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Thread: Random thoughts about...everything SL

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    Default Random thoughts about...everything SL

    I would be posting some of my ideas here, instead of creating a new topic for every tiny thing.

    Feel free to post here if you have some ideas too.
    Uphold the magic of friendship, with a heart of gold and nerves of steel. This is my creed.

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    Last skill
    Yep, about time.

    Unlock at lvl 35 (b/c it's pretty badass)


    Commando

    Shatter: single target dmg, debuff armor, chance to stun, taunt

    hypothetical skill stat
    lvl 1 - 10m range, duration 8 seconds, 15 seconds cooldown, 1-5 dmg, -20 armor debuff, chance to stun, taunt
    lvl 2 - 10m range, duration 8 seconds, 15 seconds cooldown, 2-8 dmg, -40 armor debuff, chance to stun, taunt
    lvl 3 - 10m range, duration 8 seconds, 15 seconds cooldown, 4-10 dmg, -60 armor debuff, chance to stun, taunt
    lvl 4 - 10m range, duration 8 seconds, 15 seconds cooldown, 6-12 dmg, -80 armor debuff, chance to stun, taunt
    lvl 5 - 10m range, duration 8 seconds, 15 seconds cooldown, 8-15 dmg, -100 armor debuff, chance to stun, taunt
    lvl 6 - 10m range, duration 8 seconds, 15 seconds cooldown, 10-20 dmg, -120 armor debuff, chance to stun, taunt


    Operative

    Lethargy: single target dmg, debuff dodge

    hypothetical skill stat
    lvl 1 - 8m range, duration 5 seconds, 12 seconds cooldown, 3-8 dmg, -5 dodge debuff
    lvl 2 - 8m range, duration 5 seconds, 12 seconds cooldown, 5-10 dmg, -10 dodge debuff
    lvl 3 - 8m range, duration 5 seconds, 12 seconds cooldown, 8-15 dmg, -15 dodge debuff
    lvl 4 - 8m range, duration 5 seconds, 12 seconds cooldown, 10-18 dmg, -20 dodge debuff
    lvl 5 - 8m range, duration 5 seconds, 12 seconds cooldown, 12-20 dmg, -25 dodge debuff
    lvl 6 - 8m range, duration 5 seconds, 12 seconds cooldown, 15-25 dmg, -30 dodge debuff


    Engineer

    Adrenaline, AoE party dmg buff, crit self buff

    hypothetical skill stat
    lvl 1 - 10m range, duration 10 seconds, 40 seconds cooldown, +2 dmg group buff, +10 crit self buff
    lvl 2 - 10m range, duration 10 seconds, 40 seconds cooldown, +4 dmg group buff, +20 crit self buff
    lvl 3 - 10m range, duration 10 seconds, 40 seconds cooldown, +6 dmg group buff, +30 crit self buff
    lvl 4 - 10m range, duration 10 seconds, 40 seconds cooldown, +8 dmg group buff, +40 crit self buff
    lvl 5 - 10m range, duration 10 seconds, 40 seconds cooldown, +10 dmg group buff, +50 crit self buff
    lvl 6 - 10m range, duration 10 seconds, 40 seconds cooldown, +12 dmg group buff, +60 crit self buff

    More ideas will be posted when I can come up with some...
    Last edited by Solid Scorpion; 01-05-2014 at 02:04 AM. Reason: Hypothetical skill stat re-adjust
    Uphold the magic of friendship, with a heart of gold and nerves of steel. This is my creed.

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    Senior Member FluidShot's Avatar
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    Like them. Engi buff is a bit overpowered in my opinion. 10 seconds of +30 damage and +60 crit? A bit too much. Should be one or the other in my opinion.

    Those who say it cannot be done should not stop those who are doing it.


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    Quote Originally Posted by Sizari View Post
    Like them. Engi buff is a bit overpowered in my opinion. 10 seconds of +30 damage and +60 crit? A bit too much. Should be one or the other in my opinion.
    Or maybe even cut that number in half
    |SL: Skittlefartz/Rainbowfartz/Mcfartz/Twistedinsane/Tobeornottobe/Vazar/Vazzar/Vaazzar/Zeroblu/Discopotato/Discopotato/Ninjaskar/Ninjascar/|AL: Vazar/Vaztron/Vazer/Vazzar|PL: Vaazar/Vazzar/Sentinel|

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    Quote Originally Posted by ipakash View Post
    Or maybe even cut that number in half
    Quote Originally Posted by Sizari View Post
    Like them. Engi buff is a bit overpowered in my opinion. 10 seconds of +30 damage and +60 crit? A bit too much. Should be one or the other in my opinion.
    Well eng really needs a buff in terms of dmg, also given com having the rage crit buff, Kinetic res 2 sec +35 dmg buff, and self bb combo, op with amp pain and precision (adds crit and hit) and all that dps skills, eng needs some steroids for dishing pain too, esp the group buff is critical for STS and later lvls ,where mobs have insane armor/hp and some with insane regen (vular tanks on sts...)

    It's really like a 10 second AoE buff version of Kinetic res. with crit buff.

    EDIT: alright maybe it is a bit op...
    Last edited by Solid Scorpion; 01-05-2014 at 01:35 AM.
    Uphold the magic of friendship, with a heart of gold and nerves of steel. This is my creed.

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    Senior Member ArtofWar's Avatar
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    Great idea! I hope they'll actually add them instead of just saying so..

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    I would come back to SL if it happens
































    but it wont

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    Lol just go back

    Need Help? Please Visit STS's Support Website by clicking HERE.

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    Close combat weapons. (both class specific and FFA)

    Though SL is a sci-fi game where everything is high tech, close combat should still be an option. As we have seen in several other sci-fi games/movies (HALO, Star Wars, etc)

    1. Blade/Light-sabre (FFA) Reference: Metal Gear (High frequency blade), Star Wars (Lightsaber)
    Pretty much a close-combat version of pistol/rifles, so choices will be short blade/light-sabre (one handed), Long blade/light-sabre (one handed), and two-handed Long blade/light-sabre. Should dish more dps than pistols/rifles (since close combat) and give more stat bonuses (sacrifice kiting chance).

    Hypothetical weapon spec

    Surplus short HF blade
    lvl 2
    2-5 dmg
    0.3 sec attack speed
    3 hit chance
    1 crit

    Surplus long HF blade
    lvl 2
    3-7 dmg
    0.4 sec attack speed
    2 crit
    1 dodge

    Surplus two-handed HF blade
    lvl 2
    4-8 dmg
    0.4 sec attack speed
    2 armor
    1 crit


    2. Turbo Hammar (Commando specific) Reference: HALO (Gravity Hammar)
    Commando close combat weapon, should be very slow but does heavy dmg. Gives more stat bonus than cannons (since close combat sacrifice kiting chance)

    Hypothetical weapon spec

    Surplus turbo hammer
    lvl 2 Commando
    8-12 dmg
    1.1 sec attack speed
    9 armor
    1 dodge


    3. Dual blades/light-sabre (op specific) Reference: Metal Gear (High Frequency Blades) Star Wars (Lightsaber)
    Instead of redundantly adding a new class, just give ops the blades. Insane dps and more stat bonus than dual pistols. (insane dps b/c ops would immediately get destroyed if there isn't a good com taking the hits)

    Hypothetical weapon spec

    Surplus dual HF blades
    lvl 2 Operative
    1-3 dmg
    0.2 sec attack speed
    2 hit chance
    1 crit


    4. Gravity Fists (Engineer specific) Reference: HALO-ish (Gravity Hammer)
    Another pair of gloves for the fellow engs, and the best part is: You get to punch ppl in the face with them. FAAAAAAAAACE! More stat bonus than hand blasters.

    Hypothetical weapon spec

    Surplus dual gravity fists
    lvl 2 Engineer
    2-4 dmg
    0.3 sec attack speed
    2 Int
    1 crit


    More ideas coming up...
    Last edited by Solid Scorpion; 01-05-2014 at 02:34 AM.
    Uphold the magic of friendship, with a heart of gold and nerves of steel. This is my creed.

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    Quote Originally Posted by Solid Scorpion View Post
    Close combat weapons. (both class specific and FFA)

    Though SL is a sci-fi game where everything is high tech, close combat should still be an option. As we have seen in several other sci-fi games/movies (HALO, Star Wars, etc)

    1. Blade/Light-sabre (FFA) Reference: Metal Gear (High frequency blade), Star Wars (Lightsaber)
    Pretty much a close-combat version of pistol/rifles, so choices will be short blade/light-sabre (one handed), Long blade/light-sabre (one handed), and two-handed Long blade/light-sabre. Should dish more dps than pistols/rifles (since close combat) and give more stat bonuses (sacrifice kiting chance).

    Hypothetical weapon spec

    Surplus short HF blade
    lvl 2
    2-5 dmg
    0.3 sec attack speed
    3 hit chance
    1 crit

    Surplus long HF blade
    lvl 2
    3-7 dmg
    0.4 sec attack speed
    2 crit
    1 dodge

    Surplus two-handed HF blade
    lvl 2
    4-8 dmg
    0.4 sec attack speed
    2 armor
    1 crit


    2. Turbo Hammar (Commando specific) Reference: HALO (Gravity Hammar)
    Commando close combat weapon, should be very slow but does heavy dmg. Gives more stat bonus than cannons (since close combat sacrifice kiting chance)

    Hypothetical weapon spec

    Surplus turbo hammer
    lvl 2 Commando
    8-12 dmg
    1.1 sec attack speed
    9 armor
    1 dodge


    3. Dual blades/light-sabre (op specific) Reference: Metal Gear (High Frequency Blades) Star Wars (Lightsaber)
    Instead of redundantly adding a new class, just give ops the blades. Insane dps and more stat bonus than dual pistols. (insane dps b/c ops would immediately get destroyed if there isn't a good com taking the hits)

    Hypothetical weapon spec

    Surplus dual HF blades
    lvl 2 Operative
    1-3 dmg
    0.2 sec attack speed
    2 hit chance
    1 crit


    4. Gravity Fists (Engineer specific) Reference: HALO-ish (Gravity Hammer)
    Another pair of gloves for the fellow engs, and the best part is: You get to punch ppl in the face with them. FAAAAAAAAACE! More stat bonus than hand blasters.

    Hypothetical weapon spec

    Surplus dual gravity fists
    lvl 2 Engineer
    2-4 dmg
    0.3 sec attack speed
    2 Int
    1 crit


    More ideas coming up...
    Lol Thought Of Everything, He Probably Put Like An Hour Into This And It Could Possibly Happen.























    Jk It Will Never happen
    Click the link to get to my new Signature Shop!


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    Quote Originally Posted by ancestor View Post
    Lol Thought Of Everything, He Probably Put Like An Hour Into This And It Could Possibly Happen.























    Jk It Will Never happen
    I'm trying my best to use STS logic, it might happen. Btw these only took me like 5 min b/c to be serious these are not very hard to come up with, STS logic ftw!
    Last edited by Solid Scorpion; 01-05-2014 at 03:51 AM.
    Uphold the magic of friendship, with a heart of gold and nerves of steel. This is my creed.

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    Senior Member Slant's Avatar
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    Quote Originally Posted by Solid Scorpion View Post
    As we have seen in several other sci-fi games/movies (HALO, Star Wars, etc)

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    Quote Originally Posted by Slant View Post
    I don't get it, why dejection?
    Uphold the magic of friendship, with a heart of gold and nerves of steel. This is my creed.

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    Quote Originally Posted by Sizari View Post
    Like them. Engi buff is a bit overpowered in my opinion. 10 seconds of +30 damage and +60 crit? A bit too much. Should be one or the other in my opinion.
    true... but eng are the ones who die the most... during 40-51.... so we need some power.

    Don't make it overpowered, but just good enough

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    Senior Member Dragoonclaws's Avatar
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    Quote Originally Posted by Solid Scorpion View Post
    I'm trying my best to use STS logic, it might happen. Btw these only took me like 5 min b/c to be serious these are not very hard to come up with, STS logic ftw!
    nice thing tho... I like it... SL dev's won't have to work that much

    but the lvl2 weapons seem to low leveled.... We would like things for lvl50-56

    we are going forward... not backwards tho

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    Quote Originally Posted by Dragoonclaws View Post
    nice thing tho... I like it... SL dev's won't have to work that much

    but the lvl2 weapons seem to low leveled.... We would like things for lvl50-56

    we are going forward... not backwards tho
    +1

    These are just examples for demonstrate, shouldn't be difficult to come up with later lvl ones.
    Uphold the magic of friendship, with a heart of gold and nerves of steel. This is my creed.

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    Senior Member Slant's Avatar
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    Quote Originally Posted by Solid Scorpion View Post
    I don't get it, why dejection?
    its been asked for many times. those people working on numa even have some wands that look like lightsabres.

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    Quote Originally Posted by Solid Scorpion View Post
    So I can see that PL got two new classes (ranger and paladin), and I suggest STS to add some to SL too. Of course, since SL is different from PL the classes would be different too.

    Commencing brainstorm

    ...

    Sniper

    The original idea is of course from...scorn snipers. But of course this class won't be able to one hit kill everything like the scorn snipers. However, as the name suggest, this class can do massive dmg in one hit, with much better hit rate. The unfortunate drawback would be low armor and slow atk speed.

    Base stat: 5 str, 1 dex, 3 int.

    Role: single target nuke.

    ...

    More ideas coming up. Post below if you have ideas too.
    Quote Originally Posted by Slant View Post
    its been asked for many times. those people working on numa even have some wands that look like lightsabres.
    Your Sniper class can be created... missing some amazingness and importance

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    Junior Member Fluttershai's Avatar
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    please do not give up on the sniper concept it will work, and the other guy in your other thread said something about technician, it works too.

    Well I have a thought too.



    Mailing system

    Allows players to message each other without the need for the receiver to be online.

    Message could include items/credits.

    <Equestrian Unit>
    Fluttershai - lvl 50+ Engineer


    I wuv you Solid! *squee*

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    Easter-Eggs contents

    Let's face it, companies want their stuff to be advertised (that's why the free plat offers are there, right?). By doing so, STS can also gain some extra cash in the process. But here's a potentially entertaining way of advertisement that I haven't find the STS heavily using yet, Easter-Eggs. The truth is, this advertising technique has been implemented by many gaming companies I know, which includes Konami, Capcom, etc.

    Yes I know I know the valentine/christmas vanities are there for a reason, but the contents I mean are the ones relating to other games/movies/anything.

    So basically how it works is the company who wants to be advertised can sign a contract of some sort (sorry I'm not really an expert in those kind of stuff) with STS to implement an easter egg of some sort relating to the products of that company.



    For example.


    Yes, this is "The Respawnables"
    And yes, ghostbusters and MIB.


    So what STS can do here is they can hook up with some company who wants to be advertised, and add some new vanity/equipments that are in tribute of that company's products.

    Apart from the fact that it can let fellow players like us enjoy some new contents, it can also bring STS some extra cash in the process.

    Sounds fun?

    Doritos hahahahahahahyahyahyahahahahaha (from "Metal Gear Solid: Peace Walker" btw)
    Uphold the magic of friendship, with a heart of gold and nerves of steel. This is my creed.

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