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Thread: Skill rebounds

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    Default Skill rebounds

    Another suggestion for skill system to accompany my last thread -

    http://www.spacetimestudios.com/show...24-Skill-procs!

    How about skills have a chance to inflict something upon the user?
    This will also cause another twisted outcome in battles

    Smash - 3-5% chance of you hitting the ground to hard causing you to either walk slower/lose health/ stun yourself.

    Heal - small chance of the enemy receiving your heal but only 10% of it e.g war heals 800 over time so warrior on other team receives 80 every time.

    Jug - exhaust yourself resulting you to lose a large proportion of health but granting a slight buff?

    Gale- instead of pushing you forward it could have 20% chance of pushing you backwards?

    Nox - cause poison damage to user due to user damaging them self while shooting the arrow


    Happy to receive feedback + your own ideas,

    This would finally allow mages to kill a warrior!

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    Senior Member Crowsfoot's Avatar
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    Default

    Quote Originally Posted by Samdegreat View Post
    Another suggestion for skill system to accompany my last thread -

    http://www.spacetimestudios.com/show...24-Skill-procs!

    How about skills have a chance to inflict something upon the user?
    This will also cause another twisted outcome in battles

    Smash - 3-5% chance of you hitting the ground to hard causing you to either walk slower/lose health/ stun yourself.

    Heal - small chance of the enemy receiving your heal but only 10% of it e.g war heals 800 over time so warrior on other team receives 80 every time.

    Jug - exhaust yourself resulting you to lose a large proportion of health but granting a slight buff?

    Gale- instead of pushing you forward it could have 20% chance of pushing you backwards?

    Nox - cause poison damage to user due to user damaging them self while shooting the arrow


    Happy to receive feedback + your own ideas,

    This would finally allow mages to kill a warrior!
    Easily could have been part of your last thread posted.

    As with the other, -1

    Skills should not have the randomness you suggest. Pet passives already create the hint of chaos you are looking for.


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    Forum Adept Legallyblonde's Avatar
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    Default

    Ummm whaaa

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    Senior Member Roberto077's Avatar
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    No. I would be up for a class whos abilities cost a percentage of your current health.

    Visit my Youtube Channel! Here--> Terrainrob's Videos of Everything

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    Banned Picklee's Avatar
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    Lol no.

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