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  Click here to go to the first Dev post in this thread.   Thread: [Arcane Staff]: Charged Attack = Low Damage & Slow Charge Time

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    Forum Legend Zeus's Avatar
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    Default [Arcane Staff]: Charged Attack = Low Damage & Slow Charge Time

    Hello Developers,

    First off, I would like to say thank you for developing an awesome game. I just have the humble request to fix top items like The Brothers Whims and Ker'shal Scepter!

    Arcane Staff Critical Issues:
    • Charge time is slow! In the Announcement thread for the staff, it was stated that the charge time would be 1.8 seconds. However, according to the video I have posted below, that is not the case.
    • Charged damage is lower than normal attack! Also according to the Announcement thread for the staff, the charged attack would do slightly less damage of a fireball spell. However, that is not the case. Infact, the charged attack damage is considerably lower than normal attack damage!

    For your consideration, please watch this video:



    Thank you for all that you do and I sincerely hope that the developer team will be able to fix this issue as well!

    PS: Any word about the whim brothers? The revision is actually substantially worse than the way they were before.
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    Senior Member Spell's Avatar
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    Quote Originally Posted by Zeus View Post
    Hello Developers,

    First off, I would like to say thank you for developing an awesome game. I just have the humble request to fix top items like The Brothers Whims and Ker'shal Scepter!

    Arcane Staff Critical Issues:
    Charge time is slow! In the Announcement thread for the staff, it was stated that the charge time would be 1.8 seconds. However, according to the video I have posted below, that is not the case.
    Charged damage is lower than normal attack! Also according to the Announcement thread for the staff, the charged attack would do slightly less damage of a fireball spell. However, that is not the case. Infact, the charged attack damage is considerably lower than normal attack damage!

    For your consideration, please watch this video:



    Thank you for all that you do and I sincerely hope that the developer team will be able to fix this issue as well!

    PS: Any word about the whim brothers? The revision is actually substantially worse than the way they were before.
    =) Plz sts fix our staffs

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    Senior Member Emmacheese's Avatar
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    Pleaseeeee fix the proc too! It's soooo bad! Look at the mauls proc in comparison ! It really isn't arcane standard :/

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    Senior Member Spell's Avatar
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    Quote Originally Posted by Emmacheese View Post
    Pleaseeeee fix the proc too! It's soooo bad! Look at the mauls proc in comparison ! It really isn't arcane standard :/
    I totally agree! 10+ mana Regan is just Meh..I'd rather have a crit/armor buff.

    I remember when the mythic staff proc'ed an awesome invincibility for like 5secs ...hmm that sounds like arcane huhu

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    Quote Originally Posted by LaDarkAngel View Post
    I totally agree! 10+ mana Regan is just Meh..I'd rather have a crit/armor buff.

    I remember when the mythic staff proc'ed an awesome invincibility for like 5secs ...hmm that sounds like arcane huhu
    Oh my gosh I remember you when that would proc! You lil kamikaze Mage. Tee hee

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    Senior Member Spell's Avatar
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    Quote Originally Posted by Emmacheese View Post
    Oh my gosh I remember you when that would proc! You lil kamikaze Mage. Tee hee

    Staff proc-- Lia runs into 3 mauls spamming skills lolo

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    Aw no answers yet U.U

    *Hopefully waits*

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    I had to lol at your 'college internet'. Made my day.

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    I say dont touch it. No need for reduce range or scatter mobs.

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    Senior Member falmear's Avatar
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    While waiting for victims in TDM, I asked a rogue on my team with a devourer bow to fire a charged auto attack at trulle. And I did the same thing with my arcane staff. The devourer bow does more damage on a charged attack then arcane staff. How does an item which is worth 1k in CS do more damage then a weapon which costs 55m? I'd like to hear an explanation on that one.

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    Quote Originally Posted by falmear View Post
    While waiting for victims in TDM, I asked a rogue on my team with a devourer bow to fire a charged auto attack at trulle. And I did the same thing with my arcane staff. The devourer bow does more damage on a charged attack then arcane staff. How does an item which is worth 1k in CS do more damage then a weapon which costs 55m? I'd like to hear an explanation on that one.
    Rofl selll it -_- i sold mine....
    Its nearly the end of season i dont think they care about us mages

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    Quote Originally Posted by Haligali View Post
    I say dont touch it. No need for reduce range or scatter mobs.
    Lol, ikr? It's come to the point where I wish I never even asked them to fix the whims. Now, each patch has been worse than the previous.
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    Quote Originally Posted by falmear View Post
    While waiting for victims in TDM, I asked a rogue on my team with a devourer bow to fire a charged auto attack at trulle. And I did the same thing with my arcane staff. The devourer bow does more damage on a charged attack then arcane staff. How does an item which is worth 1k in CS do more damage then a weapon which costs 55m? I'd like to hear an explanation on that one.
    I feel like what happened with the charged attack is that they added the spell damage, but they forgot to combine it with the weapon damage. So, the damage you are seeing is only the shadowflare damage.

    Again, that is just my theory.
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    As a potential upcoming buyer of this, I'd like to see this addressed also. I wouldn't want to shell out 40M+ for something that is broken.

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    Senior Member falmear's Avatar
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    Quote Originally Posted by keikali View Post
    As a potential upcoming buyer of this, I'd like to see this addressed also. I wouldn't want to shell out 40M+ for something that is broken.
    At this point given everything thats wrong with it I wouldn't spend 40M+ on it. Also since this season is at an end, level 41 weapons will be much closer. And in fact damage wise maybe better. Staff is always a high DPS weapon, so its entirely possible if there is a mythic gun the damage will be close. Conceivably if they release new mythics it'll probably be in 2-3 months.

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    i am already bored with using Kershal everyone knows it sux even with all the complains made not a single reply from STS .. I stop temporarily buying platinum for 1-2mths now because of this not getting support with this "premium item" no better than or not even near comparable a level 36 maul.
    I am waiting for expansion and perhaps sell it off and play a rogue character much more superior Skills and Weapon that is mythic.

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    Quote Originally Posted by will0 View Post
    i am already bored with using Kershal everyone knows it sux even with all the complains made not a single reply from STS .. I stop temporarily buying platinum for 1-2mths now because of this not getting support with this "premium item" no better than or not even near comparable a level 36 maul.
    I am waiting for expansion and perhaps sell it off and play a rogue character much more superior Skills and Weapon that is mythic.
    Well, hey if you're bored and you think it sucks I'd love to take it for a spin. xD
    Lvl 46 Mage - Sorcerie|Lvl 46 Rogue - Noxbolt

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    These complaints will quiet down once all the bored rich endgame players get something new to play with. This has to be the dev way of thinking.

    Hello new expansion!

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    Quote Originally Posted by Madnex View Post
    These complaints will quiet down once all the bored rich endgame players get something new to play with. This has to be the dev way of thinking.

    Hello new expansion!
    It still needs to be looked at by sts. An arcane item shouldn't be as useless as the staff is (hearing about it from every end game sorc I see with it)

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    Robhawk
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    Quote Originally Posted by Madnex View Post
    These complaints will quiet down once all the bored rich endgame players get something new to play with. This has to be the dev way of thinking.

    Hello new expansion!
    +1

    They didtn fix the passive damage/armor not showing in profile bug.
    They didtn fix the zoom out option is not saved bug. ( you have to zoom out again and again)
    They didnt fix the mages shield bug - its not even confirmed.
    They didnt fix arcane stuff.
    They didnt... and most things, they wont!

    What they did? Expansion and events that people spend a lot of plat.

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