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  Click here to go to the first Dev post in this thread.   Thread: 2013-10-18 Content Update (132898)

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    Developer - Inactive H2N's Avatar
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    Default 2013-10-18 Content Update (132898)

    • Grimm now reduces DEX, INT, and STR by 20 for 4 seconds with Withering Scythe passive attack ability.
    • Hit reduction has been improved for Grimm's passive attack abilities.
    • Added featured ad for Grimm to the Character Select screen.

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    Senior Member falmear's Avatar
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    Bazinga

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    Senior Member Joncheese's Avatar
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    Ign: Ice / Scar ~ Guild <Karma>

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    2nd

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    3rd : )

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    Member uiscabu's Avatar
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    Lol 4 th

    UISCABU

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    this is called ''Grimm Update'' xD good job sts.

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    5

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    Senior Member Zuzeq's Avatar
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    Bananas.....nice. Explain how the 4 secs work on a passive, does it apply to just the initial hit per mob?
    Last edited by Zuzeq; 10-18-2013 at 01:54 PM.
    The Collective - Toa Aiga

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    Senior Member Crowsfoot's Avatar
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    You buffed him? Whyyyyyyy?!?


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    I wish they give Grimm a panic buff

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    Senior Member Taejo's Avatar
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    Quote Originally Posted by Crowsfoot View Post
    You buffed him? Whyyyyyyy?!?
    Probably because -10 int, str, dex was weaksauce, and wouldn't be useful 1-2 expansions from now.
    Geunin / Cheonje
    Proud Member of <Elite Runners>

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    Senior Member Kakatoa91's Avatar
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    Ah greeeat... muuuch better. Thx a lot.

    Fastest upgrade btw lol.

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    I never knew whats this 2nd and 3rd thing for

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    Cool!

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    Quote Originally Posted by thortillos View Post
    Cool!
    Better with sig
    There are no men like me . There is only me.


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    Senior Member KingMartin's Avatar
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    On behalf of my Grimm, thank you

    KingMartin AKA Queenotshade
    GM at <Elite Runners>
    Sig: Courtesy of Bloodpack

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    que pasa con mi grimm q ya compre ayer?tambien se le actualizan los stat o me lo dejan asi??por favor respondan

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    Spacetime Studios Dev Carapace's Avatar
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    The passive debuff has a chance to go off when he is attacking at level 30+, it's not a guaranteed and the chance applies to every target he hits. This is done because in general player abilities do not "miss" based on reduced hit chances, so to make the ability stand out for PvP and PvE, they each get their own element that benefits one. PvE benefits greatly from a chance at 35% hit reduction, while the PvP benefits from the chance of -20 to all stats. Yes this does stack if you get lucky, but the overlap would be brief.

    Enemies don't actually suffer as much as you would think from a stat reduction, it's mainly for PvP.

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    Senior Member Taejo's Avatar
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    Quote Originally Posted by Carapace View Post
    The passive debuff has a chance to go off when he is attacking at level 30+, it's not a guaranteed and the chance applies to every target he hits. This is done because in general player abilities do not "miss" based on reduced hit chances, so to make the ability stand out for PvP and PvE, they each get their own element that benefits one. PvE benefits greatly from a chance at 35% hit reduction, while the PvP benefits from the chance of -20 to all stats. Yes this does stack if you get lucky, but the overlap would be brief.

    Enemies don't actually suffer as much as you would think from a stat reduction, it's mainly for PvP.
    So it's a well-rounded pet now. Thanks!
    Geunin / Cheonje
    Proud Member of <Elite Runners>

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