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    Luminary Poster Energizeric's Avatar
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    Default Challenge another player to a duel (1-on-1 PvP)

    In the past, I suggested having a 1-on-1 PvP arena where other players can watch, but this idea is a bit different... On the context menu where you can inspect, trade, or invite a player, there will be a "Challenge to Duel" option. If the opposing player accepts, you will both be brought to a 1-on-1 arena where you can fight each other. The first player to 5 kills wins.

    Instead of keeping track of wins and losses on your stat page, you will have a "PvP Rating" of between 0 and 1000. New players begin with a rating of 500. When you win a duel with another player, your rating increases. When you lose a duel with another player, your rating decreases. The increase or decrease depends on the rating of the other player. The stronger the other player is compared to you, the more you have to gain and the less you have to lose. If the other player is much weaker than you, then you have little to gain and more to lose.

    The formula to determine the change in PvP Rating after a duel is as follows:

    Winner's PvP Rating increase = [(1000 - Winner's PvP Rating)/100] * [(Loser's PvP Rating - Winner's PvP Rating)/500 + 1]

    (winning against a player who has a PvP Rating more than 500 points lower than yours will result in no gain for your rating)


    Loser's PvP Rating decrease = [Loser's PvP Rating/100] * [(Loser's PvP Rating - Winner's PvP Rating)/500 + 1]

    (losing against a player who has a PvP Rating more than 500 points higher than yours will result in no loss for your rating)

    (Perhaps some of you math majors can tell me if these formulas produce good results. The idea is to have a formula that pushes everyone towards the middle 500 number, makes it very difficult to get a very high or low rating, and makes it impossible to go higher than 1000 or lower than 0.)

    Some Rules:

    1) You cannot duel against a player who is more than 2 levels lower or higher than you.

    2) Leaving in middle of a duel results in an automatic loss. Since the system cannot tell the difference between leaving or being disconnected, disconnects will result in a loss.

    3) At the beginning of each duel, and after each kill, both players will have a 30 second orb or protection around them, and at that time they can make any adjustments to their pets, gear, etc. After 30 seconds the orb disappears and the fight begins.

    4) After the duel is over and one player has reached 5 kills, two options will appear on the screen, "Quit" or "Rematch". If both players choose "Rematch", then a new duel between them will begin, otherwise both players will return to the town or dungeon they were in before the duel.


    Your PvP rating will be shown on your stat page. Players with a high rating can be expected to be challenged to duels quite often, since other players would hope to beat you and increase their rating. There will be a settings option to "Decline Duels" just as we have an option to decline party invitations.

    There will be a leaderboard page for the top 25 in PvP Rating just as we have for other PvP categories.

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