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Thread: Packs Blue for Mana - Rouge

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    Blogger Hercules's Avatar
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    Thumbs up Packs Blue for Mana - Rouge

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    I was thinking , why no one pack blue of mana, the rouges have little of it, and each 5 shoots must spend 23 potions for map, so that this is one good idea, BUT i dont acept that its packs is in PVP. only PVE like help for no spend A LOT MANY OF MANA




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    the example is it 800 mana in 1 packs and 800 in 2 apcks




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    This is actually a really good idea.. Make 1 of the rogues packs for mana and maybe they'll be less op in pvp. Also no more pet spamming it's a win-win

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    hmm. endless mana spam= endless Aimshot spam.
    a big NO

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    Yea have to say no. Then even for elite bosses a rogue would literally just have to spam mana pack, health pack, aimed shot, repeat. I agree rogues are the worse on mana usage but this is very exploitable
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    Rogue will no longer buy pet with mana regens that mean rogues can both heal Health and Mana, just like a mage with more Dmg. So who will use mage?
    Every strike brings me closer to my next home run

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    Quote Originally Posted by Toy View Post
    Rogue will no longer buy pet with mana regens that mean rogues can both heal Health and Mana, just like a mage with more Dmg. So who will use mage?
    Pretty sure most mages (at least the advanced ones) dont use health in pve, we just pop potions. To much agro
    Last edited by xcainnblecterx; 02-22-2014 at 04:18 AM.
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    Oh ok, Im now very familiar with end game mages, but you know what i mean
    Every strike brings me closer to my next home run

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    Quote Originally Posted by utpal:1487216
    hmm. endless mana spam= endless Aimshot spam.
    a big NO
    in pve its more than ok, actually people are doing it wrong if they dont spam aimedshot. The OP is specifically talkin about pve. I like the idea but pots are still efficient.
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    I don't know about PvE because as rogue I haven't done much there but on PvP it'll be a good balancing move. Charging packs or not (2 instead of 3 packs) judges a match's outcome by a great deal. Think about it, it's 25% HP heal and another 10% more from HP regen.

    This could make fights with warriors a little easier as well.

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    -1000000 srry


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    The 'extra packs' upgrade for medic should give out 2 health packs and 1 mana pack... :/

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    Im cool with 1mana pack for rogue BUT....
    IF they do make one then LOWER packs' duration to 15SECs instead of 30SECs

    As of now a rogue can stack 2packs which makes them something unbeatable. Playing around a tank, draining the warrior's mana, stacking those packs(if possible) and do the combo ...easy!

    So giving rogues mana packs makes them more effective but i suggest to lower the packs duration too!
    Last edited by Cero; 02-22-2014 at 08:51 AM.

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    I like the concept. however it would unbalance PvP very much by giving rogues that final kill shot too easily.

    I dont know too many rogues at end game elite that use packs either since they are busy potting any ways and would usually prefer a 4th attack skill as opposed to a heal skill. but for PvE i dont see anything wrong with this nice little change to the packs

    Mind you, if you are throwing down 1 mana pack and 2 heal packs, you might be easier to kill...
    <The Collective> Retired Warrior/Born Again Rogue

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    Not really too op. Because packs works with %, and rogues mana is about 1k - 1.3k so healing 25% would only be 250-350 per pack... To compensate, aimed cd could be increased to 3 sec

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    Quote Originally Posted by TheMightyFeusalet View Post
    -1000000 srry
    Bro i only say that "1 skill of combact medic" to give 2 packs of health and 1 of mana BUT ONLY in PVE, is OP in PVP NO in PVP, the big problem with one rouge is have that to spend a lot many of mana, believe me i have one rouge and in 1 map ELITE ( -45 potions of mana ) , more than one problem, is one help




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    It wouldn't be op in pvp.. think about it rogues would have less health and easier to kill with only 2 health packs and the mana pack would only replenish like 250 mana (same as valkins arcane)-not a big deal

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    Quote Originally Posted by Toy View Post
    Oh ok, Im now very familiar with end game mages, but you know what i mean
    yep




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    Default Packs Blue for Mana - Rouge

    You guys, just read the OP once...it says pve not pvp, it would be nice for pve - this would not be that good of an idea for nowadays pvp anyways because taking away one pack is taking away 30% of our survivability.
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    Quote Originally Posted by TheMiraclebird View Post
    You guys, just read the OP once...it says pve not pvp, it would be nice for pve - this would not be that good of an idea for nowadays pvp anyways because taking away one pack is taking away 30% of our survivability.
    ok, so 3 packs for health when is PVP and 1 pack of mana and 3 of health when is PVE. better?




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