Results 1 to 15 of 15

Thread: New Players Guide!

  1. #1
    Luminary Poster Conquered's Avatar
    Join Date
    Jan 2013
    Location
    Space
    Posts
    6,215
    Thanks Thanks Given 
    1,093
    Thanks Thanks Received 
    709
    Thanked in
    411 Posts

    Lightbulb New Players Guide!


    First, I would like to thank the following players for giving me some pictures and such good of some information about the skills and there current description etc.(other pictures came from them)

    Noneo
    Redbridge
    Horsethe
    Silentarrow
    DocDoBig
    hidden secrets can be found in this thread, Good Luck.
    A new player should always learn alot about games and the different roles of each class, I prefer to check this made by other community forum members:

    Everything you wanna know about Guides (by RedBridge)
    SL's Timeline (by DocDoBig)
    Name:  new.gif
Views: 1115
Size:  187 Bytes All in One: How to be an effective team (XP Gain) (by Kanozaki)
    Vanity Items with Pictures( by Evicted)
    Guide to LvL 1-46 (by Victordemelo)
    Boss Compendium(by Silentarrow)
    Name:  new.gif
Views: 1115
Size:  187 Bytes Set Zyra Roh (by Avril)
    How to Merch (by Zodiarck)
    Name:  new.gif
Views: 1115
Size:  187 Bytes Being a Successful Guild Owner (by JBlazer)
    Name:  new.gif
Views: 1115
Size:  187 BytesTips/Guide to Dealing with Rushers in PvP (by Shaocalur)

    This Guide is for those who cant find the Vular Tickers, it is needed at LvL 13-19
    How to Find Vular Tickers(by Dracula)

    Important Guide to Avoid Scammers:
    Guide to Avoiding Scam Attempts(by Jblazer)
    How to Avoid Scam(s) (by Zenxpro)


    Name:  Quick Start.png
Views: 1206
Size:  52.2 KB




    The Advanced Mode & Basic Mode will be available soon.



    Name:  Engineer.png
Views: 1151
Size:  11.5 KB
    Engineer,a class that supports the team,it can deal some wicked damage,
    along with offering great survivability
    due to their extensive Healing Power, and armor buff skills.
    It is a master of controlling,debuffing and weakening their foes,
    they wear medium armor and can use deadly hand blaster gauntlets.
    They offer multiple group buffs and heals which are CRITICAL for fast, successful dungeon runs,
    and for keeping your team alive.


    PvE Status
    Napalms are just 30k when "The Hive" map was released.
    Name:  new.gif
Views: 1115
Size:  187 Bytes The Pie Chart describes the population of players used.

    Name:  PvE.png
Views: 1590
Size:  50.8 KB



    Skills

    Name:  Wither.png
Views: 1641
Size:  14.8 KB
    I looted 81 Napalms in Total when The Hive was released.
    Wither - (Damage over Time) - Earned at level 2

    Level 1: 8 energy, 12 second cool-down, 12m range, 10 seconds of 1 - 2 damage every 2 seconds.

    Level 2: 8 energy, 12 second cool-down, 12m range, 10 seconds of 2 – 5 damage every 2 seconds.

    Level 3: 8 energy, 12 second cool-down, 12m range, 10 seconds of 4 – 8 damage every 2 seconds.

    Level 4: 8 energy, 12 second cool-down, 12m range, 10 seconds of 6 – 10 damage every 2 seconds.

    Level 5: 8 energy, 12 second cool-down, 12m range, 10 seconds of 8 – 12 damage every 2 seconds.

    Level 6: 8 energy, 12 second cool-down, 12m range, 10 seconds of 10 – 14 damage every 2 seconds.

    Name:  Leech.png
Views: 1684
Size:  14.0 KB

    Leech - (Damage over Time, Healing over Time) - Earned at level 3

    Level 1: 10 energy, 15 second cool-down, 12m range, 6 seconds of 1 - 2 damage per 2 seconds and healing to the caster.

    Level 2: 10 energy, 15 second cool-down, 12m range, 6 seconds of 2 - 5 damage per 2 seconds and healing to the caster.

    Level 3: 10 energy, 15 second cool-down, 12m range, 6 seconds of 4 - 10 damage per 2 seconds and healing to the caster.

    Level 4: 10 energy, 15 second cool-down, 12m range, 6 seconds of 6 - 14 damage per 2 seconds and healing to the caster.

    Level 5: 10 energy, 15 second cool-down, 12m range, 6 seconds of 8 - 18 damage per 2 seconds and healing to the caster.

    Level 6: 10 energy, 15 second cool-down, 12m range, 6 seconds of 10 - 20 damage per 2 seconds and healing to the caster.

    Name:  Empathy.png
Views: 1692
Size:  15.5 KB

    Empathy - (Group Healing over Time) - Earned at level 4

    Level 1: 15 energy, 8 second cool-down, 8m range, (3) group heals of 5 - 10 HP over a 9 second period (casting every 3 seconds).

    Level 2: 15 energy, 8 second cool-down, 8m range, (3) group heals of 10 - 15 HP over a 9 second period (casting every 3 seconds).

    Level 3: 15 energy, 8 second cool-down, 8m range, (3) group heals of 15 - 20 HP over a 9 second period (casting every 3 seconds).

    Level 4: 15 energy, 8 second cool-down, 8m range, (3) group heals of 20 - 25 HP over a 9 second period (casting every 3 seconds).

    Level 5: 15 energy, 8 second cool-down, 8m range, (3) group heals of 25 - 30 HP over a 9 second period (casting every 3 seconds).

    Level 6: 15 energy, 8 second cool-down, 8m range, (3) group heals of 30 - 35 HP over a 9 second period (casting every 3 seconds).

    Note: 3 group heals means that the entire group will be healed 3 separate times in 9 seconds with one cast of this skill.

    Name:  new.gif
Views: 1115
Size:  187 Bytes Special Note:The skill is different from PvP to balanced all class.


    Name:  Revive.png
Views: 1591
Size:  15.0 KB

    Revive - (Bring a player back to life, Small Party Buff) - Earned at level 6

    Level 1: 20 energy, 15 second cool-down, 8m range, revive your fallen party member within range.

    Level 2: 15 energy, 15 second cool-down, 8m range, revive your fallen party member within range.

    Level 3: 10 energy, 15 second cool-down, 8m range, revive your fallen party member within range.

    Level 4: 10 energy, 15 second cool-down, 9m range, revive your fallen party member within range.

    Level 5: 10 energy, 15 second cool-down, 10m range, revive your fallen party member within range.

    Level 6: 10 energy, 15 second cool-down, 12m range, revive your fallen party member within range.

    Name:  Force Shield.png
Views: 1605
Size:  14.4 KB
    Shhhhh! If you found the Secret, Keep it Secret!
    Force Shield - (Protection to the caster, Armor Buff) - Earned at level 8

    Level 1: 10 energy, 45 second cool-down, 30 second duration, +20 armor, + 1 M/S, the shield bursts when you take 25 damage.

    Level 2: 10 energy, 45 second cool-down, 30 second duration, +40 armor, + 1 M/S, the shield bursts when you take 35 damage.

    Level 3: 10 energy, 45 second cool-down, 30 second duration, +60 armor, + 1 M/S, the shield bursts when you take 45 damage.

    Level 4: 10 energy, 45 second cool-down, 30 second duration, +80 armor, + 2 M/S, the shield bursts when you take 55 damage.

    Level 5: 10 energy, 45 second cool-down, 30 second duration, +100 armor, + 1 M/S, the shield bursts when you take 65 damage.

    Level 6: 10 energy, 45 second cool-down, 30 second duration, +120 armor, + 1 M/S, the shield bursts when you take 75 damage.
    Best for Eng L51: 6661 6066 606
    Name:  Suppression.png
Views: 1626
Size:  15.6 KB

    Suppression - (Stun) - Earned at level 10

    Level 1: 15 energy, 15 second cool-down, 12m range, a 6 second mesmerize on (2) mobs within 6m of target. Any damage done to a mob while mesmerized will break the spell.

    Level 2: 15 energy, 15 second cool-down, 12m range, a 6 second mesmerize on (3) mobs within 6m of target. Any damage done to a mob while mesmerized will break the spell.

    Level 3: 15 energy, 15 second cool-down, 12m range, a 6 second mesmerize on (4) mobs within 6m of target. Any damage done to a mob while mesmerized will break the spell.

    Level 4: 15 energy, 15 second cool-down, 12m range, a 6 second mesmerize on (5) mobs within 6m of target. Any damage done to a mob while mesmerized will break the spell.
    The Hive has a Re-roll glitch when it was release.
    Level 5: 15 energy, 15 second cool-down, 12m range, a 8 second mesmerize on (5) mobs within 6m of target. Any damage done to a mob while mesmerized will break the spell.

    Level 6: 15 energy, 15 second cool-down, 12m range, a 8 second mesmerize on (5) mobs within 8m of target. Any damage done to a mob while mesmerized will break the spell.
    My first IGN was Darkensun, he is a commando.
    Name:  Protection.png
Views: 1624
Size:  14.9 KB

    Protection - (Armor Buff) - Earned at level 13

    Level 1: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 10 more armor.

    Level 2: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 20 more armor.

    Level 3: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 30 more armor.

    Level 4: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 40 more armor.

    Level 5: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 50 more armor.

    Level 6: 15 energy, 10 second cool-down, 120 second duration, and gives a group buff of 60 more armor.

    Name:  Transference.png
Views: 1648
Size:  14.4 KB

    Transference - (Damage over Time, Area of Effect Group Healing over Time) - Earned at level 16

    Level 1: 15 energy, 10 second cool-down, 12m range, 2 - 10 area damage, damaged targets heal teamates by 2 - 10 within a 10m range.

    Level 2: 15 energy, 10 second cool-down, 12m range, 3 - 12 area damage, damaged targets heal teamates by 4 - 12 within a 10m range.

    Level 3: 15 energy, 10 second cool-down, 12m range, 4 - 14 area damage, damaged targets heal teamates by 6 - 14 within a 10m range.

    Level 4: 15 energy, 10 second cool-down, 12m range, 5 - 16 area damage, damaged targets heal teamates by 8 - 16 within a 10m range.

    Level 5: 15 energy, 10 second cool-down, 12m range, 6 - 18 area damage, damaged targets heal teamates by 10 - 18 within a 10m range.

    Level 6: 15 energy, 10 second cool-down, 12m range, 7 - 20 area damage, damaged targets heal teamates by 12 - 20 within a 10m range.

    Name:  Pain.png
Views: 1621
Size:  15.0 KB

    Pain - (Damage over Time, Area of Effect Damage) - Earned at level 20

    Level 1: 15 energy, 8 second cool-down, 12m range, 2 - 8 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

    (After stunned, the target will explode and hurt all enemies around it.)
    Level 2: 15 energy, 8 second cool-down, 12m range, 4 - 10 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

    Level 3: 15 energy, 8 second cool-down, 12m range, 4 - 12 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

    Level 4: 15 energy, 8 second cool-down, 12m range, 4 - 15 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

    Level 5: 15 energy, 8 second cool-down, 12m range, 5 - 17 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

    Level 6: 15 energy, 8 second cool-down, 12m range, 5 - 20 Damage on impact, 3 second stun and knockdown and 15 - 25 area damage at the end of stun (explosion).

    Name:  Sonic Boom.png
Views: 1178
Size:  17.2 KB

    Sonic Boom - (Area of Effect Damage) - Earned at level 24

    Level 1: 15 Energy, 30 second cool-down, 6m range, 2 - 10 area damage.

    Level 2: 15 Energy, 30 second cool-down, 6m range, 4 - 14 area damage.

    Level 3: 15 Energy, 30 second cool-down, 6m range, 6 - 18 area damage.
    I love the Youtube channel "Monstercat".
    Level 4: 15 Energy, 30 second cool-down, 6m range, 8 - 22 area damage.

    Level 5: 15 Energy, 30 second cool-down, 6m range, 10 - 26 area damage.

    Level 6: 15 Energy, 30 second cool-down, 6m range, 12 - 30 area damage.

    Name:  Decay.png
Views: 1141
Size:  22.2 KB

    Decay - (Single Target Damage)
    Hmmmm, seems your enjoying this thread.
    Level 1: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 5 - 10 damage every 2 seconds, -10 Armor Value to target.

    Level 2: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 8 - 15 damage every 2 seconds, -20 Armor Value to target.

    Level 3: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 11 - 20 damage every 2 seconds, -30 Armor Value to target.

    Level 4: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 14 - 25 damage every 2 seconds, -40 Armor Value to target.

    Level 5: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 17 - 30 damage every 2 seconds, -50 Armor Value to target.

    Level 6: 12 energy, 20 sec. cool-down, 12m range, 10 sec. duration 20 - 35 damage every 2 seconds, -60 Armor Value to target.

    Name:  Commando.png
Views: 1119
Size:  14.8 KB
    The commando's job is to tank, holding aggro so that enemies attack them
    instead of more vulnerable party members. It has heavy armor, high health,and
    a set of skills that is designed around forcing enemies to attack them,its
    the only class that can use heavy weapons.


    CtF Status

    Name:  CtF.png
Views: 1426
Size:  45.2 KB



    Skills

    Name:  Force Hammer.png
Views: 1791
Size:  17.9 KB

    Force Hammer - Standard single target ranged attack that taunts the enemy with a successful hit. (unlocked at lvl 2)

    Level 1: 10 energy, 5 sec. cool-down, 12m range, 1 - 5 damage + taunt.

    Level 2: 10 energy, 5 sec. cool-down, 12m range, 2 - 10 damage + taunt.

    Level 3: 10 energy, 5 sec. cool-down, 12m range, 4 - 15 damage + taunt.

    Level 4: 10 energy, 5 sec. cool-down, 12m range, 7 - 20 damage + taunt.

    Level 5: 10 energy, 5 sec. cool-down, 12m range, 10 - 25 damage + taunt.

    Level 6: 10 energy, 5 sec. cool-down, 12m range, 12 - 30 damage + taunt.

    Name:  Neutron Stomp.png
Views: 1157
Size:  19.4 KB

    Neutron Stomp - Knocks down all enemies within a 6m radius of the Commando, preventing them from dealing damage until they get up again. Will also cause damage. Kind of similar to PL stomp, however, a knockdown effect is used instead of knockback. This prevents scattering. (unlocked at lvl 3)

    Level 1: 10 energy, 8 sec. cool-down, 6m point blank AE, 11-15 damage + AE knockdown.
    Best thread ever made in forums?
    Level 2: 10 energy, 8 sec. cool-down, 6m point blank AE, 12-18 damage + AE knockdown.
    Best for Com L51: 6661 6660 066 or 1666 6660 066
    Level 3: 10 energy, 8 sec. cool-down, 6m point blank AE, 14-22 damage + AE knockdown.

    Level 4: 10 energy, 8 sec. cool-down, 6m point blank AE, 16-24 damage + AE knockdown.

    Level 5: 10 energy, 8 sec. cool-down, 6m point blank AE, 18-28 damage + AE knockdown.

    Level 6: 10 energy, 8 sec. cool-down, 6m point blank AE, 20-30 damage + AE knockdown.

    Name:  Vigor.png
Views: 1136
Size:  17.8 KB

    Vigor - Increases health regeneration for a short period of time. More points in this skill means a higher boost in regeneration per second.(unlocked at lvl 4)

    Level 1: 10 energy, 20 sec. cool-down, + self regen buff. (+5 Health/Sec)

    Level 2: 10 energy, 20 sec. cool-down, + self regen buff. (+7 Health/Sec)

    Level 3: 10 energy, 20 sec. cool-down, + self regen buff. (+9 Health/Sec)

    Level 4: 10 energy, 20 sec. cool-down, + self regen buff. (+11 Health/Sec)

    Level 5: 10 energy, 20 sec. cool-down, + self regen buff. (+13 Health/Sec)

    Level 6: 10 energy, 20 sec. cool-down, + self regen buff. (+15 Health/Sec)

    Name:  Singularity.png
Views: 1109
Size:  19.3 KB

    Singularity - A ranged equivalent of PL's stomp. This move is cast on a singular target. After a few seconds, the target will produce an AoE blast that knocks back and stuns all enemies within range. (unlocked at lvl 6)

    Level 1: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.

    Level 2: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.
    My nickname is Ian.
    Level 3: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.

    Level 4: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.

    Level 5: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.
    Go to "Numa" Map, farm there for a month, you'll be lucky.
    Level 6: 15 energy, 10 sec. cool-down, 12m range, + AE knockback.

    Name:  Graviton Slam.png
Views: 1151
Size:  17.7 KB

    Graviton Slam - Another taunt/damage ranged attack that has the added benefit of slowing the movement speed of the target. Casts as a cone AoE that can hit multiple targets. (unlocked at lvl 8)
    Click here to see all my old friends!Can you find me?
    Level 1: 10 energy, 8 sec. cool-down, 12m range, 11-18 damage + taunt and slow.

    Level 2: 10 energy, 8 sec. cool-down, 12m range, 12-20 damage + taunt and slow.

    Level 3: 10 energy, 8 sec. cool-down, 12m range, 14-25 damage + taunt and slow.

    Level 4: 10 energy, 8 sec. cool-down, 12m range, 17-30 damage + taunt and slow.

    Level 5: 10 energy, 8 sec. cool-down, 12m range, 20-35 damage + taunt and slow.

    Level 6:

    Name:  Increase Mass.png
Views: 1117
Size:  19.8 KB

    Increase Mass - Provides an increase in armour, whilst decreasing dodge and hit %. Buff appears to last for approx 4-5 seconds. (unlocked at lvl 10)

    Level 1: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+100 armour, -10 dodge, -15 hit %)

    Level 2: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+140 armour, -10 dodge, -10 hit %)

    Level 3: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+180 armour, -10 dodge, -8 hit %)

    Level 4: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+220 armour, -10 dodge, -5 hit %)
    Commando is the Strongest Class.
    Level 5: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+260 armour, -5 dodge, -5 hit %)

    Level 6: 10 energy, 10 sec. cool-down, + Massive Defence Boost. (+300 armour, -0 dodge, -0 hit %)

    Name:  Kinetic Reservoir.png
Views: 1109
Size:  19.9 KB

    Kinetic Reservoir - Increases energy regeneration for a short period of time, whilst reducing the damage and dps for the duration. A boost to damage and dps is gained for a few seconds once complete. (unlocked at lvl 13)

    Level 1: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +2 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +10-10 damage, +13 dps)

    Level 2: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +5 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +15-15 damage, +19 dps)

    Level 3: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +6 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +20-20 damage, +23 dps)
    I should be rich in SL when i keep those 81 Napalms. ;-;
    Level 4: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +7 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +25-25 damage, +32 dps)

    Level 5: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +8 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +30-30 damage, +38 dps)

    Level 6: 15 sec. cool-down, + energy regeneration and damage boost at end of effect. (During Regeneration - +10 Energy/Sec, -10-10 damage, -12dps; During Damage Boost - +35-35 damage, +44 dps)

    Name:  Gravity Well.png
Views: 1767
Size:  20.7 KB

    Gravity Well - Has the added benefit of taunting. Also provides a bonus damage effect on the enemies pulled. Each point added increases the pull effect. (unlocked at lvl 16)

    Level 1: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

    Level 2: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

    Level 3: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

    Level 4: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

    Level 5: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

    Level 6: 15 energy, 10 sec. cool-down, 12m range + Pull Effect, Taunt and bonus damage.

    Name:  Nebula.png
Views: 1286
Size:  19.6 KB

    Nebula - Places an aura around the Commando, causing any enemies within a 6m range to take damage. Works like a DoT while they remain in range. (unlocked at lvl 20)

    Level 1: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.
    I didn't know what Arbiter is when i capped at 41.
    Level 2: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.

    Level 3: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.

    Level 4: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.

    Level 5: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.
    Zenxpro was made in April 30,2012
    Level 6: 15 energy, 30 sec. cool-down, 6m range + Proximity Aura Damage.

    Name:  Operative.png
Views: 1091
Size:  18.7 KB
    Operative, it is the single target damage dealers that can do hundreds of damage per second,
    it has the power to use three weapon types,they use light armor and are the only
    class that can use dual pistols.


    PvP Status

    Name:  PvP.png
Views: 1077
Size:  48.3 KB


    Skills

    Name:  new.gif
Views: 1115
Size:  187 Bytes

    Name:  Mind Wrack.png
Views: 1139
Size:  15.2 KB

    Mind Wrack

    Level 1: 10 energy, 6 sec. cool-down, 12m range, 5 - 10 damage

    Level 2: 10 energy, 6 sec. cool-down, 12m range, 7 - 13 damage

    Level 3: 10 energy, 6 sec. cool-down, 12m range, 9 - 16 damage
    My favorite Class? Operative.
    Level 4: 10 energy, 6 sec. cool-down, 12m range, 11 - 19 damage

    Level 5: 10 energy, 6 sec. cool-down, 12m range, 13 - 22 damage

    Level 6: 10 energy, 6 sec. cool-down, 12m range, 15 - 25 damage

    Name:  Flames of Insanity.png
Views: 1788
Size:  15.6 KB

    Flames of Insanity

    Level 1:10 energy, 8 sec. cool-down,4 sec. duration, 2 - 3 damage per second + chance to stun.

    Level 2:10 energy, 8 sec. cool-down,4 sec. duration, 3 - 5 damage per second + chance to stun.

    Level 3:10 energy, 8 sec. cool-down,4 sec. duration, 5 - 7 damage per second + chance to stun.

    Level 4:10 energy, 8 sec. cool-down,4 sec. duration, 7 - 9 damage per second + chance to stun.

    Level 5:10 energy, 8 sec. cool-down,4 sec. duration, 9 - 10 damage per second + chance to stun.

    Level 6:10 energy, 8 sec. cool-down,4 sec. duration, 11 - 12 damage per second + chance to stun.

    Name:  Lurch.png
Views: 1089
Size:  18.7 KB

    Lurch

    Level 1: 10 energy, 6 sec. cool-down, 12m range, 1 - 5 damage + push and knockdown.

    Level 2: 10 energy, 6 sec. cool-down, 12m range, 2 - 7 damage + push and knockdown.

    Level 3: 10 energy, 6 sec. cool-down, 12m range, 3 - 9 damage + push and knockdown.

    Level 4: 10 energy, 6 sec. cool-down, 12m range, 5 - 13 damage + push and knockdown.

    Level 5: 10 energy, 6 sec. cool-down, 12m range, 6 - 15 damage + push and knockdown.

    Level 6: 10 energy, 6 sec. cool-down, 12m range, 7 - 17 damage + push and knockdown.

    Name:  Inner Focus.png
Views: 1079
Size:  17.6 KB

    Inner Focus

    Level 1: 0 energy, 30 sec. cool-down, 10 sec. duration, +3 health and mana regen, -5 damage.

    Level 2: 0 energy, 30 sec. cool-down, 10 sec. duration, +4 health and mana regen, -5 damage.

    Level 3: 0 energy, 30 sec. cool-down, 10 sec. duration, +5 health and mana regen, -5 damage.

    Level 4: 0 energy, 30 sec. cool-down, 10 sec. duration, +6 health and mana regen, -5 damage.

    Level 5: 0 energy, 30 sec. cool-down, 10 sec. duration, +7 health and mana regen, -5 damage.

    Level 6: 0 energy, 30 sec. cool-down, 10 sec. duration, +8 health and mana regen, -5 damage.

    Name:  Amplify Pain.png
Views: 1091
Size:  18.1 KB

    Amplify Pain

    Level 1: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +5 crit chance and +5 damage to caster, -20 armor value to target.

    Level 2: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +6 crit chance and +7 damage to caster, -40 armor value to target.

    Level 3: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +7 crit chance and +9 damage to caster, -60 armor value to target.

    Level 4: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +8 crit chance and +10 damage to caster, -80 armor value to target.

    Level 5: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +9 crit chance and +12 damage to caster, -100 armor value to target.
    Skill for Op L51: 6666 6660 006 or 0666 6666 006 or 6626 6666 006(9 skills build)
    Level 6: 15 energy, 8 sec. cool-down, 5 sec. duration, 12m range, +10 crit chance and +15 damage to caster, -120 armor value to target.

    Name:  Psychic Lash.png
Views: 1112
Size:  17.2 KB

    Psychic Lash
    PM me, when you found the Secrets here. I'll give a reward.
    Level 1: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 1 - 2 damage every 2 sec. + root.

    Level 2: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 3 - 4 damage every 2 sec. + root.

    Level 3: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 5 - 7 damage every 2 sec. + root.

    Level 4: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 7 - 8 damage every 2 sec. + root.
    I made my Original account in December 21,2011, forgot my IGN.
    Level 5: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 9 - 11 damage every 2 sec. + root.

    Level 6: 15 energy, 6 sec. cool-down, 6 sec. duration, 12m range, 11 - 13 damage every 2 sec. + root.

    Name:  Blur.png
Views: 1081
Size:  18.1 KB

    Blur

    Level 1: 15 energy, 30 sec. cool-down, 6 sec. duration, +15% dodge chance.

    Level 2: 15 energy, 30 sec. cool-down, 6 sec. duration, +20% dodge chance.

    Level 3: 15 energy, 30 sec. cool-down, 6 sec. duration, +25% dodge chance.

    Level 4: 15 energy, 30 sec. cool-down, 6 sec. duration, +30% dodge chance.

    Level 5: 15 energy, 30 sec. cool-down, 6 sec. duration, +35% dodge chance.

    Level 6: 15 energy, 30 sec. cool-down, 6 sec. duration, +40% dodge chance.

    Name:  Neural Shock.png
Views: 1101
Size:  17.2 KB

    Neural Shock

    Level 1: 10 energy, 7 sec. cool-down, 12m range 3 - 8 damage, -5 hit chance and -2 critical chance to target for 5 sec.

    Level 2: 10 energy, 7 sec. cool-down, 12m range 5 - 12 damage, -7 hit chance and -2 critical chance to target for 5 sec.

    Level 3: 10 energy, 7 sec. cool-down, 12m range 6 - 15 damage, -10 hit chance and -4 critical chance to target for 5 sec.

    Level 4: 10 energy, 7 sec. cool-down, 12m range 8 - 18 damage, -13 hit chance and -4 critical chance to target for 5 sec.

    Level 5: 10 energy, 7 sec. cool-down, 12m range 10 - 22 damage, -16 hit chance and -4 critical chance to target for 5 sec.

    Level 6: 10 energy, 7 sec. cool-down, 12m range 12 - 26 damage, -20 hit chance and -4 critical chance to target for 5 sec.

    Name:  Precision.png
Views: 1120
Size:  18.6 KB

    Precision

    Level 1: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +5 hit%, +10% critical.

    Level 2: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +7 hit%, +20% critical.

    Level 3: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +9 hit%, +30% critical.

    Level 4: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +11 hit%, +40% critical.

    Level 5: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +13 hit%, +50% critical.

    Level 6: 25 energy, 60 sec. cool-down, 10 sec. duration self buff, +14 hit%, +60% critical.

    Name:  Sympathetic Anguish.png
Views: 1068
Size:  17.6 KB

    Sympathetic Anguish

    Level 1: 15, energy, 10 sec. cool-down,12m range, 1-6 damage,can jump targets up to 2 times -20% damage per jump.

    Level 2: 15, energy, 10 sec. cool-down,12m range, 1-6 damage,can jump targets up to 2 times -20% damage per jump.

    Level 3: 15, energy, 10 sec. cool-down,12m range, 3-10 damage,can jump targets up to 2 times -20% damage per jump.

    Level 4: 15, energy, 10 sec. cool-down,12m range, 4-13 damage,can jump targets up to 2 times -20% damage per jump.

    Level 5: 15, energy, 10 sec. cool-down,12m range, 5-16 damage,can jump targets up to 2 times -20% damage per jump.

    Level 6: 15, energy, 10 sec. cool-down,12m range, 7-20 damage,can jump targets up to 2 times -20% damage per jump.

    Name:  Psychic Binding.png
Views: 1150
Size:  18.3 KB

    Psychic Binding

    Level 1: 15 energy, 30 sec. cool-down, 4 sec. duration, 12m range, 40% area effect slow.

    Level 2: 15 energy, 30 sec. cool-down, 4 sec. duration, 12m range, 50% area effect slow.

    Level 3: 15 energy, 30 sec. cool-down, 4 sec. duration, 12m range, 60% area effect slow.

    Level 4: 15 energy, 30 sec. cool-down, 4 sec. duration, 12m range, 70% area effect slow.

    Level 5: 15 energy, 30 sec. cool-down, 5 sec. duration, 12m range, 70% area effect slow.

    Level 6: 15 energy, 30 sec. cool-down, 6 sec. duration, 12m range, 70% area effect slow.


    Thread will be updated, its incomplete.
    Last edited by Conquered; 04-21-2015 at 01:03 AM.

    Need Help? Please Visit STS's Support Website by clicking HERE.

  2. The Following 4 Users Say Thank You to Conquered For This Useful Post:


  3. #2
    Luminary Poster Conquered's Avatar
    Join Date
    Jan 2013
    Location
    Space
    Posts
    6,215
    Thanks Thanks Given 
    1,093
    Thanks Thanks Received 
    709
    Thanked in
    411 Posts

    Default

    List of Edited Date:

    5/26/14

    - Added Evicted's Vanity Items with Pictures Thread
    - Minor Fixed

    6/15/14

    - Added Zodiarck's How to Merch Thread

    4/16/15

    - Added Operative Skills
    - Operative Skills Added.
    - Better Pie Chart Description.
    - Added Jblazer's Guide to be Successful Guild Owner.
    - Added Avril's Guide on how to Set Zyra Roh
    - Added Spaces for a better view.
    - Added Kanozaki's Guide XP Gain Team effectiveness.
    - Special Note for Healing Skill of Engineer Class.
    - Image of Engineer is High Detail.

    4/17/15
    - Added Hidden Secrets
    - Image of Commando is High Detail and converted to PNG format.
    - Text of each Class Change to Image for a better view.
    - Pie Chart JPG format converted to PNG format.
    - Quick Start's new look.

    4/18/15

    - Operative's Skills Images Added.

    4/19/15

    - Added Sympathetic Anguish Skill (Operative) Description.
    - Added Psychic Binding Skill (Operative) Description.
    - Added Neural Shock Skill (Operative) Description.

    Name:  new.gif
Views: 1115
Size:  187 Bytes 4/21/15

    - Decay (Engineer) Skill Description (LvL 1 - 5).
    - Graviton Slam Skill (Commando) missing Level Description (6).
    - Force Hammer Skill (Commando) missing Level Description (6).
    Last edited by Conquered; 04-21-2015 at 12:56 AM.

    Need Help? Please Visit STS's Support Website by clicking HERE.

  4. The Following User Says Thank You to Conquered For This Useful Post:


  5. #3
    Luminary Poster Conquered's Avatar
    Join Date
    Jan 2013
    Location
    Space
    Posts
    6,215
    Thanks Thanks Given 
    1,093
    Thanks Thanks Received 
    709
    Thanked in
    411 Posts

    Default

    Updates on thread coming soon:
    - Best Skill Builds for Level 15,16,20,21,25,31,35,36,40,41,45,46,50.
    - Advanced & Basic Mode will be available (when this thread is finish)
    - Better Description of each class
    - PvP Basic Rules.
    - Class Mechanics.
    - Best Combo of each class.
    - Level Earned Skills for Operative.
    - Description of each skills for Operative.
    Name:  new.gif
Views: 1115
Size:  187 Bytes - Pros and Cons of each class.
    Last edited by Conquered; 05-08-2015 at 04:09 AM.

    Need Help? Please Visit STS's Support Website by clicking HERE.

  6. The Following User Says Thank You to Conquered For This Useful Post:


  7. #4
    Senior Member Evicted's Avatar
    Join Date
    Apr 2014
    Location
    Inside Your Head
    Posts
    740
    Thanks Thanks Given 
    175
    Thanks Thanks Received 
    169
    Thanked in
    86 Posts

    Default

    Nice Guide Thanks for The Credits

  8. #5
    Senior Member Evicted's Avatar
    Join Date
    Apr 2014
    Location
    Inside Your Head
    Posts
    740
    Thanks Thanks Given 
    175
    Thanks Thanks Received 
    169
    Thanked in
    86 Posts

    Default

    Quote Originally Posted by Zenxpro View Post
    This Guide is for those who cant find the Vular Squishers, it is needed at LvL 13-19
    How to Find Vular Tickers(by Dracula)



    Lol

  9. #6
    Luminary Poster Conquered's Avatar
    Join Date
    Jan 2013
    Location
    Space
    Posts
    6,215
    Thanks Thanks Given 
    1,093
    Thanks Thanks Received 
    709
    Thanked in
    411 Posts

    Default

    Quote Originally Posted by Evicted View Post
    Lol
    Oh, I think too much of that Legendary Item XD.

    Edited. thanks a ton!

    Need Help? Please Visit STS's Support Website by clicking HERE.

  10. #7
    Junior Member
    Join Date
    May 2012
    Posts
    11
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Congratulations and well deserved. I fear the accolade will go unnoticed as the developers remain silent and dont evern pay 'lip service' to SL players. The no longer update the game and I fear they never will. Sorry no one will really notice.

    Azisceasaboz.

    Sent from my SAMSUNG-SM-N900A using Tapatalk

  11. #8
    Senior Member Slant's Avatar
    Join Date
    Oct 2011
    Posts
    1,048
    Thanks Thanks Given 
    92
    Thanks Thanks Received 
    95
    Thanked in
    84 Posts

    Default

    hey great guide thanks
    but I dont understand how to read the status pie charts. donno what the charts are showing? how much these classes win? deal damage? or just popularity of selection for those modes... or something else.

  12. #9
    Luminary Poster Conquered's Avatar
    Join Date
    Jan 2013
    Location
    Space
    Posts
    6,215
    Thanks Thanks Given 
    1,093
    Thanks Thanks Received 
    709
    Thanked in
    411 Posts

    Default

    Quote Originally Posted by Slant View Post
    hey great guide thanks
    but I dont understand how to read the status pie charts. donno what the charts are showing? how much these classes win? deal damage? or just popularity of selection for those modes... or something else.
    Average Popularity base from the players choices. Thank you for asking
    Last edited by Conquered; 06-11-2014 at 06:10 PM.

    Need Help? Please Visit STS's Support Website by clicking HERE.

  13. #10
    Forum Adept Dashbroo's Avatar
    Join Date
    May 2014
    Location
    Montclair, New Jersey, United States
    Posts
    253
    Thanks Thanks Given 
    65
    Thanks Thanks Received 
    18
    Thanked in
    15 Posts

    Default

    nicely done bruh wish I had this when I started.
    Lvl 51 dashbro-SL currently pvping and waiting for a update....see ya around....

  14. #11
    Luminary Poster Conquered's Avatar
    Join Date
    Jan 2013
    Location
    Space
    Posts
    6,215
    Thanks Thanks Given 
    1,093
    Thanks Thanks Received 
    709
    Thanked in
    411 Posts

    Default

    THREAD IS UPDATED!
    check first page to see new updates and added features.



    Updates on thread coming soon:

    - Advanced & Basic Mode will be available (when this thread is finish)
    - Better Description of each class
    - 2 incomplete Operative Skills
    - Images of Operative Skills

    New:
    - Hidden Secrets
    - Operative Skills Added.
    - Better Pie Chart Description.
    - Jblazer's Guide to be Successful Guild Owner.
    - Spaces for a better view.
    - Avril's Guide on how to Set Zyra Roh.
    - Kanozaki's Guide pm How to be an effective team in XP gaining.
    - Shaocalur's Guide on How to Deal with Rushers in PvP.
    - Special Note for Engineer's Healing Skill in PvP.
    - Engineer's Images skills changed for High Detail.
    - Image of Commando is High Detail and converted to PNG format.
    - Text of each Class Change to Image for a better view.
    - Pie Chart JPG format converted to PNG format.
    - Quick start's new look.
    - Operative's Skills Images.
    - Added Sympathetic Anguish Skill (Operative) Description.
    - Added Psychic Binding Skill (Operative) Description.
    - Added Neural Shock Skill (Operative) Description.
    Name:  new.gif
Views: 1026
Size:  187 Bytes - Decay (Engineer) Skill Description (LvL 1 - 5).
    Name:  new.gif
Views: 1026
Size:  187 Bytes - Graviton Slam Skill (Commando) missing Level Description (6).
    Name:  new.gif
Views: 1026
Size:  187 Bytes - Force Hammer Skill (Commando) missing Level Description (6).

    Need Help? Please Visit STS's Support Website by clicking HERE.

  15. #12
    Member
    Join Date
    Feb 2014
    Posts
    92
    Thanks Thanks Given 
    14
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Its Really Helpful Zen Bro....👍👌

  16. The Following User Says Thank You to Devilstar For This Useful Post:


  17. #13
    Luminary Poster Conquered's Avatar
    Join Date
    Jan 2013
    Location
    Space
    Posts
    6,215
    Thanks Thanks Given 
    1,093
    Thanks Thanks Received 
    709
    Thanked in
    411 Posts

    Default

    Will fix this when the game updates.

    Need Help? Please Visit STS's Support Website by clicking HERE.

  18. #14
    Senior Member Dragoonclaws's Avatar
    Join Date
    Aug 2013
    Location
    On all dragons paw Crazyness: 🔥🔥🔥🔥🔥🔥🔥
    Posts
    3,269
    Thanks Thanks Given 
    740
    Thanks Thanks Received 
    854
    Thanked in
    459 Posts

    Default

    Quote Originally Posted by Conquered View Post
    Will fix this when the game updates.
    wait what? Update?

  19. #15
    Luminary Poster Conquered's Avatar
    Join Date
    Jan 2013
    Location
    Space
    Posts
    6,215
    Thanks Thanks Given 
    1,093
    Thanks Thanks Received 
    709
    Thanked in
    411 Posts

    Default

    Quote Originally Posted by Dragoonclaws View Post
    wait what? Update?
    Slr. Xmas update 2016.

    Need Help? Please Visit STS's Support Website by clicking HERE.

Similar Threads

  1. New Players Guide!
    By Caiahar in forum PL General Discussion
    Replies: 13
    Last Post: 01-08-2013, 08:17 PM
  2. New players guide
    By Swords in forum PL New Players
    Replies: 3
    Last Post: 03-30-2012, 07:01 PM
  3. Pvp's guide to players
    By Swords in forum PL Player vs. Player
    Replies: 2
    Last Post: 01-22-2012, 01:06 PM
  4. Guide for new players
    By Uniboom in forum PL New Players
    Replies: 5
    Last Post: 04-19-2011, 03:45 PM
  5. New Players Guide
    By DanielRH in forum PL Technical Issues and Bugs
    Replies: 2
    Last Post: 11-30-2010, 09:39 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •