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Thread: You gotta rush, I gotta speak.

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    Junior Member Touristy's Avatar
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    Default You gotta rush, I gotta speak.

    This is not a QQ about rushing, I enjoy it and do it myself. The only reason why I hate it most of the time and prefer the "go" system is because I hate the buffs in PL.
    For one there OP. Secondly, there annoying. It makes rushing quite unfair and boring. (on the upside you become skillful)
    When you rush someone they have no buffs, or you kill them and then you have no buffs. Or one person leaves because of no buffs and your buffs are wasted.
    It would be nice if buffs were takin' out and everyone had a base stats for there class. Now I can see how this gets complicated, but here is something to propose.
    We can still have buffs, but we not need to be reliant on them as much as we are now. It would balance out a little, the buffs would add like a kicker in the fight. But not to where you're completely useless without them.

    Or we could make so that you can only have on buff activated at a time. You need just dodge, then you switch to your hit/crit buff to nuke, then back to dodge buff. That creates it so that some more skill is put into it, and makes PvP a little more interesting. There would be no cooldown on them.

    Suggestions, opinions, hate. Leave below?
    Last edited by Touristy; 01-16-2014 at 07:38 PM.

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    Senior Member Mennddoza's Avatar
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    Default

    Maybe buffs just shouldn't have so much of a stat change... but I wouldn't want to take it out completely
    Currahee

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    Junior Member Touristy's Avatar
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    Quote Originally Posted by Mennddoza View Post
    Maybe buffs just shouldn't have so much of a stat change... but I wouldn't want to take it out completely
    Yeah, not take them out completely. That'll make things complicated. But change it to where there not as needed. There a kicker in the fight. So that one doesn't always have to be reliant on the buffs. Or we could make so that you can only have on buff activated at a time. You need just dodge, then you switch to your hit/crit buff to nuke, then back to dodge buff. That creates it so that some more skill is put into it, and makes PvP a little more interesting.

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    Senior Member Sheugokin's Avatar
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    Quote Originally Posted by Touristy View Post
    This is not a QQ about rushing, I enjoy it and do it myself. The only reason why I hate it most of the time and prefer the "go" system is because I hate the buffs in PL.
    For one there OP. Secondly, there annoying. It makes rushing quite unfair and boring. (on the upside you become skillful)
    When you rush someone they have no buffs, or you kill them and then you have no buffs. Or one person leaves because of no buffs and your buffs are wasted.
    It would be nice if buffs were takin' out and everyone had a base stats for there class. Now I can see how this gets complicated, but here is something to propose.
    We can still have buffs, but we not need to be reliant on them as much as we are now. It would balance out a little, the buffs would add like a kicker in the fight. But not to where you're completely useless without them.
    Suggestions, opinions, hate. Leave below?
    Well then if there was no buffs, it would be boring as well, and PVE will be ten times harder. No buffs=No extra damage and armor.

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    Junior Member Touristy's Avatar
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    Quote Originally Posted by Sheugokin View Post
    Well then if there was no buffs, it would be boring as well, and PVE will be ten times harder. No buffs=No extra damage and armor.
    Not to take out buffs, but make them less reliant on killing things.

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    Senior Member IGN Storm's Avatar
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    Default

    Terrible idea

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    Senior Member programmed's Avatar
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    Sorry man but i dont agree, without buffs killing in both Pvp and pve would be so much harder and take much longer. Even if the stats they give we're lowered it'd still be harder. Take a look at how long it takes to kill a few enemies in Blacksmoke. Imagine trying to do that but much harder because you're much weaker. You'd die easier in both pve and pve. Also its something I highly doubt STG will do. It's not easy to just go in and completely change the way a game is played on every class. It may seem like just removing a few numbers but it takes them time and money that they would rather spend on al.

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    Tournament & Ladder Leader XghostzX's Avatar
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    Default

    Here's what I think:

    Buffs are a necessary part of this game (imo). However, the critical and damage is unproportional to our health and armor (other than bears which are too OP from what I've experienced with rushing).

    Something definitely needs to be done

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    Senior Member Rot's Avatar
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    mages are already dominant in low levels with maxed buffs and heals (they hardly die), please dont make it worse for other classes


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    Quote Originally Posted by Rot:1430021
    mages are already dominant in low levels with maxed buffs and heals (they hardly die), please dont make it worse for other classes
    Yes low level mages could just fire ice heal if bears and such only deal 50 damage at a time due to there not being buffs. Mages would be the most op class ever

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    Senior Member Roberto077's Avatar
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    I like this idea. It's part of the reason I like League of Legends (less passive skills, more ACTIVE SKILLS )

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    Junior Member Touristy's Avatar
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    Quote Originally Posted by Roberto077 View Post
    I like this idea. It's part of the reason I like League of Legends (less passive skills, more ACTIVE SKILLS )
    That's exactly what I'm trying to get at. Well said, less passive skills, more ACTIVE SKILLS. This allows PL to become more complicated. I read some peoples post on how to change PL, and they said its to simple. Well, this could make it a little more active, and aware.

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    How would you kill someone without buffs? Buffs are what help you.
    Mages would just nuke the sh** out of everyone still.

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    Senior Member Fear's Avatar
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    I just want op fbow birds! I missed the bird fun D:

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    Quote Originally Posted by Sheugokin View Post
    Well then if there was no buffs, it would be boring as well, and PVE will be ten times harder. No buffs=No extra damage and armor.
    Then xyzther will lose to the red dragon muahahahhaha
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    Senior Member floats's Avatar
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    Quote Originally Posted by Sheriff View Post
    How would you kill someone without buffs? Buffs are what help you.
    Mages would just nuke the sh** out of everyone still.
    Still without buffs, mages could be equal to everyone.

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    Senior Member Roberto077's Avatar
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    That's why they would buff the base stats of classes and gear

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    Senior Member Gragorak's Avatar
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    I agree, buffs should have relatively less impact. I think that all buff stat boosts should be divided into two categories: active and passive. Active stat boosts works as buffs work now, but the passive category would be active all the time.

    Example, level 5 evasion (+20 dodge)

    • Active category: +10 dodge, would be active when buff has been cast.
    • Passive category: +10 dodge, would be active always.

    Other possibility would be to nerf buffs and boost stats of gear/attribute points, but then people might stop using buffs in certain twink levels.
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    Lol.
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    Quote Originally Posted by Fear View Post
    I just want op fbow birds! I missed the bird fun D:
    I laugh yew foever n eva

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