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Thread: Loadouts & locked items

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    Unhappy Loadouts & locked items

    I believe it hasn't been asked often enough so let me give my suggestion that solves several things at once, and should be fairly easy to implement too.
    I'm pushing this because I see a new client coming and this is our last chance to get these changes.
    1. Equipment Loadouts would save not only equipment, but also skills and pet.
    2. Equipment that is part of a loadout cannot be scraped.
    This does not need new UI elements, so it should be fairly easy to do...? Pretty please?
    Obviously, 3. Pets should be ordered by last-recently-used but this has been suggested enough times already.
    Disclaimer: my lameness is figurative but strong

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    Default

    Quote Originally Posted by Milan Lame Man View Post
    3. Pets should be ordered by last-recently-used but this has been suggested enough times already.
    Actually, would be nice if there was a simple sort function, either most recent/highest level/new.

  3. #3
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    Quote Originally Posted by jamin3131 View Post
    Actually, would be nice if there was a simple sort function, either most recent/highest level/new.
    Sure it would but I believe that adding logic behind the scenes is much easier than adding new elements to the user interface.

    I would love to hear from devs why it's so hard when everyone wants it... I'm pretty sure we could find a workable solution if we knew what's the problem.
    Disclaimer: my lameness is figurative but strong

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    For the fast pet changes in pvp it would be a bit annoying since they'd keep swapping places. Just a simple sort pets option would be nice.

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