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  Click here to go to the first Dev post in this thread.   Thread: Overpowered mage!!!! Devs do something!!

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    Default Overpowered mage!!!! Devs do something!!

    on my research the only overpowered character is pallies with rifts

    str bears can kill all exept str mage with rift
    dex birds can kill all except str mage with rift
    int mage can kill eberything except str mage with rift

    now STR MAGE with rift kills everything,. very good STR MAGE kill 3 birds at the same time its 3vs1 or 2bears at the same time 2vs1

    this is unfair right?? it worst than DEX BEARS before!!
    atleast dex bears not that overpowered due to their skills cooldown

    SUGGESTION TO MAKE IT LESS OVERPOWERED FOR MAGE take off their freeze skill,.. "thats for birds to get equal with str mage i think its with bears too to equal with str mage"

    what you guys think?

    i know i can kill PALLIES with my bird if they dont use freeze
    TSSCHINADAWGlvl-50bird PERFECTBUILTlvl-50dexbear
    WANNAHUG lvl-50 hybrid bear JHINA lvl-50 dual mage
    SIRSHOOTALOT lvl 50 hybrid bird
    another day will rise but the nightmare still comes

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    Default

    mage in any story or should i say wizzards and any caster should not master all elements like fire and ice and lightning at the same time,. just think of their skill they got everything here and gave them large life and mana and shield,.. in other games its not called mage its god mode lol

    agree?????!!!
    TSSCHINADAWGlvl-50bird PERFECTBUILTlvl-50dexbear
    WANNAHUG lvl-50 hybrid bear JHINA lvl-50 dual mage
    SIRSHOOTALOT lvl 50 hybrid bird
    another day will rise but the nightmare still comes

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    Forum Adept addiekai's Avatar
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    Well, mages here only have 3 pure attack skills, 2 of them being AOEs. Mages in other games have books upon books of spells at their disposal.

    See the difference?
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    Senior Member Necrobane's Avatar
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    Yeah, having complete mastery over all the elements is a bit much, perhaps with skill trees we'll see mages nerfed a tad.
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    Forum Adept addiekai's Avatar
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    Yeah. If you give mages more spells to play with, then it would even out the power of Mages. But like I said, its kinda limited what mages can use during battle.

    Don't be too hard on us Mages
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    Default

    books and books of spells in other game right but do they master everything? or damage that high?

    the point here is pallies are so overpowered and even if you gang them up they still win!! dex bear before even if you gang them up 2archers can kill dex bear but now 3archers gang up pally and pally still win OMG!!!
    TSSCHINADAWGlvl-50bird PERFECTBUILTlvl-50dexbear
    WANNAHUG lvl-50 hybrid bear JHINA lvl-50 dual mage
    SIRSHOOTALOT lvl 50 hybrid bird
    another day will rise but the nightmare still comes

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    its not personal to mages i do have a mage too!! game in pvp just suck cause of overpowered mage,. its better to have balance characters thats what im saying
    TSSCHINADAWGlvl-50bird PERFECTBUILTlvl-50dexbear
    WANNAHUG lvl-50 hybrid bear JHINA lvl-50 dual mage
    SIRSHOOTALOT lvl 50 hybrid bird
    another day will rise but the nightmare still comes

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    Forum Adept addiekai's Avatar
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    Another nerfing i sense...

    The force is strong with this one...
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    Luminary Poster Arterra's Avatar
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    mages are usually powerful casters with little armor and hp. we got the power for and if we lower hp and armor, 1 hit kills will be BS.

    i dont think its the mages fault, but the enemy design. no i dont have answers, but right now mages cant really be tweaked as much.
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    Default

    Battle birds and pallies are OP, more Pally than battle bird, but considering battle bird is a HYBRID and still has a fighting chance against dex, it's OP...

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    Quote Originally Posted by Mysticaldream View Post
    Battle birds and pallies are OP, more Pally than battle bird, but considering battle bird is a HYBRID and still has a fighting chance against dex, it's OP...
    are you saying only pure stats should rule pvp?? the whole point of game is mix and match!
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    Ugh please don't nerf pallies. I'm finally really enjoying my Mage as a dual wield. And I don't Pvp. I really think any future tweaks for Pvp should stay out of pve.

    If anything, make bears a bit more useful. They're kinda unnecessary since the nerf. Maybe some crazy powerful combos if there's one of each class in a party?

    Just please don't nerf pallies bc of Pvp

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    Mages at lower lvl (ie 19) pallies especially, are not that overpowered. Can do good 1 on 1 with many but can't take more than 1 at a time even twinked out...

    Lvl 50 seems crazy though because my lvl 46 dex bear can't kill any lvl 50 - even with top gear for his lvl...

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    mages hp and mana combined is like 3x or 4x than other characters,. and dont forget their buffs they have hp regen with armor buff in 1skill then the other self buff has damage buff or in bears its rage in one skill then they still have their debuff skills like with the birds have and then 3more damage skill lightning freeze and fire,.. oh yeah they also have drain life what else can other characters have that a mage dont have??? same health with other chars and got all skill alike with other chars combine what else can you ask for??

    oh i know!! they also are long range attackers like birds!!! OMG!!!

    and whatever you do like repulse shot with bird skill mage still got their freeze ball that always hits and freezes you!!

    isnt it overpowered for you??

    heal skill cooldown is wack!!! mage armor is beast cause of rift even without buff they wont die with full skill of bear or bird then heals fast!!! dont forget they can still use mana shield and good PaLlie mage save that skill for last on pvp

    i dont know if this isnt enough for DEVs to notice this,.. or DEVs plays pocket legends too and only have mage characters,.. yiu guys get what i mean lol
    TSSCHINADAWGlvl-50bird PERFECTBUILTlvl-50dexbear
    WANNAHUG lvl-50 hybrid bear JHINA lvl-50 dual mage
    SIRSHOOTALOT lvl 50 hybrid bird
    another day will rise but the nightmare still comes

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    Guardian of Alterra KingFu's Avatar
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    Quote Originally Posted by Arterra View Post
    are you saying only pure stats should rule pvp?? the whole point of game is mix and match!
    I think that the classes should be slightly stronger as being what they were built to be (Mage as int, Warrior as Str, Archer as dex) and that the top of the specs should be the class designed for it (IE Dex archer should be stronger than Dex bear and Dex mage)

    I do think that the classes need more of a balance to do that.

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    A mage shouldn't he.allowed.to wear strength armor. Threir attacks are all ranged. No weapons are range with strength. A mage should not be allowed to have that much armor. They should have the least given amount of damage they now do. Knave a 30 mage and I rule in pvp vs bears.and birds. Still have some issues with pure mages.though. If your not a mage, become one.

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    It's not the Mage being overpowered, it's the mana regen rifts gives now, that sustains a pally's mana rate. Plus the overall rift bonus for added armor. A fight wouldn't be as hard if u are against a cosmo wand/eye Mage without the added armor a rift set gives, right?

    So why did the devs give mana to Rift is something I do not understand.
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    The only reason I say that Paladins are Op is because they have more buffed armor than a bear and more Crit than an archer. I think the only tweak that needs to be made is have lowered Intelligence more drastically effect their skills. It makes sense.
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    thats what i said before,.. i 2nd emotion to nightarcher,.. what if range goes to dex, normal attacks goes to str and skill attacks goes to int its much balance that way,. coz even without int pallies damages too high!! some just put int for mana and life regen and shield but it doesnt based thier damage to int!!!
    TSSCHINADAWGlvl-50bird PERFECTBUILTlvl-50dexbear
    WANNAHUG lvl-50 hybrid bear JHINA lvl-50 dual mage
    SIRSHOOTALOT lvl 50 hybrid bird
    another day will rise but the nightmare still comes

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    Senior Member TheLaw's Avatar
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    First of all, who says Paladins are overpowered? WarBirds kill them easy. So practically its HYBRIDS!

    Quote Originally Posted by Mysticaldream View Post
    I think that the classes should be slightly stronger as being what they were built to be (Mage as int, Warrior as Str, Archer as dex) and that the top of the specs should be the class designed for it (IE Dex archer should be stronger than Dex bear and Dex mage)

    I do think that the classes need more of a balance to do that.
    Agreed, dont nerf the mages, just make other classes equal.

    Quote Originally Posted by Orei View Post
    It's not the Mage being overpowered, it's the mana regen rifts gives now, that sustains a pally's mana rate. Plus the overall rift bonus for added armor. A fight wouldn't be as hard if u are against a cosmo wand/eye Mage without the added armor a rift set gives, right?

    So why did the devs give mana to Rift is something I do not understand.
    Orei, i guess you're right. I think its good to have mana for Rift, just so we dont need to run thru mana pots. And mages are nukers, they can kill anything if they're pro enough, example Kooderna, a team of 3 bears, they're dead meat.

    Quote Originally Posted by Nightarcher View Post
    The only reason I say that Paladins are Op is because they have more buffed armor than a bear and more Crit than an archer. I think the only tweak that needs to be made is have lowered Intelligence more drastically effect their skills. It makes sense.
    Nice idea, i think skills should be affected by where you put your points into. But what about the Dual-Specs?
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