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Thread: How to Kill a Rogue: a Guide!

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    Member suckyiknow's Avatar
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    Amazing guide, Al

    Now you just need to work for a warrior - killing build, you naughty smurf <3

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    Forum Adept Nesox's Avatar
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    Quote Originally Posted by will0 View Post
    trying few tactics... in group .. curse is more useful, 1v1 or 1v2 usually FB / Light / Ice does the trick most time.

    I am wondering if is worth to charge curse... it takes time by the time you charge in a battle u already dead ..
    I usually charge as most of the time. I either charge right after a fireball stun or right after I cast Shield. This will minimize damage taken while casting.

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    I find reading threads on how a certain class kills us (rogues) is more effective then me reading about how I would as a rouges kill other classes. Because you guys normally talk about your weaknesses quite loudly here where in rogue forums we guess about them

    -Vys

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    Forum Adept zwapper's Avatar
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    Quote Originally Posted by vystirch View Post
    i find reading threads on how a certain class kills us (rogues) is more effective then me reading about how i would as a rouges kill other classes. Because you guys normally talk about your weaknesses quite loudly here where in rogue forums we guess about them

    -vys
    agree!!!!

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    Sorry but I'm gonna bump this one up. Too many mages are weak this expansion and tthis.build should see them owning those snipers!

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    Update: Added a video! Once you get past the ew graphics you can see how I used this build to kill one of the best (imo) mage killers there are in endgame PvP.

    P.S: I admit much of it was luck, LOL!

    (And sorry for the bump )
    Last edited by Alhuntrazeck; 04-25-2014 at 10:24 AM.

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    Ok, just did a huge renovation of the guide with 2 more builds!

    Hope you guys enjoy

    #SmurfsFTW2014

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    Senior Member Serancha's Avatar
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    Just gotta say, the title of this thread made my day. So funny. I think it was the exclamation point
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    Just gotta say, the title of this thread made my day. So funny. I think it was the exclamation point
    Die. -_-

  10. #30
    Senior Member Hoardseeker's Avatar
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    Great!

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    Senior Member Dex Scene's Avatar
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    Sorry but Orion don't have panic ability.

    —AshDex

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    Quote Originally Posted by Dex Scene View Post
    Sorry but Orion don't have panic ability.

    —AshDex
    Actually, his arcane ability does cause panic with a moderate chance. It is not listed in the description but he definitely does. It works on any mob including bosses. The chance to panic is less than Slag's but still often enough to notice.

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    How to kill a sorcerer with rouge in 3 easy steps
    1) throw packs and tank
    2) wait for shield to go down
    3) charged aim with your combo from your build

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    Quote Originally Posted by grumpy View Post
    Actually, his arcane ability does cause panic with a moderate chance. It is not listed in the description but he definitely does. It works on any mob including bosses. The chance to panic is less than Slag's but still often enough to notice.
    Oh thanks for the info!
    Do the panic works in Pvp aswel? I never noticed it working though and hence I opted for Clyde!

    —AshDex

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    Quote Originally Posted by Dex Scene View Post
    Oh thanks for the info!
    Do the panic works in Pvp aswel? I never noticed it working though and hence I opted for Clyde!

    —AshDex
    It should work in PvP but I havent tested it myself personally as I am a PvE player. Clyde is good too

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    Quote Originally Posted by Alhuntrazeck View Post
    Die. -_-
    *dies*
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

  17. #37
    Robhawk
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    Hey Alhun,

    nice update there!

    A thing you could consider is "clock" instead of f.e. ice because packs get far away that way.

    I prefer a build where it doesnt matter what the rogue wants to do, either bow or packs -> i dont care!

    Fire, ligh, clock, shield. Pet u want to use is Grimm or Shadowlurk... ( Samael would be number 1 no question)

    Start the fight with charged fireball(with DoT upgrade) & Grimm`s AA -> rogue stunned and debuffed -> lightning -> autoattack (i prefer a magma staff because of much better DPS then the rifle) -> charged shield -> charged clock(with DoT upgrade!) -> rogue wont get to packs -> autoattack -> light -> fire -> TY. When rogue is skilled and has maxed gear it might not work *lol* I killed some arcane ring rogues with that build but these were not to skilled to be honest.


    Im sure this tactic will work 100% for all rogues when you have gear like:

    Kershal staff + myth helm + myth armor + arcane ring + lunar + Singe/Samael. I have seen a mage with 814dmg and more than 1000DPS !!! Give me that gear and i kill any rogue,i guess.

    edit: When you have the gear mentioned above you could also do it that way and its 100% deadly!

    Fire, Light, Ice, Clock

    Start the fight with charged Fireball (rogue stunned) -> light -> ice -> auto attack -> hit Samael`s AA (rogue paniced) -> auto attack -> drop charged clock on her = gg !!! You win the fight when you get the fireball stun. This could even work for warriors because the damageoutput while opponent is not able to move is insane!

    The good thing for not using curse is you dont need to take care of veil/curse cancel! A rogue cant cancel Fire/light/ice and clock!

    edit2: Id love to play vs Bless and Ctf with that gear, would be very funny! If i get the fireball stun its GG!!!
    Last edited by Robhawk; 06-10-2014 at 06:53 AM.

  18. #38
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    Quote Originally Posted by Robhawk View Post
    Hey Alhun,

    nice update there!

    A thing you could consider is "clock" instead of f.e. ice because packs get far away that way.

    I prefer a build where it doesnt matter what the rogue wants to do, either bow or packs -> i dont care!

    Fire, ligh, clock, shield. Pet u want to use is Grimm or Shadowlurk... ( Samael would be number 1 no question)

    Start the fight with charged fireball & Grimm`s AA -> rogue stunned and debuffed -> lightning -> autoattack (i prefer a magma staff because of much better DPS then the rifle) -> charged shield -> charged clock -> rogue wont get to packs -> autoattack -> light -> fire -> TY. When rogue is skilled and has maxed gear it might not work *lol* I killed some arcane ring rogues with that build but these were not to skilled to be honest.


    Im sure this tactic will work 100% for all rogues when you have gear like:

    Kershal staff + myth helm + myth armor + arcane ring + lunar + Singe/Samael. I have seen a mage with 814dmg and more than 1000DPS !!! Give me that gear and i kill any rogue,i guess.
    Good suggestion,

    Reason I don't use clock is because the damage is pretty much negligible to most rogues - and is easily avoidable by charging shadow piercer. Rogues starting with charged bow especially have this option, if they survive your attacks its GG.

    Then again, whatever works!

  19. #39
    Robhawk
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    Quote Originally Posted by Alhuntrazeck View Post
    if they survive your attacks its GG.
    With maxed gear no rogue gonna survive this damageoutput imho and when Samael`s AA panic hits the rogue wont be able to cancel clock... Then rogue has to deal with Fireball DoT,Ice Dot and clock DoT + autoattacks with 1000DPS -> NO WAY TO GET AWAY FROM THIS!

    Id love to play with Kershal, arcane ring and Samael!

    1x charged Fireball = 1000dmg
    2x light = 2800dmg (7000k on critical)
    1x ice = 1300dmg
    2 x autoattack = 2000dmg
    1x clock = 1300dmg

    Total of 8400dmg dealed without a crit!!! and without the Dot of Fire/Ice and Clock !!!

    So add the DoT and 1 critical shoot we speak of something around 13000dmg dealed while the rogue didnt move! There is no way any rogue will survive this even a maxed out arcaner ring rogue with 60% dodge and good armor value will die!
    Also rogues strategy doenst matter... you just have to get that opening fireball stun to win the fight... dont care about opponents tactics, just get the stun and kill!

    Have a look how this works with crap gear (legendary weapon, legendary ring, no archon! and Shadowlurk was bugged at that time!!!) vs a without a doubt very skilled, maxed out rogue!


    Who`s gonna gift me a kershal, arcane ring and Samael?
    Last edited by Robhawk; 06-10-2014 at 07:43 AM.

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    Quote Originally Posted by Robhawk View Post
    With maxed gear no rogue gonna survive this damageoutput imho and when Samael`s AA panic hits the rogue wont be able to cancel clock... Then rogue has to deal with Fireball DoT,Ice Dot and clock DoT + autoattacks with 1000DPS -> NO WAY TO GET AWAY FROM THIS!

    Id love to play with Kershal, arcane ring and Samael!

    1x charged Fireball = 1000dmg
    2x light = 2800dmg (7000k on critical)
    1x ice = 1300dmg
    2 x autoattack = 2000dmg
    1x clock = 1300dmg

    Total of 8400dmg dealed without a crit!!! and without the Dot of Fire/Ice and Clock !!!

    So add the DoT and 1 critical shoot we speak of something around 13000dmg dealed while the rogue didnt move! There is no way any rogue will survive this even a maxed out arcaner ring rogue with 60% dodge and good armor value will die!
    Also rogues strategy doenst matter... you just have to get that opening fireball stun to win the fight... dont care about opponents tactics, just get the stun and kill!

    Have a look how this works with crap gear (legendary weapon, legendary ring, no archon! and Shadowlurk was bugged at that time!!!) vs a without a doubt very skilled, maxed out rogue!


    Who`s gonna gift me a kershal, arcane ring and Samael?
    You aren't factoring armor in. I've played around with an arcane staff, and the DPS says to be 700 (for me at that time) but the real damage output was nearer to 400-450.

    Still a plausible build!

    And gratz vs Ctf! That was a good one.

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