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  Click here to go to the first Dev post in this thread.   Thread: Elite Zones Live in Arcane Legends + Elite Loot Explained!

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    Default Elite Zones Live in Arcane Legends + Elite Loot Explained!

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    The Elite Zones of Arlor, including the new Dragon Enclave elite zones, have been unlocked! But, beware brave heroes. These zones are not for the faint of heart. These zones are harder and deadlier than the normal maps. They include stronger mobs, more lethal bosses and will require the best of the best if you're to make it through. To survive these zones you will need a full party of well geared people who can work together and develop a solid strategy to make it to the end of each map.

    Don't worry. All of this effort is for good cause. The best loot in the game drops from Elite mobs and bosses, including the newest Elite Legendary armor sets, Elite chests, and a higher chance to find Dragkin Teeth to spend at the vendor in Expedition Camp. See the breakdown of which loot drops from which bosses below.

    Capped Elite Zones:
    Not all Elite maps have been scaled to the newer levels. The loot for these capped zones only go so high, so current players will want to spend time in Nordr, Shuyal and Tindirin to get loot for higher levels, and Tindirin for the current best.

    Brackenridge Caps at level 27
    Rooks Nest Caps at level 27
    Dead City Caps at level 32
    Kraken Isles Caps at level 37

    Nordr, Shuyal, and Tindirin all accommodate the current level cap

    Elite Loot

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    Elite Tindirin Loot (lvl 41 Elite):
    Note: This loot goes all the way to level 41

    The Wilds: Magmatic Daggers
    Jagged Trail: Magmatic Staves
    Magma Corridor: Magma Helmets
    Caves of Tarewa: Magmatic Swords
    Rockhorn Summit: Magma Armors

    Elite Shuyal Loot (lvl 41 elite):
    Note: The loot from this content only scales as high as level 40! Even at 41

    Shadow Plains: Architect Helmet
    Forest Breach: Architect Staves
    Forest of Shades: Architect Sword
    Undim Fields: Architect Daggers
    Ashral Tower: Architect Armor
    (Ashral Heart): Ashral Shard Amulet

    Elite Nordr (lvl 40 Elite):
    Note: The loot from this content only scales as high as level 40! Even at 41

    Jurn Woods: Noble Helmet
    Mount Spyr: Nordr Jewel Staves
    Oltgar Keep: Entombed Hammer
    Crystal Caverns: Mountain’s Teeth Daggers
    Hall of Valheim: Noble Armor

    Dragkin Teeth Vendor


    Rogue
    Rendtail Dragonstone Recipe: 150 Teeth
    Magma Crown of Potency: 100 Teeth
    Magma Doublet of Potency: 125 Teeth
    Elite Golden Dragonscale Chest: 40 Teeth (Chance at Arcane Shard!)
    Golden Dragonscale Chest: 15 Teeth
    Dragonebone Daggers of Tactics: 125/85 Teeth

    Stats:
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    Warrior
    Rendtail Dragonstone Recipe: 150 Teeth
    Magma Basonet of Assault: 100 Teeth
    Magma Plate of Assault: 125 Teeth
    Elite Golden Dragonscale Chest: 40 Teeth (Chance at Arcane Shard!)
    Golden Dragonscale Chest: 15 Teeth
    Dragonskin Slicer of Tactics: 125/85 Teeth

    Stats:
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    Sorcerer
    Rendtail Dragonstone Recipe: 150 Teeth
    Magma Helm of Brutality: 100 Teeth
    Magma Suit of Brutality: 125 Teeth
    Elite Golden Dragonscale Chest: 40 Teeth (Chance at Arcane Shard!)
    Golden Dragonscale Chest: 15 Teeth
    Dragon's Breath Wand of Fatality: 125/85 Teeth

    Stats:
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    Archon Rings
    Level 40 Archon Rings have chance to drop from Elite non-boss mobs in Shuyal Elite maps. Lvel 40 and level 41 Archon Rings have a chance to drop from Elite non boss mobs in Tindirin.

    Elite Dragonscale Chests
    Copper, Silver, and Gold all have chances to drop the Dragonscale Armor and Helm armor set pieces, with Gold giving you the best chance, and Copper with the least. All Elite Dragonscale Chests also have a chance to drop Wurmtongue’s Egg, and only the Elite Dragonscale Gold Chest has a chance to drop the Arcane Shard.




    --------------------

    NOTE: At this time Bael, Krunch and the Shuyal Gladiator arena have not been scaled up to level 41. They only scale up to 36.
    Last edited by Samhayne; 03-25-2014 at 02:31 PM.

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    first? Thnx Ami and Samhayne! It's my birthday!

    Also big props to Carapace for the hard work on the dynamics of the Elites (A huge balancing act I'm sure)
    Last edited by notfaded1; 03-25-2014 at 02:55 PM.
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    What about arena?

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    Guys from STS... Get ahold of Your ideas towards sorcerers... We don't want to see crappy recolored AC/DC 3rd time..
    Capitan staff, then, same staff in nordr... And now.. again... Please make other model of staff.. Do not recolor it.. We have got enough of that staff...

    Regards.
    Dead

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    'happy birthday'

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    Awesome! High chance on teeth good luck everyone!


    Sent from my iPhone using Tapatalk

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    I am curious as to why Kracken Isles was capped at 32 before and now moved up to 37.

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    Dragonscale sandiklardan birşey cikmiyor ne zaman cikacak yeni bölümleri bekliyoruz teşekkürler arcane legends seviyorum

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    will the archon ring surpass the mythic ring?

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    NOTE: At this time Bael, Krunch and the Shuyal Gladiator arena have not been scaled up to level 41. They only scale up to 36.
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    Woot! Lv. 41 Archons!!

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    OMG So happy the other maps have scaled also. Thank you STS for giving us options on what we want to hunt and wear!
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Samhayne View Post
    NOTE: At this time Bael, Krunch and the Shuyal Gladiator arena have not been scaled up to level 41. They only scale up to 36.
    Seems like Arena should be scaled up Samhayne don't u think? Or is this just a case of not happened... yet?

    Quote Originally Posted by FluffNStuff View Post
    I am curious as to why Kracken Isles was capped at 32 before and now moved up to 37.
    Seems like natural progression Fluff... idk. I think Arena should be scaled up as well for sure.

    Arena is such a special place in the whole world... not having it scale and adjust with the times seems like a mistake to me...
    Last edited by notfaded1; 03-25-2014 at 02:53 PM.
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    Hmm, so the magma gear can't be looted from elite chests? Only the dragonscale gear?


    Quote Originally Posted by FluffNStuff View Post
    I am curious as to why Kracken Isles was capped at 32 before and now moved up to 37.
    Probably to keep it fairly challenging to farm that area, keeping some value to hooks and the mythic helms (as well as crates), so that elite gold pirate chests aren't ridiculously abundant.
    Only those who risk going past the edge will find out how far they can go.

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    Wow. I suggested low level elite long time ago, now it's actually on! Sweet.

    Question.
    As I know season 1 & 2 gears are not dropping or looting anymore.
    Does this low level elite mean they are coming back in loot?
    Like dws, berserker set and demon sets looting again from boss and elite golden chest?

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    will it be better than perfect mythic ring?

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    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by notfaded1 View Post
    Seems like Arena should be scaled up Samhayne don't u think? Or is this just a case of not happened... yet?


    Seems like natural progression Fluff... idk. I think Arena should be scaled up as well for sure.

    Arena is such a special place in the whole world... not having it scale and adjust with the times seems like a mistake to me...
    All in good time
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    This stuff is legit.

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    Quote Originally Posted by FluffNStuff View Post
    I am curious as to why Kracken Isles was capped at 32 before and now moved up to 37.
    Quote Originally Posted by notfaded1 View Post

    Seems like natural progression Fluff... idk.
    Quote Originally Posted by Morholt View Post


    Probably to keep it fairly challenging to farm that area, keeping some value to hooks and the mythic helms (as well as crates), so that elite gold pirate chests aren't ridiculously abundant.
    Just took a run at it, and with the same gear I had I got faster times so I agree the move is definitely justified. Would be pretty boring soon if they did not scale it up at least somewhat, especially with the new gear coming.

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    Devs, please take a look at the AoE tribal shaman health regen in The Wilds. It is out of control making the trash mobs exceptionally more difficult than trash mobs in subsequent zones (ie Magma) without the shaman/tribesman mobs.
    <Khylara 41 Rogue> The Collective

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