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  Click here to go to the first Dev post in this thread.   Thread: Demise of Singe

  1. #41
    Forum Adept Dehydration's Avatar
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    I don't think that Singe needs it's stats before since Singe already has a huge boost to primary stats. Just a
    Little more % on stun or perhaps turn that stun into high chance of terrify/panic then it would be a nice Arcane
    pet to have. Since the buff of Singes AA is 13-14 seconds, it should be 15 seconds instead.

    The cool down doesn't Need to be lowered since the buff adds a lot to your stats already, we don't need a pet that gives 50/primary stat for an extremely long time since without the AA we have +40/primary stat. To make it a little more OP,
    it would be nice to add +5 to all stats EXCEPT your primary stats in the Arcane Ability instead of the Base stats. So if all these changes happen, the stats of singe would look like: +30/primary stat +10/all stats, 12% damage, damage reduced by 4%
    Arcane ability: high chance to panic, ignite enemy, buffs 15/all stats except primary stats and buff 10 to primary stats.
    With arcane ability the stats would be +50/primary stat +25/other stats. I think that these are the changes that need to be implemented.

  2. #42
    Forum Adept Twomucho's Avatar
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    Feel free to change him, but singe is a very helpful asset to a team, and frankly with Mage he adds enough to help keep you alive in those elite arrow fields. But who am I to say, just a lowly Mage that can tell a big difference when swapping to other pets in elites...I'll keep my singe out, never been one to jump on a bandwagon anyway, have no thoughts on pvp and singe, but that's bc my singe is allergic to the drama

  3. #43
    Senior Member Titanium's Avatar
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    It will be very cool if Singe had a passive stun like Prance

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    Member Jonnymaynard's Avatar
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    Heya Guys , i think its up to me to rescue singes reputation lol.
    Im a singe owner myself, and im pretty happy about it since im a warrior He is really beast in pve and has some use in clashes too.
    I dont understand other classes whining about it, because im sure u checked his stats before buying/opening the egg.Bringing singe back to
    his former stats change little to the usefullness for ur class.
    Fixing singe isnt the real problem ( of course i would like something like armor reduce on the arcane too ^^),
    the problem is just the Opness of Samael, wich is where your fixing screams came from. Unless they make Singe a samael Clone
    there is no way for him to be so usefull in pvp like sam. The one thing that needs to be fixed is that stun immunity should
    also work on terrify/panic. Whoever has enough sams ( or even slags) to stunlock wins the clash , its so pointless.
    The new arcane pet S&S will change nothing about that fact
    Last edited by Jonnymaynard; 05-31-2014 at 12:17 PM.


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    Senior Member epicrrr's Avatar
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    Singe got judged before it's even released thus we will never know if the original stats were even OP in the first place.
    Kronos Divine Guild Development PICS HERE -- PVP VIDS HERE AL Retiree

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    Really what is needed is a et that matches sam, but does so in a totally unique way.

  7. #47
    Junior Member Enhanced's Avatar
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    Quote Originally Posted by Zeus View Post
    This is what happens when you give in to whiners. People wanted to protect their precious Samael investments. It's disappointing, really. I was really hoping for another pet I could use other than Samael.
    Agreed...

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    Senior Member Kakashis's Avatar
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    Quote Originally Posted by #Jark View Post
    Really what is needed is a et that matches sam, but does so in a totally unique way.
    Two shadow clones of yourself, pve mob mind control, or pvp pet thief ability would match.
    IGN: Kakashi <Deviant Misfits> - We run PVE!

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    Senior Member nelson131's Avatar
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    so, how much is its price now? it was 60m
    From mortal hope springs immortal power
    toons: goebejake rogue, saltspear mage

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    Senior Member SacredKnight's Avatar
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    Singe is around 10-11mil now....to be honest I think a way to bring Singe back is to create a passive like Samuel...instead of a passive healing ability...how about a passive burning ability? Has a small ring around it that ignites enemies deal burn damage and debuffing, sounds good....
    To be honest I wonder if Shady and Surge is going to out shine Samuel or not...

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    Singe needs to be buff, it was the latest expansion arcane pet.

    time to petition this thread again!
    Kronos Divine Guild Development PICS HERE -- PVP VIDS HERE AL Retiree

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    shady and surge has dmg and crit along with +25 PS, +15str,int,dex.

    but still samael best due to higher crit and nice AA and passive regen.

    I expect singe to be 4-5m

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    Singe is fixed with the new arcane pet.

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    I think it would be cool to make all Singe users to have INSTEAD a Singe & Scorch to be in the trend with the new event ... It will be equivalent with Shady & Surge at many points crit / dmg / same initials LOL
    Last edited by Titanium; 06-25-2014 at 11:59 AM.

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  17. #55
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    I'm joking :P Nothing to be done guys . It's like Zeus said , when majority wants something ( but not energy kits , ofc ) sts does it. People wanted Samael to be op for more than a year or even more Personally I quitted using Singe in PvP ... I use Valkin instead ! Haray
    Last edited by Titanium; 06-25-2014 at 12:09 PM.

  18. #56
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    10m? seriously?
    From mortal hope springs immortal power
    toons: goebejake rogue, saltspear mage

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    Default Demise of Singe

    Plz fix singe

  20. #58
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    Precisely!

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