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    Default Panic Immunity

    Hey folks,

    This season, it has become almost imperative for a team to have above 3-4 samaels, because of the OP panic on AA and passive attack. With a team of 5 samaels, the opponents can potentially be stunlocked for a very long period of time.

    To reduce the overpoweredness and must-haveness of Samael, I think Panic Immunity should be implemented. It needn't be as high as stun immunity (7 seconds) - 5 seconds is perfectly reasonable. While not voiding a team of 5 samaels, it doesn't make it imperative to have them.

    Instead of being stunned for 5*2+fireball=12 seconds (ignoring the passive panic) with a team of 5 samaels, where the first samael is ready to use after another 10 seconds and the cycle is repeated, this could potentially make PvP have much more scope for the people without Samael, and underrated pets like Grimm with its insane debuffs could be towed into the limelight.

    Thoughts?

    EDIT: Edited the post to make it more clear, since pet spamming will already be fixed.
    Last edited by Alhuntrazeck; 05-10-2014 at 06:05 AM.

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