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    Senior Member Argyros's Avatar
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    Default Elite XP! A temporary but possibly permanent end to a new Pl cap?

    I. Intro
    II. Basic concept
    III. Possible advancements
    IV. Conclusion


    I. Intro

    Hey folks!
    In this thread, I have a fairly simple solution to the 2/3pc ring problem. Many players at the moment, are unable to obtain these rings because you must cap two or more times. Eh, but there seems like we are at a loss of a new cap right now. Its been over a year now. Many ideas have been thrown around, trying to solve this issue. Let me stop rambling on old news and cut to the chase.
    Currently if a player levels up to the cap, it would be level 75. If they wanted to reach the, "elite cap," they would have to grind 100,000 more xp to 76. At level 76, a player has two extra quests they may complete.
    1- A quest that requires the player to destroy the, "Elite Red Dragon," 76 times. The reward is a, "Shadow Minion Disguise."


    2- A quest that requires a player to defeat, "Elite Onyx." This can only be done after a player has earned the shadow minion disguise. The reward is a, "Best friend eternally," pet.

    After completing these quests, a player is done. Unless, they have reached the cap in Humania, Mt. fang or, any other cap from 56 on up. Then they will automatically receive a quest allowing them to go to the fallen prince, and receive a 2/3pc ring. Read more here- http://www.spacetimestudios.com/show...Vanity-Bonuses
    Unfortunately, players who joined during the current cap cannot get these greats rings. In this thread, I give a solution to this, while still making the players work as hard or harder for these rings.

    II. Basic concept

    Soooo, now for the idea. If you capped right now, your characters xp bar would look like this-


    So if my idea was implemented, after you had completed the two elite quests, you would get a third quest to go to the fallen prince. He would then give you an option to, "Start elite xp gain." Once you start it, your characters inspect page would look something like this-


    To earn this xp you would simply grind in regular dungeons. Once completed, you would return to the fallen prince, and accept a new quest. This quest, instead of slaying the elite dragon 76 times, would then require you to slay elite onyx 76 times. Upon completion, you would receive a possible recolored best friend eternally pet-


    In addition to that, you would then be given a 2pc ring. For obtaining the 3pc ring would be similar, go to fallen prince, unlock, "Elite II," xp, and start grinding away at Blacksmoke Mountain-


    Upon completing, you could return to the fallen prince to receive another hardcore quest. Basically defeat elite onyx 76 more times, or possibly defeat each bsm boss 76 times. The reward may look like this-


    To finish the quest, simply hand it into the fallen prince, receive the reward, and a 3pc ring. Your inspect page would say- "lvl 76 I, 0/1"

    III. Possible advancements.

    So everything seems pretty grindy, which it is. If STS wanted to spice things up, they could add more than just 2 recolored vanities which my idea requires. Possibly adding actual elite vanities for the quests? Like helm and armor? Or recoloring bsm 2 extra times, or just recoloring bosses. Thoughts on this?

    •Or, as I posted in a comment on page 2, let the quests to be optional, and only allow xp to be gained in bsm.

    •As a reward for completing the Elite I xp, there may be a title called [Elite I] or [Elite II] etc.

    IV. Conclusion

    So hopefully this seems like a reasonable idea? 2 recolored vanities, an extra leveling system, etc. The goal is for newer players to eventually obtain these rings, WHILE grinding as hard or harder than in previous quests. Discuss?

    -P

    Sent from my Nexus 7 using Tapatalk
    Last edited by Argyros; 01-20-2014 at 09:12 AM.

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