that I'd rather have 11 extra healing power, and 6 extra damage with redemption than 11 health. :P That's pretty much one auto from a raged bear.

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    Quote Originally Posted by Trenton View Post
    Stomp has debuff too? -_- And can you heal out of HS debuff or not?
    Forgot Rhinos had heal and yes stomp is -30% hit

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    Trenton try using this build
    6heal 6vital 1 guard 1 charge 1 red

    Many people will probably flame me for this but I think I build works great
    Since you have max heal, you get big heals and the big h/s
    The 1 guard is for you to stop stuns and gives u a little armor boost. Also the rest are just basics for the combo.

    Also, at scarybeary: that build worked really well before the damage nerf. I don't know about that now because bears still have a lot of damage and you might not be able to heal out of it even with max guardian( since it runs out a bit quick)

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    Trenton try using this build

    6heal 6vital 1 guard 1 charge 1 red



    Many people will probably flame me for this but I think I build works great

    Since you have max heal, you get big heals and the big h/s

    The 1 guard is for you to stop stuns and gives u a little armor boost. Also the rest are just basics for the combo.



    Also, at scarybeary: that build worked really well before the damage nerf. I don't know about that now because bears still have a lot of damage and you might not be able to heal out of it even with max guardian( since it runs out a bit quick). That us exactly te same build i use and i never got flamed! Combine it with paw and bracer and your good add me ! : Velqciraptor

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    Sorry i needed to copy it because i didnt know how i do it in another way ^_^ @Rescind

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    Looks much nicer than mine haha
    No probs with what you did

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    I used to be good at l16 rhino and the best build i found was 1charge 1redem 4heal 5vital 4guard

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