Supposedly STS had no idea of how they coded damage/armor % buffs to work -not many people trusted their explanation on that. They did recognize the issue almost a year ago but they didn't mention anything about fixing it because supposedly, it was working as intended and it was only a "display issue".
If you have the time, you'd benefit from reading this thread on it:
http://www.spacetimestudios.com/show...nt-based-buffs
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