Originally Posted by
Pharcyde
Holding aggro can be tough when you got a pure nukemage in cyber and keeper staff. Aggro is basicly determined by three factors. 1.) Who they see first. 2.) Who attacks them first. 3.) Who is inflicting the most damage.
1. and 2. are crucial for a pally. 3 is kinda hard to break as a pally but if you just keep at it you should hold aggro pretty well.
I suggest putting your AoE spells first. Its casting damage so Aggro will go to you immediately. Then your debuffs because that also puts more aggro on you. After that I Would heal, buff, mana sheild. If you keep spell spamming then you should be good unless the pure int mage is outspamming you. Also if your against like keeper where they blast you away, I suggest backing into a corner so blast doesnt knock aggro off of you. If you do get blasted, hold the joystick towards the boss constantly, the closer you are the better the aggro sticks.
As for skill build. It is in the order of the in game skill chart.
5 0 5 1
5 5 5 5
5 3 5 5
You can always take the 3 out of mana sheild *As good pallys don't really need it* and put it into frostbite for additional damage. Since mana sheild drains your mana when you get hit, you will cast less spells with the time it takes to refill mana with pots. So thats another way pallys loose aggro is pot refilling.
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