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Thread: How to Kill a Rogue: a Guide!

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  1. #1
    Robhawk
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    Quote Originally Posted by Devarogue View Post
    Uhmm, question. DO i have to charge all skills when attacking? Like fireball need charge to stun, lightning need to charge for crit/stun. Idk some mage stuffs
    It all depends on the updates you chose for your skills... Just read the description and you no if its worth to charge or not. A Fireball with stun-upgrade should be charged when you need the stun.

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    Quote Originally Posted by Devarogue View Post
    Uhmm, question. DO i have to charge all skills when attacking? Like fireball need charge to stun, lightning need to charge for crit/stun. Idk some mage stuffs
    Charging mage skills are always better, but sometimes a tapped lightning is better than charged because of the additional timing taken to charge it. Playing a mage involves lots of adapting.

    P.S: Charged lightning stuns. The 250% chance to crit happens even if you tap the skill.

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    Amazing guide, Al

    Now you just need to work for a warrior - killing build, you naughty smurf <3

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    I find reading threads on how a certain class kills us (rogues) is more effective then me reading about how I would as a rouges kill other classes. Because you guys normally talk about your weaknesses quite loudly here where in rogue forums we guess about them

    -Vys

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    Quote Originally Posted by vystirch View Post
    i find reading threads on how a certain class kills us (rogues) is more effective then me reading about how i would as a rouges kill other classes. Because you guys normally talk about your weaknesses quite loudly here where in rogue forums we guess about them

    -vys
    agree!!!!

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    Sorry but I'm gonna bump this one up. Too many mages are weak this expansion and tthis.build should see them owning those snipers!

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    Update: Added a video! Once you get past the ew graphics you can see how I used this build to kill one of the best (imo) mage killers there are in endgame PvP.

    P.S: I admit much of it was luck, LOL!

    (And sorry for the bump )
    Last edited by Alhuntrazeck; 04-25-2014 at 10:24 AM.

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    Ok, just did a huge renovation of the guide with 2 more builds!

    Hope you guys enjoy

    #SmurfsFTW2014

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    Just gotta say, the title of this thread made my day. So funny. I think it was the exclamation point
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    Just gotta say, the title of this thread made my day. So funny. I think it was the exclamation point
    Die. -_-

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    Quote Originally Posted by Alhuntrazeck View Post
    Die. -_-
    *dies*
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Great!

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    Sorry but Orion don't have panic ability.

    —AshDex

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    Quote Originally Posted by Dex Scene View Post
    Sorry but Orion don't have panic ability.

    —AshDex
    Actually, his arcane ability does cause panic with a moderate chance. It is not listed in the description but he definitely does. It works on any mob including bosses. The chance to panic is less than Slag's but still often enough to notice.

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    Quote Originally Posted by grumpy View Post
    Actually, his arcane ability does cause panic with a moderate chance. It is not listed in the description but he definitely does. It works on any mob including bosses. The chance to panic is less than Slag's but still often enough to notice.
    Oh thanks for the info!
    Do the panic works in Pvp aswel? I never noticed it working though and hence I opted for Clyde!

    —AshDex

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    Quote Originally Posted by Dex Scene View Post
    Oh thanks for the info!
    Do the panic works in Pvp aswel? I never noticed it working though and hence I opted for Clyde!

    —AshDex
    It should work in PvP but I havent tested it myself personally as I am a PvE player. Clyde is good too

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    How to kill a sorcerer with rouge in 3 easy steps
    1) throw packs and tank
    2) wait for shield to go down
    3) charged aim with your combo from your build

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    Quote Originally Posted by Attack Dog View Post
    How to kill a sorcerer with rouge in 3 easy steps
    1) throw packs and tank
    2) wait for shield to go down
    3) charged aim with your combo from your build
    What level is this for? At end game, that strategy will get you destroyed by even mediocre mages.
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  19. #19
    Robhawk
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    Hey Alhun,

    nice update there!

    A thing you could consider is "clock" instead of f.e. ice because packs get far away that way.

    I prefer a build where it doesnt matter what the rogue wants to do, either bow or packs -> i dont care!

    Fire, ligh, clock, shield. Pet u want to use is Grimm or Shadowlurk... ( Samael would be number 1 no question)

    Start the fight with charged fireball(with DoT upgrade) & Grimm`s AA -> rogue stunned and debuffed -> lightning -> autoattack (i prefer a magma staff because of much better DPS then the rifle) -> charged shield -> charged clock(with DoT upgrade!) -> rogue wont get to packs -> autoattack -> light -> fire -> TY. When rogue is skilled and has maxed gear it might not work *lol* I killed some arcane ring rogues with that build but these were not to skilled to be honest.


    Im sure this tactic will work 100% for all rogues when you have gear like:

    Kershal staff + myth helm + myth armor + arcane ring + lunar + Singe/Samael. I have seen a mage with 814dmg and more than 1000DPS !!! Give me that gear and i kill any rogue,i guess.

    edit: When you have the gear mentioned above you could also do it that way and its 100% deadly!

    Fire, Light, Ice, Clock

    Start the fight with charged Fireball (rogue stunned) -> light -> ice -> auto attack -> hit Samael`s AA (rogue paniced) -> auto attack -> drop charged clock on her = gg !!! You win the fight when you get the fireball stun. This could even work for warriors because the damageoutput while opponent is not able to move is insane!

    The good thing for not using curse is you dont need to take care of veil/curse cancel! A rogue cant cancel Fire/light/ice and clock!

    edit2: Id love to play vs Bless and Ctf with that gear, would be very funny! If i get the fireball stun its GG!!!
    Last edited by Robhawk; 06-10-2014 at 06:53 AM.

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    Quote Originally Posted by Robhawk View Post
    Hey Alhun,

    nice update there!

    A thing you could consider is "clock" instead of f.e. ice because packs get far away that way.

    I prefer a build where it doesnt matter what the rogue wants to do, either bow or packs -> i dont care!

    Fire, ligh, clock, shield. Pet u want to use is Grimm or Shadowlurk... ( Samael would be number 1 no question)

    Start the fight with charged fireball & Grimm`s AA -> rogue stunned and debuffed -> lightning -> autoattack (i prefer a magma staff because of much better DPS then the rifle) -> charged shield -> charged clock -> rogue wont get to packs -> autoattack -> light -> fire -> TY. When rogue is skilled and has maxed gear it might not work *lol* I killed some arcane ring rogues with that build but these were not to skilled to be honest.


    Im sure this tactic will work 100% for all rogues when you have gear like:

    Kershal staff + myth helm + myth armor + arcane ring + lunar + Singe/Samael. I have seen a mage with 814dmg and more than 1000DPS !!! Give me that gear and i kill any rogue,i guess.
    Good suggestion,

    Reason I don't use clock is because the damage is pretty much negligible to most rogues - and is easily avoidable by charging shadow piercer. Rogues starting with charged bow especially have this option, if they survive your attacks its GG.

    Then again, whatever works!

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