What Shadow said is kind of what I had in mind.

Very few players are challenging for LB times, but anyone who runs elites would appreciate having 10-12 mobs banished - especially in the more difficult maps of Shuyal where even good teams can make too big of a pull and become overwhelmed.

Basically, the thought is to make the run on these elite maps a bit easier for those who only are interested in the AP and the farmers to whom a 30-45k investment in banishment pots per run would be worthwhile if they are on reroll and can just blast through to the boss.