Originally Posted by
Energizeric
So what exactly is your suggestion to fix this? If they make elites easier, then more people will run them, more loot will be dropped, and prices will drop way down. So then it won't really be any different than farming for locked crates, will it?
They could make it easier to run elites, but also lower the drop rates accordingly. But then it will all even out in the long run and will still take a lot of work to loot a good item.
This again becomes the old argument that everyone wants items that are easy to get but that they can sell for millions. The problem is that this is an impossibility no matter what STS does.
Same complaint here. What do you suggest as a fix for this? When 30 people are all selling the same exact item, this is going to happen. If someone posted their item 5 minutes before you did, and then it is now your turn to list your item, will you undercut them? I'm sure you will. So then the next guy comes along and will do the same to you. This is the nature of economics and has little to do with this game.
The only solution is to make the item so rare and so desirable that there are never more than a couple for sale in the auction at one time. And guess what.... we already have items like that ....they are called "arcane". The legendary items are more common by design, and will always be this way.
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