Results 1 to 12 of 12

  Click here to go to the first Dev post in this thread.   Thread: General Issues

  1. #1
    Forum Adept Xanthia's Avatar
    Join Date
    Apr 2010
    Location
    Fort Myers, Florida
    Posts
    393
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default General Issues

    Ok, there are a few questions that I was wondering if anyone could answer, or any of the DEV's would be nice to get a "For Sure Answer," don't get me wrong, I know all of you forum members know it all, but just to be on the safe side.

    1. Has anyone found more than 5 Combos?
    2. Are bosses now immune to Combos? Previous to CU (46542) bosses were not immune to Combos.
    3. Are there any pink helms?
    4. Are spell connected to your hit percentage, or is that just combat arts and auto attack?
    5. When are Guilds going to be released?
    6. Are there going to be any changes to skills at all when PVP comes out?
    Xanthia - Enchantress
    Guild Leader of Venom
    Guild Website - www.venom-guild.com

  2. #2
    Senior Member setec's Avatar
    Join Date
    Apr 2010
    Location
    Pennsylvania, USA
    Posts
    828
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3
    Thanked in
    3 Posts

    Default

    As for 3, currently there are no purple or pink helms, or so I was told when I asked about this. I was dying to wear all pink! (<-ok, that doesn't sound right).
    PL acct 4/7/10 - Setec Lvl 52 STR Bear | SL acct 8/29/11 - Setec Lvl 10 Commando | DL acct created 9/16/12 - Setec Lvl 17 Male | AL acct 3/28/13 - Setec Lvl 9 Warrior | iOS 8 on iPad Mini 2/iPhone 6

  3. #3
    Forum Adept BestHyun's Avatar
    Join Date
    May 2010
    Location
    South Korea
    Posts
    326
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    12
    Thanked in
    6 Posts

    Default

    Quote Originally Posted by setec View Post
    As for 3, currently there are no purple or pink helms, or so I was told when I asked about this. I was dying to wear all pink! (<-ok, that doesn't sound right).
    Pink is hot.
    Arcane Legends: Hyun

  4. #4
    Member BugMage's Avatar
    Join Date
    Apr 2010
    Posts
    66
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    As fir 5, i heard its either in a new patch "coming soon" or with version 1.2...

    But as i said thats just gossip, so devs hurry up and clarify this...

    Founder- The Heavensent
    Fnord - BugMage- Lv 30 Enchantess
    (other accounts shelved)

  5. #5
    Member
    Join Date
    Apr 2010
    Location
    Chicago, IL
    Posts
    165
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    I personally feel the "rare" item need to be taken into concideration that this is a mobile game, meant to be played most likely under 3 hours daily. In that time frame players should be able to get at least 1 legendary item in a day of play.
    This doesnt even take into account that if its something they cant use to spend the time to trade for it.
    I personally feel players will quit if drop rate is so bad they can never obtain items, because I feel the same way.
    This isnt a full blown MMORPG on a PC that needs massive play to get things done. its a quick iapp game that all you do is run around dungeons.
    And until there is some High Uber Boss that takes time, skill and teamwork then random spams it shouldnt be hard to get epic and legends.
    Once again just becuase you have one doesnt always mean you have the means to wield it.

  6. #6
    Senior Member
    Join Date
    Apr 2010
    Posts
    744
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    10
    Thanked in
    8 Posts

    Default

    Quote Originally Posted by Tobikuma View Post
    I personally feel the "rare" item need to be taken into concideration that this is a mobile game, meant to be played most likely under 3 hours daily. In that time frame players should be able to get at least 1 legendary item in a day of play.
    This doesnt even take into account that if its something they cant use to spend the time to trade for it.
    I personally feel players will quit if drop rate is so bad they can never obtain items, because I feel the same way.
    This isnt a full blown MMORPG on a PC that needs massive play to get things done. its a quick iapp game that all you do is run around dungeons.
    And until there is some High Uber Boss that takes time, skill and teamwork then random spams it shouldnt be hard to get epic and legends.
    Once again just becuase you have one doesnt always mean you have the means to wield it.
    If they increase the drop rates, we will run into the problem that everyone has the same items so what is the point of a item being legendary if everyone has it?

    Also, rare items are a way of rewarding people who grind for them.
    / oh hai~!
    /
    .

    IGN: Igglebob , Moondrake

  7. #7
    Junior Member Temporary's Avatar
    Join Date
    May 2010
    Posts
    16
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Greed is always the concern when it comes to MMORPG games. Everyone wants the top-tier items. If everyone gets a legendary item per day, in a month time, PL will be flooded with legendary items.

    From my experience in playing the mainstream WOW game to playing WOW private servers, it has proven that a game where everyone holds the top-tier item will be out of interest really soon. I played the mainstream WOW game for 2 years and raiding still keep me interested as I hasn't acquire the top-tier item set. The same game on a private server only lasted for 3 days. There is nothing much to do after having all the top-tier items.

    Having said that, with too many legendary items floating around the economy, it wouldn't really be legendary isn't it? It will be just like a common item with a pink text on it. Everyone has it. Nothing special.
    Realm Alterra
    Temporary - Level 25 Warrior
    Traceroute - Level 30 Archer

  8. #8
    Junior Member
    Join Date
    Apr 2010
    Posts
    23
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Tobikuma View Post
    I personally feel the "rare" item need to be taken into concideration that this is a mobile game, meant to be played most likely under 3 hours daily. In that time frame players should be able to get at least 1 legendary item in a day of play.
    This doesnt even take into account that if its something they cant use to spend the time to trade for it.
    I personally feel players will quit if drop rate is so bad they can never obtain items, because I feel the same way.
    This isnt a full blown MMORPG on a PC that needs massive play to get things done. its a quick iapp game that all you do is run around dungeons.
    And until there is some High Uber Boss that takes time, skill and teamwork then random spams it shouldnt be hard to get epic and legends.
    Once again just becuase you have one doesnt always mean you have the means to wield it.
    I completely agree.


    Quote Originally Posted by Splurd View Post
    If they increase the drop rates, we will run into the problem that everyone has the same items so what is the point of a item being legendary if everyone has it?

    Also, rare items are a way of rewarding people who grind for them.
    IMO, this is not as big of an issue with PL. There are new dungeons that come out fairly frequently. As soon as the new campaign is released and level cap raised, most current pink items will be obsolete to the hardcore players. The casual players are still fine with "mid-level" legendary items, but the hardcore players will never settle for anything other than the best.

  9. #9
    Forum Adept smokester's Avatar
    Join Date
    Apr 2010
    Posts
    460
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    14
    Thanked in
    13 Posts

    Default

    i agree with Tobikuma and MrBlue... the amount of ppl online after all the updates had decreased noticeably... the ppl disagreeing with tobikuma keep talking about WoW and how it took two weeks to get legendary stuff well this is not a PC MMORPG if you want to grind two weeks for a legendary item i.e have no life for two weeks then go play WoW dont play PL... also i think the hardcore players who have by now multiple lvl30 characters are the ones who farm for stuff anyways... the casual player doesnt farm for stuff or does not want to spend that much time in this app game... this game is an iphone game and should be fun/intriguing and not require more than 5 hours of gameplay every single day
    Smokestar - Lvl 77 Pure Dex Bird
    FAMILY NOOBSFORLIFE

  10. #10
    Member BugMage's Avatar
    Join Date
    Apr 2010
    Posts
    66
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Ok, honestly you all frikin missed what the point was of this post-it was to answer xanthias questions, not complain about how the dev's set this game up-if you wanna do that go to the suggestions area...

    Fail...
    Founder- The Heavensent
    Fnord - BugMage- Lv 30 Enchantess
    (other accounts shelved)

  11.   This is the last Dev post in this thread.   #11
    Spacetime Studios Dev Justg's Avatar
    Join Date
    Feb 2010
    Posts
    5,018
    Thanks Thanks Given 
    238
    Thanks Thanks Received 
    11,003
    Thanked in
    2,037 Posts

    Default

    Has anyone found more than 5 Combos?

    I know of at least 6

    Are bosses now immune to Combos? Previous to CU (46542) bosses were not immune to Combos.

    I like the idea that Bosses are affected by Combos, I'll pass it by Cinco.

    When are Guilds going to be released?

    1.3 or 1.4 is current guess.

    Are there going to be any changes to skills at all when PVP comes out?

    Not initially, we need to get PvP into the wild and see how it evolves

    Love to hear your opinions on drop rates in this thread about drop rates.

  12. #12
    Forum Adept Xanthia's Avatar
    Join Date
    Apr 2010
    Location
    Fort Myers, Florida
    Posts
    393
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Justg View Post
    Has anyone found more than 5 Combos?

    I know of at least 6

    Are bosses now immune to Combos? Previous to CU (46542) bosses were not immune to Combos.

    I like the idea that Bosses are affected by Combos, I'll pass it by Cinco.

    When are Guilds going to be released?

    1.3 or 1.4 is current guess.

    Are there going to be any changes to skills at all when PVP comes out?

    Not initially, we need to get PvP into the wild and see how it evolves

    Love to hear your opinions on drop rates in this thread about drop rates.
    Is it possible to get a timeline on 1.3 or 1.4 and also, is there any insight to what guild functions will be?

    Also, you said you know of at least 6? That means that there is more then 6, as in 7 or as in 10? Can we get a definitive number?
    Xanthia - Enchantress
    Guild Leader of Venom
    Guild Website - www.venom-guild.com

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •