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  Click here to go to the first Dev post in this thread.   Thread: [Guide] The Definitive Guide to Speed Leveling and Kraag Tomb 4

  1. #41
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    Tried to form a party ... No one wants to try it all they wanna run is boring old wt4 ..


    Sent from my iPhone using Tapatalk

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    Senior Member Serancha's Avatar
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    They'll learn. At the start of season 4, there was a yeti issue which caused sts to change all spawned mobs to give 0xp. Before that, WT4 was indeed best, but since the spawns give nothing now, it is mostly a waste of time trying to level there. Not to mention the lack of loot.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Senior Member Anarchial's Avatar
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    Omg it seems my grinding in wt4 is wasted i usually wait for floor spawns to come up but i never actually noticed that it gives 0 xp -_- ...thx wt4 is my new spot ..thanks sera
    Cause Anarchial causes only ANARCHY!

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    Senior Member Serancha's Avatar
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    Well it gives xp, just not all the mobs do. The witch's zombies do not, and they are a large part of that map population. Glad you found this helpful!
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Senior Member Anarchial's Avatar
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    I just did the maths using my warrior solo:
    Kt4 gave 162 xp for 4 mins.
    Wt4 gave 270xp for 8mins.
    In kt4 i used only 4-5 pots combined.
    In wt4 i used more than 10 pots.

    And its so easy pulling mobs in kt4. Although I dont kill bosses in kt4 because with warrior it just takes up time.

    Really glad that u put up your guide here with even a map. All I can add here this that the mathematics included in your guide is 100% correct
    Cause Anarchial causes only ANARCHY!

  6. #46
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    Always love when people test these things themselves. Nice work, thanks!
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

  7. #47
    Senior Member csyui's Avatar
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    Mobs spawned by witch do count into kill and give XP. Watcher tombs is still the best place to farm kills and lvling up (for mage ).

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    Senior Member Serancha's Avatar
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    The facts in this guide have been proven by over 20 players including all classes. If you are seeing zombies count, they are floor spawns, not mage spawns. Go test on the first mage in km3 or wt3 - they are easy to isolate. Also the mages in lost mages mine are easy to isolate for testing.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    I tried KT4 the other day. You were right about it being quicker. It's better than WT4 hands down. You kill two birds with one stone. Pve kill and crates farming. Nice guide!

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    Senior Member csyui's Avatar
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    Quote Originally Posted by Serancha View Post
    The facts in this guide have been proven by over 20 players including all classes. If you are seeing zombies count, they are floor spawns, not mage spawns. Go test on the first mage in km3 or wt3 - they are easy to isolate. Also the mages in lost mages mine are easy to isolate for testing.
    I would not post my thread without testing. So either your fact doesn't stay, or I tested in a wrong way.
    When I tested in WT1, all the mobs triggered by the first witch I met count into my PvE kills.

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    Even If that is correct, it is a moot point. Kraag 4 would still much faster, since all mobs are spawned on entry to the room, and you can level/gain kills as fast as it is possible to kill. To benefit at all in watchers tombs you need to go slow enough to wait for all the floor spawns which are not triggered until you walk over a spot.

    Therefore even IF they changed it and witch spawns counted, Kraag 4 would still be unquestionably faster.





    Edit: I just killed 6 mage-spawned zombies and got 0 kills. The facts remain. Witches count as 1 kill, their summoned mobs count as 0. Test in watchers tomb 3, where there are 2 mages you can trigger at the beginning to spawn mobs with no natural floor spawns.
    Last edited by Serancha; 04-07-2014 at 11:13 AM.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

  12. #52
    Senior Member Madnex's Avatar
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    Just to clear this out, sera's correct. Here's why:

    The witch-type mobs have two options for offense. One is a fireball-like attack (without the blast radius) and the other summons six (6) unarmored skeletons to fight for her. The second one can be easily spotted because a red conical zone appears in front of the witch yet no direct damage is done from an attack.

    In conclusion, the mobs that do not count for PvE/EXP are the ones called forward by the witch's "skill", not the ones that naturally spawn around her when you approach certain areas on the map. Different spawn triggers, different killing rewards.

  13. #53
    Senior Member notfaded1's Avatar
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    Lightbulb skeletons are just magical weapons used by the witches ie. part of the witches

    Quote Originally Posted by Madnex View Post
    Just to clear this out, sera's correct. Here's why:

    The witch-type mobs have two options for offense. One is a fireball-like attack (without the blast radius) and the other summons six (6) unarmored skeletons to fight for her. The second one can be easily spotted because a red conical zone appears in front of the witch yet no direct damage is done from an attack.

    In conclusion, the mobs that do not count for PvE/EXP are the ones called forward by the witch's "skill", not the ones that naturally spawn around her when you approach certain areas on the map. Different spawn triggers, different killing rewards.
    Omnisorc is correct... verifying Serancha that witch summoned skeletons give no awards which like omni stated aren't really mobs at all but actually just another form of attack which the witches do... It's almost like the unarmored skeletons are just magical weapons themselves used by the witches.
    rogue ~ retired GM Enigmatic

  14. #54
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    I use this guide to help level my fellow guildies, one of the rogues swears without elixirs it's a gain of 240xp per run. Approx 12 runs gets her boosted up to the next level. That rogue is grinding to 41 now with a level 30 in tow, obviously due to the huge level gaps our run is way slower. But I would like to say killing all bosses and party from level 30 to 41, it's a 5 minute run for us, under 6 if we're lazy, careless, or chatting LOL.

    I am sure when level 30 rogue powers up and we ignore boss fights our times will be way faster but we got greedy for crates

    Awesome guide!
    Last edited by Waheedski; 05-11-2014 at 02:58 AM.

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    Quote Originally Posted by Waheedski View Post
    I use this guide to help level my fellow guildies, one of the rogues swears without elixirs it's a gain of 240xp per run. Approx 12 runs gets her boosted up to the next level. That rogue is grinding to 41 now with a level 30 in tow, obviously due to the huge level gaps our run is way slower. But I would like to say killing all bosses and party from level 30 to 41, it's a 5 minute run for us, under 6 if we're lazy, careless, or chatting LOL.

    I am sure when level 30 rogue powers up and we ignore boss fights our times will be way faster but we got greedy for crates

    Awesome guide!
    I would just like to further add, a few tweaks of this guide and myself and a rogue cleared this in sub 3 minutes. EXCELLENT GUIDE!

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    i was thinking the same, this guide really helpful and give detail information. Well done!

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    Heck of a post. There's so much to learn in the game and it's nice to have an explanation with some serious logic/data behind it. I have often questioned the purpose of guilds in AL but seeing data like this, it's great to see your mindset behind leveling up smartly with a group of like minded heroes. Work smarter-not harder.

  19. #58
    Senior Member Serancha's Avatar
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    All guilds have different philosophies / styles. At Pheonix we are information orientated, giving members the tools they need to ensure the best gaming experience possible. This guide is just one example

    So thrilled everyone is enjoying the guide. Great to see!
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

  20. #59
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    Awesome

    ------------------>KEUIKS<-------------------

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    Good thing about wt4 is that you can find a party easily .

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