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  1. #1
    Senior Member Waug's Avatar
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    its true, that its their game and they know it better but if u noticed their attitude toward balancing then its quite obvious that they r seeking exact numbers

    techo said it cleary when they first tried to balace endhame
    just g did this last time trying balance and now
    sam doing this.

    I personaly don't appericiate it rather they should listen the points and act according their knowledge on game mechanism.

    I'm quite sure Sam also got inspired when micah said ppls r not proving data , then I noticed this thread also was not adequate from that perspective also the points raised by op was told many times and also there were many good points ppls raised over time that most probably devs did not read at all.

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    You guys are just looking at the 1vs1 side I think bear is fine it's just savage look at fiery mage in ctf when bird roots mage just simply triple kill and bird shat blast sometimes double sometimes triple while bears h's or blind=useless

    Sent from my SM-N9005 using Tapatalk

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    Senior Member angeldawn's Avatar
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    Micah
    You put a lot of thought and effort into this tread and it's wonderful that you are trying to better the community.

    However I find that it is sending out misinformation. Many of which has already been discussed and I don't need to reiterate.

    I would like to see you spend some time at end game and see how that might change your thoughts or give you more insight.

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    Senior Member MightyMicah's Avatar
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    Quote Originally Posted by angeldawn View Post
    Micah
    You put a lot of thought and effort into this tread and it's wonderful that you are trying to better the community.

    However I find that it is sending out misinformation. Many of which has already been discussed and I don't need to reiterate.

    I would like to see you spend some time at end game and see how that might change your thoughts or give you more insight.
    I appreciate it, and I understand. It seems I only understand what's wrong from a broad perspective on balance in general, and am in no place to be commenting on the particulars of end game. While I do think I have a few leads, it doesn't seem that it's enough for me to make any sweeping statements about balance particularly at end game.

    Unfortunately, as much as I would love to put in the effort to trying out end game and dedicating time to a more useful balance thread, I just don't have the time at this point in life. Admittedly I'm already (only slightly) behind on a couple of assignments from the work I've put into this thread. As much as I'd like to help, I think I'll have to leave this job for someone else. I just don't have what it takes right now.

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    By the way, I re-edited my thread to remove the misleading information about hit percentage. To my knowledge now, it is completely accurate, but simply not specific enough to change anything without going to more drastic measures. Let me know if there's anything ya'll would still take issue with!

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    Micah u truly did a great job, I salute u buddy! It was one of the best reads on here in a long time. Even though I don't really pvp to truely understand the indept mechanics like u and others, I do ctf a lot so I pick up a few things here and there. If I did have a suggestion on pvp balance, I'd take dodge of savage first. I don't mind at all being a savage bear. It is pretty high. Been pveing for 3 yrs, it's the best set to come along ever, but in pvp, ctf it pretty much is the defining flaw. To make it short, I do get wordy sometimes, my 3 suggestions to pvp balance is nerf savage dogde, give mages and birds more health, add it to int, fiery or dex, swift sets a bonus or something. I'd suggest 200 to 250. That way they stay alive longer. Bears has massive stuns to counter. Lasty, and yes of course, I agree on the crit reduction. Again, great work micah.
    Last edited by killinclaw; 05-22-2014 at 10:11 PM.

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