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  Click here to go to the first Dev post in this thread.   Thread: PvP Mode Suggestion

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    Default PvP Mode Suggestion

    Team Deathmatch - nothing special, kill the other team. Can have respawn or 1 life and that's it.
    Capture The Flag - you try to capture the other teams flag, you win when you capture X flags (set by host)
    Push The Cart - one team is trying to get the cart from A to B while the other team is preventing that from happening. When someone is near the cart it will move. After a time limit if the cart haven't being pushed there, the attacking team loses
    VIP - each team have a VIP. The goal is to kill the other team's VIP. First team to kill other team's VIP wins.
    Control Points - there will be 3 control points set up, a team is attacking and another team is defending. It takes 8 seconds to capture a control point. At start all control points belong to the defending team. The attacking team trys to capture them by standing on them for 8 seconds. It will decay at 0.5 second per 1 second if attacking team isn't near them. There will be a time limit.

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    Junior Member Dilarus's Avatar
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    so pretty much the same as every other online game? lets wait and see, maybe theyve already got these in the works
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    What about an American football type match with a ball and if you have the ball you cannot attack but your trying to get to the other teams inzone to score. So you have to rely on your team mates to protect you. If you die you drop the ball and it becomes a pick up item by anyone. So like American footbal with swords and you 86 the huddle. You could do like a 5 min round and whomever has the most points at the end wins.
    Beermon- Level 47 Warrior-Alterra

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    Member Beermon's Avatar
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    Oh and sorry that message is so rushed im in some dudes attack working on his ac unit trying to thaw it.
    Last edited by Beermon; 05-06-2010 at 10:00 AM.
    Beermon- Level 47 Warrior-Alterra

  5.   Click here to go to the next Dev post in this thread.   #5
    CTO asommers's Avatar
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    Quote Originally Posted by lailai View Post
    Team Deathmatch - nothing special, kill the other team. Can have respawn or 1 life and that's it.
    Capture The Flag - you try to capture the other teams flag, you win when you capture X flags (set by host)
    Push The Cart - one team is trying to get the cart from A to B while the other team is preventing that from happening. When someone is near the cart it will move. After a time limit if the cart haven't being pushed there, the attacking team loses
    VIP - each team have a VIP. The goal is to kill the other team's VIP. First team to kill other team's VIP wins.
    Control Points - there will be 3 control points set up, a team is attacking and another team is defending. It takes 8 seconds to capture a control point. At start all control points belong to the defending team. The attacking team trys to capture them by standing on them for 8 seconds. It will decay at 0.5 second per 1 second if attacking team isn't near them. There will be a time limit.
    We will be releasing Team Deathmatch for starters, but plan to have a lot of varying PvP game types.

    -ALS

  6.   This is the last Dev post in this thread.   #6
    CTO asommers's Avatar
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    Quote Originally Posted by Beermon View Post
    What about an American football type match with a ball and if you have the ball you cannot attack but your trying to get to the other teams inzone to score. So you have to rely on your team mates to protect you. If you die you drop the ball and it becomes a pick up item by anyone. So like American footbal with swords and you 86 the huddle. You could do like a 5 min round and whomever has the most points at the end wins.
    This was the second PvP game type we created for Blackstar and it rocks. We also put a speed debuff on players to make the player with the ball run/fly slower.

    -ALS

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    Senior Member Flamin's Avatar
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    I would also like to see something like a clanwars and castlewars like in runescape.

    P.S. runescape is not that great of a game. (no advirtizment or offence intended)
    http://i884.photobucket.com/albums/ac50/EliteFlamin/atomicenergy-2.jpgHonored Master of The Crusaders of Legend PLoading --- Warrior --- Level 21 EliteFlamin --- Archer --- Level 47

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    Member Beermon's Avatar
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    Quote Originally Posted by asommers View Post
    This was the second PvP game type we created for Blackstar and it rocks. We also put a speed debuff on players to make the player with the ball run/fly slower.

    -ALS
    sweet so if its not implemented into PL I guess I can look forward to playing it in BS.
    Beermon- Level 47 Warrior-Alterra

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