Results 1 to 8 of 8

Thread: Damage taken/received counter

  1. #1
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default Damage taken/received counter

    alongside kills and deaths. total damage given and total damage received, adding up PvP AND PvE. comparing damage given to kills lets you see if they just spammed mummies or skeletons, or if their few kills is where it counts. Comparing damage taken to deaths lets you see how good they are at surviving.
    404 - not found ...maybe one day...

  2. #2
    Banned noobmigo's Avatar
    Join Date
    Nov 2010
    Location
    Florida
    Posts
    4,381
    Thanks Thanks Given 
    14
    Thanks Thanks Received 
    37
    Thanked in
    20 Posts

    Default

    Yeah, good idea. problem is, you can cheat this too. It's called being a mage in a lower lvl place after the low armor nerf. just hit heal when a little balefort knight is about to kill you. Rinse and repeat. you barely die, and with those huge health pools, your dmg taken/recieved will be pretty low/high, dunno what your counting by. then after your 'dmg recieved' is high, go and farm some mummies. then your 'damage given will be high'

    So this is an example of your method of counting kills/deaths after i would use my method to cheat it.

    Kills-25000
    Deaths-1000
    Damage given-100000
    Damage taken-500000

  3. #3
    New Member
    Join Date
    Nov 2010
    Posts
    3
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Agreed with above. HP rebalance sucks haha
    It's even worse in PvP. Everyone now has too much HP , mages just heal forever, and Ursans cant do anywhere near the same critical damage they used to.

  4. #4
    Banned noobmigo's Avatar
    Join Date
    Nov 2010
    Location
    Florida
    Posts
    4,381
    Thanks Thanks Given 
    14
    Thanks Thanks Received 
    37
    Thanked in
    20 Posts

    Default

    My archer OWNS all lower lvl mages now, except for the super l33t ones.

  5. #5
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    Quote Originally Posted by noobmigo View Post
    Yeah, good idea. problem is, you can cheat this too. It's called being a mage in a lower lvl place after the low armor nerf. just hit heal when a little balefort knight is about to kill you. Rinse and repeat. you barely die, and with those huge health pools, your dmg taken/recieved will be pretty low/high, dunno what your counting by. then after your 'dmg recieved' is high, go and farm some mummies. then your 'damage given will be high'

    So this is an example of your method of counting kills/deaths after i would use my method to cheat it.

    Kills-25000
    Deaths-1000
    Damage given-100000
    Damage taken-500000
    i assume every enemy has 4 hp then

    lets see, if he has high amount of kills alongside high damage output, then you can tell he is cheating. real players will be the one's hitting djins, snipers, and bosses hard, making the damage completely go thru the roof compared to kills.

    i admit the survivability factor can be cheated, but what cant be? someone willing to sit there getting pounded for hours is the same as some guy remaking some skeller returns game in full frozen gear, or however it is that peeps get those kills (oh mummies whatevs)
    404 - not found ...maybe one day...

  6. #6
    Banned Lesrider's Avatar
    Join Date
    Oct 2010
    Location
    New York!
    Posts
    5,997
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    6
    Thanked in
    6 Posts

    Default

    Eh I noticed a lot of people hiding that information now anyway. So doesn't really make a difference. Those who are embarrassed will just hide it. People are also hiding their stats -- are they afraid people will copy them or insult them? I guess it depends on the person. Makes people seem kinda standoffish, though.

  7. #7
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    i think stat-hiders are on the PvP scene... idk :/
    404 - not found ...maybe one day...

  8. #8
    Forum Adept Kurlz's Avatar
    Join Date
    Jul 2010
    Location
    Michigan, USA
    Posts
    410
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    stat hiding probably is a good idea for PvPers, cuz then if youre really good, people cant just use your build and some good gear, even if they do play well.
    Quote Originally Posted by Balonia View Post
    I just want to kill Santa. Can that be arranged?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •