My point is it shouldn't be imperative to get Samael, like it is now - 5 Samael stuns, fireball, maul proc, and samael's passive stuns can easily turn the tide of a match.
Also, Samael won't be useless if panic immunity is added. One or two Samaels in a team will still be great - as it should, of course, be. The passive healing is pretty darn OP, better (or as good as) a mage's heal over time - and this heal over time is permanent! Also, the toxin and slowdown is BOSS.
Also, factoring in the rarity of the pet, I don't think we'd see Samael drop below 18m.
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