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  Click here to go to the first Dev post in this thread.   Thread: Level 41 Mythic Weapons

  1. #161
    Senior Member Morholt's Avatar
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    Don't get me wrong, Crow, I love when I see HOR pops up on my mage...but I'm not counting on it to happen. In fact...I play a mage like mage classes are traditionally played...away from the enemy. Expedition rifle beats mythic staff for that reason alone. And when I need to get close for a clock drop...I have my own 2 second invulnerable shield to cast, and a panic pet to use when it's on cool down for my next clock.

    Also...we haven't seen the stats exactly yet. I'm here hoping they learned from the lvl 31 weapons and know how to better balance the shield this time around...don't be surprised if the damage and defense of the shield is nicer than you're expecting.
    In other words...I'm speculating a possible positive unkowns, rather than speculating possible negatives (shocking that I'm not being too cynical, huh?).
    Only those who risk going past the edge will find out how far they can go.

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    Senior Member Crowsfoot's Avatar
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    Quote Originally Posted by Morholt View Post
    Don't get me wrong, Crow​ I'm not sure why I am your focus. But,I shall respond to the best of my ability, I love when I see HOR pops up on my mage...but I'm not counting on it to happen. In fact...I play a mage like mage classes are traditionally played...away from the enemy. Expedition rifle beats mythic staff for that reason alone. And when I need to get close for a clock drop...I have my own 2 second invulnerable shield to cast, and a panic pet to use when it's on cool down for my next clock. Okay? I'm not sure where I questioned your ability to play mage well.

    Also...we haven't seen the stats exactly Fair, but patterns are known to be repeated yes. I'm here hoping they learned from the lvl 31 weapons and know how to better balance the shield this time around...don't be surprised if the damage and defense of the shield is nicer than you're expecting.
    In other words...I'm speculating a possible positive unkowns, rather than speculating possible negatives I think of myself more of a realist than pessimist, but whatever, do as you wish. As you said we havent seen the new weapons yet. If yo refer to my previous posts, I aknowledge all of this. Anarchial and I merely speculayed possible fixes o future problems. It is called being proactive (shocking that I'm not being too cynical, huh? Good for you?).
    Response in bold

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    Senior Member alexdroog's Avatar
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    In my opinion most crate poppers are PVP players. High end gear is mostly for PVP. Most players are warriors. Thus I think/hope that STG will nerf it so it works in PVP.

    Nothing is worse than disontinued 36 myth glaive at insane prices as it is now.



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  4. #164
    Senior Member Crowsfoot's Avatar
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    Quote Originally Posted by alexdroog View Post
    In my opinion most crate poppers are PVP players. High end gear is mostly for PVP. Most players are warriors. Thus I think/hope that STG will nerf it so it works in PVP.

    Nothing is worse than disontinued 36 myth glaive at insane prices as it is now.



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    Nerf means to make weaker. Did you mean buff?


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    Quote Originally Posted by mstj View Post
    Meh.
    Being warrior in pvp will suck now.
    Warriors have been overpowered for too long. It's time for revenge

  6. #166
    Senior Member Crowsfoot's Avatar
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    Quote Originally Posted by User111 View Post
    Warriors have been overpowered for too long. It's time for revenge
    I don't see anything OP about a player being able to repair a 3:1 TDM kdr to 7:1 without using feeds and playing 100% end game. OP? Naaaaaaaaah


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    Quote Originally Posted by User111 View Post
    Warriors have been overpowered for too long. It's time for revenge
    Or just a bit balance.

  8. #168
    Senior Member Anarchial's Avatar
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    Quote Originally Posted by User111 View Post
    Warriors have been overpowered for too long. It's time for revenge

    http://www.spacetimestudios.com/show...ht=killed+maul
    Still think warriors are OP?
    Cause Anarchial causes only ANARCHY!

  9. #169
    Senior Member Morholt's Avatar
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    Quote Originally Posted by Crowsfoot View Post
    Response in bold
    Ah, I was kind of still talking about how some people complained about mages and rogues completely neglecting to use potions and relying on the warrior to heal them. But was acknowledging that I do enjoy HoR. And then explaining to others reading how to tell if they are playing with a well geared mage, or with a well played mage.
    Don't worry, I know that you know how to play well.

    My posts are often a bit cynical, so I was actually surprised at myself after what I had typed. "Holy crap! ...am I being optimistic about something?!" lol I was just reminding people there is the other side of the coin. Most people seem to be in an uproar about these weapons for one reason or another. But I suppose that is the norm.
    I am hoping sts gets these weapons right because they've had time to learn, and I wouldn't exactly call one release of weapons in the past to be a better...unless sts is going to just scale up the damage of the old mythics and change the procs. Then I may have to lose all faith in sts. lol
    But...with all of their talk about new itemization, this is probably our best shot of sts making a good mythic shield.
    Only those who risk going past the edge will find out how far they can go.

  10. #170
    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by Anarchial View Post
    That thread is a bit outdated. I've been too lazy to post a new one.

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    Senior Member Anarchial's Avatar
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    Quote Originally Posted by Instanthumor View Post
    That thread is a bit outdated. I've been too lazy to post a new one.
    Still its the best example and for your writing a new one
    Stop giving everyone the ideas about how to kill warriors :'(
    Cause Anarchial causes only ANARCHY!

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    Can't await to fire that gun ^^

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    Quote Originally Posted by Anarchial View Post
    For this u need to have kershal and arcane ring..

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    Quote Originally Posted by Toogy View Post
    For this u need to have kershal and arcane ring..

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    lol

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    Quote Originally Posted by Toogy View Post
    For this u need to have kershal and arcane ring..

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    False.

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    Quote Originally Posted by Toogy View Post
    For this u need to have kershal and arcane ring..

    Sent from my GT-S6310N using Tapatalk
    And most of the time those are not even enough.

    I should not be able to beat a mage with samael arcane ring arcane staff and mythics with a legendary sword a emberglow ring a grimm a mythic amulet and a mythic set its UNFAIR. One class is clearly at a huge advantage.

    Right now this is the way i think things are:
    War>>Mage

    Mage=<Rogue

    Rogue>=War

    With new mythic it would be.

    Rogue >> War

    Mage=<War

    Rogue(?)Mage

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    Quote Originally Posted by Anarchist View Post
    And most of the time those are not even enough.

    I should not be able to beat a mage with samael arcane ring arcane staff and mythics with a legendary sword a emberglow ring a grimm a mythic amulet and a mythic set its UNFAIR. One class is clearly at a huge advantage.

    Right now this is the way i think things are:
    War>>Mage

    Mage=<Rogue

    Rogue>=War

    With new mythic it would be.

    Rogue >> War

    Mage=<War

    Rogue(?)Mage
    I really love playing mage class but playing pvp with mythic set and pink gun is impossible for me

    Sent from my GT-S6310N using Tapatalk

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    Senior Member Madnex's Avatar
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    Quote Originally Posted by Instanthumor View Post
    That thread is a bit outdated. I've been too lazy to post a new one.
    Indeed. This applied for bad-medium warriors who were using four skills only, while the sorcerer used five. Most mauls are not skilled and just rely on the advantage their equipment gives to win though, that much I agree with as a fellow sorc who used to drop mauls regularly.

    There's also something crucial I discovered about sorc versus warrior and that is that the combined DoT from FB and ice can be smartly used to keep a warrior under jugg undefeatable. Basically, you have much more chances in winning if you spec into a certain non-dot build but the results are that its usability versus the other classes and PvE is limited.

    It'll be interesting to see how things will work out after the new client arrives and everyone has to use four skills only. Of course, rogues will be the ones profiting from this patch the most.

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    Senior Member Anarchial's Avatar
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    Quote Originally Posted by Anarchist View Post
    And most of the time those are not even enough.

    I should not be able to beat a mage with samael arcane ring arcane staff and mythics with a legendary sword a emberglow ring a grimm a mythic amulet and a mythic set its UNFAIR. One class is clearly at a huge advantage.

    Right now this is the way i think things are:
    War>>Mage

    Mage=<Rogue

    Rogue>=War

    With new mythic it would be.

    Rogue >> War

    Mage=<War

    Rogue(?)Mage
    This logical deduction is actually player dependant. I have seen mages with pink guns and myth armor helm and orion wreck more havoc on warriors sometimes. PVP is not solo game play. Its a team work and with proper team the mage which u just defined is undefeatable by the opponent u described. The only downside to being a mage is when their shield is down. Most of the pro pvp ers know how to handle that downtime, cause we all know that an arcane mage with shield up and sam up in his pocket can zap the juice out of a warrior.
    Cause Anarchial causes only ANARCHY!

  20. #180
    Senior Member Instanthumor's Avatar
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    Quote Originally Posted by Madnex View Post
    There's also something crucial I discovered about sorc versus warrior and that is that the combined DoT from FB and ice can be smartly used to keep a warrior under jugg undefeatable. Basically, you have much more chances in winning if you spec into a certain non-dot build but the results are that its usability versus the other classes and PvE is limited.
    This is interesting... Very...

    Quote Originally Posted by Madnex View Post
    It'll be interesting to see how things will work out after the new client arrives and everyone has to use four skills only. Of course, rogues will be the ones profiting from this patch the most.
    Where does it say this? I've only heard assumptions. Nowhere does it say this.

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