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Thread: The Reason Why Mages Are Underpowered At Twink

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    Forum Adept Farz's Avatar
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    Default The Reason Why Mages Are Underpowered At Twink

    First of all,sorry if this is another thread for the squishy mage.

    I just realize that Warriors and Rogues are overpowered against Mages,why?I'll take both example on lvl 9.
    For Warrior the reason are:
    1. The helm stats,Warrior's best (IMO) is 14 str,5 int,1.06 dodge and 149 armor. Mage's best (IMO) is 5 str,14 int,1.06% dodge and 76 armor. The difference here is the armor huge gap between 149 armor and 76,yes I know Warrior needs huge armor,but seriously,huge gap between 149 and 76 armor and the stats are same?
    2. The armor stats,Warrior's best (IMO) is 12 str,6 int and 210 armor. Mage's best (IMO) is 6 str,12 int and 143 armor. Again the difference is in armor,the reason is same too as number 1.
    For Rogue the reason are:
    1. The helm stats,Rogue's best (IMO) is 12 dex,6 int,2.1 damage and 96 armor. The difference is Rogue's have advantage in damage and a little bit armor,I know Rogue needs damage because its rogue job. But seriously,what is Mage's advantage?
    2. The armor stats,Rogue's best (IMO) is 11 dex,6 int,1.9 damage and 180 armor. Horray,at least Mage's have advantage of 1 attribute :P,but Rogue's have advantage at damage and little bit armor. The reasons are same as number 1.

    I hope devs read this post because I didnt see any advantage for being a Mage in twinks.
    *-Note,that best armor for Rogue release in Conquistador's update
    -Note,if anyone will says,"If you dont like it,dont do it." Then twinks rules by 2 classes only? :P

    Many thanks for reading,sorry for any typo or wrong grammar

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    I love mages but rly hates that sts made them so weak

    Sent from my GT-S6310N using Tapatalk

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    Quote Originally Posted by Farz View Post
    First of all,sorry if this is another thread for the squishy mage.

    I just realize that Warriors and Rogues are overpowered against Mages,why?I'll take both example on lvl 9.
    For Warrior the reason are:
    1. The helm stats,Warrior's best (IMO) is 14 str,5 int,1.06 dodge and 149 armor. Mage's best (IMO) is 5 str,14 int,1.06% dodge and 76 armor. The difference here is the armor huge gap between 149 armor and 76,yes I know Warrior needs huge armor,but seriously,huge gap between 149 and 76 armor and the stats are same?
    2. The armor stats,Warrior's best (IMO) is 12 str,6 int and 210 armor. Mage's best (IMO) is 6 str,12 int and 143 armor. Again the difference is in armor,the reason is same too as number 1.
    Lol mage are not tank, then if sts add a little armor how about endgamer pvp? Mage will like a rogue armors?
    Cause mage can easily kill u stun and ur dead.

    So no.

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    Lol...funny lil guy
    Credits to Iady

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    Forum Adept Farz's Avatar
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    Quote Originally Posted by AxApollo View Post
    Lol mage are not tank, then if sts add a little armor how about endgamer pvp? Mage will like a rogue armors?
    Cause mage can easily kill u stun and ur dead.

    So no.
    Nope,I didnt ask for a higher armor...just like...crit..regen...or something xD

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    Senior Member ibighunk's Avatar
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    Quote Originally Posted by Farz View Post
    Nope,I didnt ask for a higher armor...just like...crit..regen...or something xD
    nice post.

    Make ur Blood Elite

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    Quote Originally Posted by AxApollo View Post
    Lol mage are not tank, then if sts add a little armor how about endgamer pvp? Mage will like a rogue armors?
    Cause mage can easily kill u stun and ur dead.

    So no.
    How about you play as mage twink and feel the rage? wtf gear same stat as other classes but only half armor? If we dont have armor then at least give us other stats. Idk about other people, but in my lvl 21 twink warrior experiences, here are the stats between the classes:
    -best warrior's stat: 4k2 hp, 180 damage, 1k armor.
    -best rogue's stat: around 2k hp, 200 damage, 800 armor.
    -best sorceror's stat: 2k hp, around 200 damage, 600 armor.
    fair? I dont think so.

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    Aww, what a cute little mage <VENGEFUL BLOOD> <AXE THROW> <SAMAEL> <SKYWARD SMASH> aww, what a cute little dead ​mage.


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    I think they made this idiot dwarf class just to mine those locked crates in km3 for the himinglevas and ullers, the real heroes of arlor.

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    Like endgame pvp is so fair to mages... and i love when rogues and warriors who never did and never will use a mage comment on these things... CUTE! as if your opinion matters =]

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    Quote Originally Posted by Haligali View Post
    I think they made this idiot dwarf class just to mine those locked crates in km3 for the himinglevas and ullers, the real heroes of arlor.
    Quote of the Day Right here!

    and yes, mages are underpowered in pvp. Will this ever be properly address? probably never.
    <The Collective> Retired Warrior/Born Again Rogue

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    It's because mages are so overpowered in pve lol.

    But in reality it's because mages skills don't work at all in pvp. Imagine if ice froze or clock rooted in pvp? Warriors and rogues wouldn't stand a chance. Mages wouldn't need any armor if those skills actually worked in pvp.

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    Level 9 mages cant even do km3. Yes I agree at twink level pvp, the mage class is not at par with rogue/tank. They do need a little buff in some way at lower levels. Or a 5th skill slot maybe..
    Last edited by Zynzyn; 05-30-2014 at 09:15 AM.

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    5th skill slot will make tanks even more OP. Imagine tanks with vb, jug, HoR and 2 attack skills ... How to kill them now?

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    I twink mage, it's the funniest/funnest character personally for me. There defiantly not under powered if you use them right.

    The shield is op especially if you have top gear as it functions based on mana and health, also I recently went up to 31 and constant stun and I seem to crit a lot 600-900 per hit on maxed rogues.

    However the main advantages is the unlimited supply of mana, you can spam away your skills while rogues have to time there shots and monitor it, once they run out there dead.

    Although rogues have the best heal they have to run to them so if you use this to your advantage they spend more time running to packs then attacking and make sure your standing away from them so if they pierce, there all yours!
    Last edited by Samdegreat; 05-30-2014 at 09:44 AM.

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    Quote Originally Posted by Sceazikua View Post
    5th skill slot will make tanks even more OP. Imagine tanks with vb, jug, HoR and 2 attack skills ... How to kill them now?
    Expect: HoR, VB, SS, axe, CS

    It is the highest damage output possible, 2 feeble skills, an armor debuff, 2 ranged skills, and two skills with very short cool downs. Jugg will likely be switched out with CS (or VB if it is cooled down) where needed.


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    Quote Originally Posted by Samdegreat View Post
    The shield is op especially if you have top gear as it functions based on mana and health!
    You are wrong, shield has nothing to do with mana or health. Its only based on INT & STR. Also don't quote me the semantics about mana/health being the same as INT/STR because they aren't:

    http://www.spacetimestudios.com/show...s-as-of-5-7-13

    Primarily the more STR you add, the longer your shield can do damage reduction but the lower damage you have. Shield is only good in relation to how much damage the other classes are putting out. Because once shield has absorbed a certain amount of damage it will break and then you have to spend however long waiting for the cool down. And once your shield is down you are basically dead very quickly.

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    Compare your STR + INT to get a very nice shield.
    It would'nt break even rogue aimed you few times,
    Mage is not so weak as you exlain, in PvP STR is very usefull to longlast ur own shield while fighting another class.

    Rules by 2 class?
    Sorry before, Totally disagree because without mana in PvP and your twinks going to war, you will suffer on mana, fight for too long..
    Mage? They just charged shield, stunt them all, get into center clashes, curse.. BOOM!!

    Just share my experiences and trust me, there's a lot of rogue and warrior worried about many mages in PvP room
    that's why warrior and rogue harder to accept when they lost 1 vs 1 with a mage.. (if you know what I mean)..

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    nice Thread., i feel same with Farz. mage is underpowered "ON LVL 9" twink.,
    S a l x

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    Quote Originally Posted by Samdegreat View Post
    I twink mage, it's the funniest/funnest character personally for me. There defiantly not under powered if you use them right.

    The shield is op especially if you have top gear as it functions based on mana and health, also I recently went up to 31 and constant stun and I seem to crit a lot 600-900 per hit on maxed rogues.

    However the main advantages is the unlimited supply of mana, you can spam away your skills while rogues have to time there shots and monitor it, once they run out there dead.

    Although rogues have the best heal they have to run to them so if you use this to your advantage they spend more time running to packs then attacking and make sure your standing away from them so if they pierce, there all yours!
    So true..

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